Posted December 24, 2019 What is the reason behind not gaining faith when praying on alternate locations? (Water, rock, corpse, etc) At the surface it seems a mechanism to simply slow the already slow process of gaining faith. Is that really an issue in any environment? If sacrificing, sermons, and domain are solely limited to altars - what would be the issues in allowing faith gain outside of altars? I personally main a priest (which consensus suggests is a horrible way to experience wurm lol) and with the changes to ships, the bedroll, archaeology - and hopefully implementation of the tentative new skill - I see very little reason not to travel even more. Except the ole ball and chain of faith gain. So how would this negatively impact others in a way I am perhaps not seeing? Share this post Link to post Share on other sites