Posted December 29, 2019 We have domestics set to 10%, but their population is exploding. Has anyone else had this issue and know what can be done? Share this post Link to post Share on other sites
Posted December 29, 2019 Are these bred by players, or spawning in the wild? Share this post Link to post Share on other sites
Posted December 29, 2019 Spawning - in huge amounts. We have triple checked settings - but still 1000's of them - we cull and GM kill - still .... Share this post Link to post Share on other sites
Posted December 29, 2019 (edited) I don't recall ever seeing a setting just for "domestic" animals. What is the total max creatures, and hostile %? Do you have "Newbie Friendly" selected under Adv Server Settings? I am not sure how much that affects spawns. Did you start with a preexisting database, that may be what put them in the world to start. You can probably use a datebase editor to mass select-delete all bulls-cows-horses-sheep-pigs-chickens etc, and if you actually have "hostiles" set to 90%, it should mean the newer animals that spawn in are nearly all hostile. I think the editor I use for stuff like that is called DB Browser for SQLite or such. I use it when I get way too many sharks or bulls or just want to remove a certain type, or have a map that started with all the animals out at sea. Use caution editing the database, and make sure the server is properly closed down first, and proabably a backup made "in case". Edited December 29, 2019 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 30, 2019 8 hours ago, Polosc61 said: We have domestics set to 10%, but their population is exploding. Has anyone else had this issue and know what can be done? So...you have aggressives set to 90%? Share this post Link to post Share on other sites
Posted December 30, 2019 I don't know the reason why you have too many domestics, Brash did list a few things to check out. As for dealing with the after effects of the problem, manually deleting creatures from db can cause more issues, I added a mod (Creatures DB) to deal with that if people do manually delete from the creatures database. I also have a mod that lets you set specific numbers to all creatures (Max Mob Count) and the game won't spawn any more than what is listed by admin, of course breeding is a different issue, this only affects natural spawns the game does. 1 Share this post Link to post Share on other sites