BabiPouetPouet

Texture/tiles issue

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 Hello dear Wurmians,

 

Some tiles aren't loading properly in my game , which makes the game pretty unplayable. I don't really know where this bus is coming from.

When I move around the world, the tiles will refresh and some that were unload will then correctly load, but some tiles that were previously correctly loaded will become unloaded

 

I tried to change a few things in the settings but nothing changes :

 

-Fresh Windows install

-Drivers are up-to-date

-Repaired the game through Steam

-Uninstalled and reinstalled the game

-Tried with default settings

-Tried to tweak around the settings (specifically tried with the modern and legacy renderer)

 

Here' are a few screenshots so you can see b y yourself.

 

https://cdn.discordapp.com/attachments/220629097422913537/648553493774336000/20191125165943_1.jpg

 

https://cdn.discordapp.com/attachments/220629097422913537/646777020562538507/20191120192031_1.jpg

 

List of my components :

 

MOBO: MSI B450 Gaming Plus Max

CPU: Ryzen 3700x

GPU: Radeon RX 5700

RAM: 16 Go DDR4 3200 MHz

SSD: 1 To

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Hi,

Can you uploada copy of your client log? This is found in the wurm folder as console.playername.log 

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could be that your java is old/out dated.

One issue that jumps out is from like 6 years ago and I believe it has been fixed since then.

https://stackoverflow.com/questions/16428098/groovy-shell-warning-could-not-open-create-prefs-root-node

 

Although it does look like the java version in log is up to date.

 

https://bugs.java.com/bugdatabase/view_bug.do?bug_id=8139507

 

Quote

CUSTOMER SUBMITTED WORKAROUND :
Running the java application as Administrator, this giving the process permission to access the systemRoot parts of the registry, resolves the problem.

 

Edited by Cuddles

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I have installed the latest version of Java and this hasn't fixed the problem. Any further help would be much appreciated.

 

 

 

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Had a similar problem a year or so ago, don't recall the reason for it or how it was solved, but somehow I noticed dds-files didn't load, only png files. Oh, I think it had to do with a missing library, and installing that library fixed it. What I did was to extract graphics.jar, convert all dds-files to png, and then replace ".dds" with ".png" in all mapping-files, and then I wrote a program that edited the binary wom-files and replaced "dds" with "png", and then the textures would load. But as I said, it was all in vain, because once I got that library installed, the original graphics.jar would load again. Anyway, if you notice that it's only the png-files loading, that's one way to do it. I doubt it's the same solution with installing a library though, I'm on Linux.

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I see you are using AMD driver version 19.11.2. In this post tile problems have been reported using version 19.11.3.

 

Try reverting to an older version of the graphic drivers.

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