Posted February 14, 2020 Trying to keep it short and sweet. Absolutely useless as is. The main damage bonus is only once every 18 hours or whatever and CAN BE DISPELLED. Suggestion? Rage -Change to increase damage to player and structure PERMANENTLY to 10%. All the others have a full time buff, why not hate? Fear - not terrible as is however, wurm combat is slow so possibly increase the 3 minute timer to 45-1hr? Spell Immunity Immunity to offensive spells for 45 minutes to an hour? -Need to protect against AOE spells 2 Share this post Link to post Share on other sites
Posted February 14, 2020 if hate damage bonus was changed to permanent, to be inline with the other paths it would need to be higher than a 30 skill level 1 Share this post Link to post Share on other sites
Posted February 14, 2020 1 minute ago, MrGARY said: if hate damage bonus was changed to permanent, to be inline with the other paths it would need to be higher than a 30 skill level Agreed, i had no specific order there just listing problematic ones Share this post Link to post Share on other sites
Posted February 14, 2020 I think they are making Path of Hate so weak so that people will hate it I'll find my way out.... 1 Share this post Link to post Share on other sites
Posted February 14, 2020 I always felt that hate should have been the counter to insanity with both having equal permanent buffs that offset each other. +1 2 Share this post Link to post Share on other sites
Posted February 15, 2020 17 hours ago, MrGARY said: if hate damage bonus was changed to permanent, to be inline with the other paths it would need to be higher than a 30 skill level I agree, I also think it should be more than 10% damage. Maybe tier it like the "new" SoTG on PoI. 1 Share this post Link to post Share on other sites