Posted December 8, 2019 Trying to make some new models and textures in wurm. Made the dae-file in blender. I did this in mappings.txt: model.decoration.brazier.pillar.crystal = statues/colossus_angel.dae?colossus_angel_png.texture=colossus_angel.png The model workes fine in wurm, but I can't get the texture to load (just white in game). This is what the dae-file looks like if I open it...am I in the wrong bit of code? <library_images> <image id="colossus_angel_png" name="colossus_angel_png"> <init_from>colossus_angel.png</init_from> </image> </library_images> The png file is right next to the dae file in the jar. If someone knows these tings, please let me know what I'm doing wrong. Share this post Link to post Share on other sites