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Batolemaeus

[Fixed] Mouse pointer warp on focus switch

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This bug was introduced with the switch to the dedicated launcher iirc.

 

When returning focus to Wurm (alt-tab or just doing something on a different monitor) in windowed mode (resizable) by clicking once into the game window, the cursor position is reset to the top left of the window. This does not occur if the click hits any part of the game UI, or when the game is running in full screen mode.

 

When clicking and holding LMB to rotate the view, the pointer is warped to the top left only after releasing the button.

 

When the window is maximised and there's a monitor to the left of the game window, the cursor will actually end up on that second monitor. This is where this bug becomes truly maddening.

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I have noticed this as well, but I didnt try to narrow down what caused it! Glad you did :P

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Since I was doing some testing on the broken settings window I replicated this on stock Fedora 31 running the KDE spin on Intel integrated graphics in addition to Gentoo KDE on an rx480. Both in single-monitor mode even.

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It missed the patch notes, but this was indeed fixed with today's update.

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