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Nicrolis

Dig to pile can create more than 100 in a pile

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When using the dig_to_tile bind, you can move off the tile with the 100 stack, start and queue the actions, then move back on the tile with 100 items and it will go over 100 items. Interestingly it allows this for the whole queue of actions instead of just the first.

 

dig_to_pile does a check at the beginning of the action that checks if the tile is "full", if so it puts it into inventory instead. If the check passes then it will drop to the tile. With this though, it tricks the check by using a different tile.

 

Dig_to_pile is allowing more items than the cap, if you start the action queue on a different tile.

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tunneling action also bypasses the item limit, we had 100 item piles all over the place while we were sufacemining and opening a tunnel would make the piles go way over 100. regardless if you start the action on the same tile or not

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you are able to create piles of more than 100 if you stand on border of tiles and use action bar

eg. 2x2 tiles 1,2 then 3,4 you stand on border of 2 and 4 and select tile 1 then when you dig the dirt will go into a pile on tile 4 , the same happens when you dig past fall slope height and you fall into the border  ,if you select a tile adacent to the one your on it will continue to add to the pile. it also happens with clay not just dirt , its possibly an issuse with the action bar and tile borders

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I've found the root cause of this. At least with digging. The pile count check occurs on the tile you digging from but the dirt drops to the tile you're standing on. If you stand on a tile with 100+ dirt and dig from a tile with less than 100 dirt it will drop the dirt on the tile you're standing on. 

 

To reproduce drop 100 dirt on a tile, stand on that tile and dig from an adjacent tile with dig to pile enabled.

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