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Pameow

Frenetia: The Gobbler's Banquet: noncombat, production, 10x/10x

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Metal Matters

 

The Gobbler has become more distinguishing about metals. It now makes feed requests of metal items made of (any) metal or alternatively, metal items made of (a specific metal type). Only items made of the correct metal type will be accepted. This has the effect of needing to find deposits of most, if not all of the metal types, and as early as is practicable, for overall improved Gobbler scores, adding to the challenge.

 

At this stage the old scores remain in place, for example a large anvil of gold would be scored as if it were made of a less expensive metal with less mining required such as copper metal. We anticipate the new scores will be ready quite soon.

 

Best wishes from Pam. 

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Gobbler Level Rewards

 

Tonight's backup and restart includes code to place rewards into the player's inventory for each Gobbler level achieved. Players who already have some levels may collect their rewards, they will be placed near deed tokens.

 

A Rod of transmutation will be earned for every level (except level zero). Caves may be improved with utmost deposits of all the minerals, excepting iron. Tar and peat tokens work on the central corner of four packed dirts. The timer is 30 seconds which allows time to stop if their is any doubt about the placement.

 

The rewards are:

Level 1  Tar token, Valentines pottery
Level 2  Peat token, Sprout pack
Level 3  Q99 Backpack
Level 4  Q99 Tile oven
Level 5  4 Q99 steel drill bits
Level 6  Fantastic strange bone

Level 1, 2, 3, ..., n will each earn a rod of transmutation. Other rewards may be developed at a later date.

 

Best wishes from Pam.

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Launch of Gobbler Game : First Tasting coming soon.

 

Make a note in your diary for the launch of the First Tasting of the Gobbler Game. We are still on track for Saturday 2 July 2022 at 16:00 UTC.(Sunday the third of July 2022, at 2 am, Eastern Australian time).

 

The scores of Gobbler request items have now all been adjusted to more accurately reflect the efforts of growing fruit trees, finding bush logs in treasure chests, and making alloys.

 

A bug that prevented fountains with water in them to be donated to the Gobbler has been fixed. If the player has permissions, fountains may now have their water drained.

 

In the next few weeks we will be setting up the Open Gobbler: First Tasting server. Initially we will be testing the code with a view to using an 8K map (8192 tiles across * 8192 tiles down).

 

We also will be working on introducing a live Gobbler Feed (yes, pun intended!) from the game server to our dedicated website so players may easily inspect if any items they have been working on are requested, without the fuss of needing to log into the game specifically to find out. If some item has been requested by the Gobbler that the player has not prepared for, or is not keen to make, perhaps some time may be better spent on real life activities, having a walk, or doing dishes, etc. A more informed choice will be possible.

 

Best wishes from Pam.

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Small Barrels Collection

 

Gobbler levels will now give unique colours of small barrels. The colours repeat after level 14. Players who collect the barrels on the Open Gobbler server may transfer their collection if they have an account on the Frenetia server.

 

Small-barrels.jpg

 

Small Barrels Collection

 

1 lemonwood
2 cherrywood
3 applewood
4 orangewood
5 olivewood
6 blueberrywood
7 cameliawood
8 lavenderwood
9 rosewood
10 grapewood
11 raspberrywood
12 oleanderwood
13 hazelnutwood
14 lingonberrywood

 

 

Best wishes from Pam.

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Live Gobbler Feed now implemented.

Do you have a knarr built? Some spare colossi sitting around? A surplus of crops?
There is no need to miss out on a good score.

 

Find out what the Gobbler is requesting, broadcast in real time from the game server to our dedicated web site.

 

Here is the link.

 

https://gobblergame.com/?page_id=50

 

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Three Weeks to launch!

Open Gobbler - First Tasting: noncombat, 5x/5x

 

 

OpenGobbler-FirstTastingMapWaterways.jpg

 

 

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Creatures on Frenetia server.

 

In three years many, many trees have grown on the Frenetia server. This has had the side effect of growing many, many spiders. We have come up with a useful way to control them. All the 4,000 huge spiders have been turned into cows and sheep! All the 500 champion huge spiders and spiders with attributes such as greenish, have been turned into bison.

 

An interesting side effect of this procedure on the latter group is that they have a larger sized model. Players may want to care for and relocate some of these to deeds.

 

If any player had spiders on their deed that they would have preferred to remain as spiders please let me know, we can spawn some new spiders in such cases.

 

 

Old-Raging-Bison.jpg

Old Raging Bison

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Magical Sack

 

Along with their pelt, each player on the Open Gobbler Server will be issued with a magical sack in their inventory.

 

This special sack is magical because it is one that holds a surprisingly large amount and will also fit on a saddle. It will allow the horse to effortlessly carry heavy treasure chest items such as logs and ores.

 

Horses need to be tamed to fit the magical sack to the saddle, and to use it. Tamed horses may be set to go offline when the player does. This is recommended if the horse is not on a deed, or hitched to a cart.

MagicalSack.jpg

Magical Sack

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Strategy and the use of Alternate Characters

 

The main goal of the Gobbler Game is enjoyment of time. With this in mind we are organising the Gobbler level rewards to better all players' chances to obtain the full collection of uniquely coloured small barrels, over time, regardless of how much playtime they have available.

 

In each tasting the rewards for Gobbler levels will have a different order of unique colours. The Higher level ones in this tasting will appear at lower levels in the second tasting. If a player stays on for some tastings, the entire collection may be obtained at a slower pace without any need to get high Gobbler scores.
 
Players may have as many alternate characters (alts) as they choose, and on any server in the Gobbler Game. Strategy decisions need to be made about how much time is given to each of them, because the score and skills of the main character will be effected. There are many variations.

 

One strategy may be to allow alts to get early levels and rewards so that the main character makes an excellent cave using the transmutation rods and then continues on to higher levels with better resources. This is important on the Open Gobbler Server, less so on the other servers because transmutation rods are sold at the GM towns.

 

A player may have their alts play roughly equal amounts of time, competing against each other, taking no notice of other player's scores. Set some guidelines to make it relatively fair for each alt. I personally like this idea and have set some guidelines for myself which I do hope I will follow. I have a different approach for each server.

Harmony-mosaic.jpg

Alternate characters of Pameow on Frenetia Server

 

 

On the Frenetia server my alts (Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday and Mayor Daisy) are all sharing the resources, farms, mines, arboreum, etc. of one deed, "Harmony". Each alt has their own area on the deed to keep their treasures and buildings. Only the correctly named day may feed the Gobbler (or Daisy). Only one may do a request, so I have to choose who as fairly as I am able to. Apart from making their tool kits this week they are all new accounts.
 
On the Open Gobbler server a different set of alts (Kangaroo, Koala, Wombat, Platypus, Possum, Thylacine and  Wallaby) will be playing a very different style of solo play, each building an independent camp. Their hours played will be kept similar to each other. Some players met them on the test server where they had a race to build a clay dredge. I found no great difference between any of them.
 
Best wishes from Pam

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How to use the Gobbler wand.

 

The Gobbler wand is built using a shaft and a carving knife or crude knife. It may be improved. If the gobbler wand is selected fires may be fuelled with them, either intentionally or accidentally.

 

To feed the Gobbler activate the Gobbler wand, select the items for donation by clicking on them, then click on the wand again and select “Feed the Gobbler”. This gives a confirmation dialogue window. Items may be deselected for feeding in this window or, at the bottom of the window, click the “Feed” button. If in doubt close the window. Gobbler scores are immediate. At the end of the 20 minute request time a score update will be given, in green text in the Gobbler channel.

 

 

 

Feeding-the-Gobbler.jpg

 

 

 

The Gobbler wand may also be used to send coins to the bank account from the location of the player, ceasing the need to travel to the bank account token.The coins need to be in the player’s inventory. Gobbler-Wand-Deposit-Coins.jpg

 

 

 

The Gobbler wand also has a menu to allow the player to collect a snack each day, ceasing the need to travel to an Arboretum.

GobblerWandFetchSnack.jpg

 

Edited by Pameow
Added image
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The Deposit to Bank and Fetch a Snack features are wonderful.  😄

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Tents may now be placed on deeds.

 

When players log in the event channel now states the fruits, berries and nuts which may be harvested.

 

The launch of the Gobbler Game is Saturday 2 July 2022 at 16:00 UTC. This will be Sunday the third of July 2022, at 2 am, Eastern Australian time. There will be three servers with Gobbler Game code, each with different difficulty of Gobbler feed lists, facilities, resources and conditions. Access to the Arboretum Server is via the Frenetia server. New Characters will be required for the Open Gobbler Server. All servers are non-combat.

 

Best wishes from Pam.

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15 hours ago, Pameow said:

 

Thank you :)

24 hour clock is difficult to work with.

 

I like the sleeps metric too.... Three more sleeps!

 

Best wishes from Pam.

the long wait is nearly over, super excited for this, going to nap Saturday afternoon, so can play late at launch, got my snacks and drinks ready for D-day, ( not just the gnobbler that needs fed )

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Preparations

 

There will be 6 hours of downtime today for the Frenetia/Arboretum servers. The server will be stopped and backed up as is usual at 10:00 UTC. Following that it will remain offline until the commencement of the Gobbler Game. This time will be used to introduce the Gobbler Game code into all three servers, namely the existing Frenetia and Arboretum servers and into the new Open Gobbler Server.

 

We would like to thank everyone for helping us to test the code, and mentioning aspects to make the game a more enjoyable experience.

 

There will be two login entries on the Wurm Unlimited server list

 

Frenetia: The Gobbler's Banquet: noncombat, production, 10x/10x

Open Gobbler - First Tasting: noncombat, 5x/5x

 

While the setup is happening they will have passwords which will be removed at 16:00 UTC.

 

Looking forward to seeing you in the Gobbler Game.

 

Best wishes from Pam and Tam.

 

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Hi, Just wondering if I have to make a Gobblers wand to do the Gobblers Quests?

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20 hours ago, Phaedre said:

Hi, Just wondering if I have to make a Gobblers wand to do the Gobblers Quests?

 

Yes Phaedre you do need to use a Gobbler's wand to do the Gobbler requests,  either make one, or use one that someone else has made.

 

A menu on the Gobbler wand will have a snack too,  available each server restart, one per Steam account. Also you may use a menu on the Gobbler wand to deposit coins to your bank account.

 

Best wishes from Pam.

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Awesome, thank you!

 

Just another silly question...why are all the red BSB's all piled up together on Acacia? Also, what does the sign on a small island close to start town mean?...it says "Cadet Blue".  

Edited by Phaedre
Another question.

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17 minutes ago, Phaedre said:

Awesome, thank you!

 

Just another silly question...why are all the red BSB's all piled up together on Acacia? Also, what does the sign on a small island close to start town mean?...it says "Cadet Blue".  

 

 

All questions are great ones :)

 

The red BSB were placed at Acacia almost three years ago. There was one for shards of each ore type. The challenge then was for players to fill them all and in return Acacia GM would place q90 pickaxes on the merchants for sale. The challenge has never been taken up yet. If they ever get filled the merchants will still stock the pickaxes. Originally they were all labelled and placed in a long line. I am guessing that over the course of time they were tidied up into a pile.

 

The sign Cadet Blue is there to let players know that if a portable tile oven was dropped there the pottery tiles made would be in the cadet blue spectrum of colours. The two arboretum there have other spectrums of blue colours. The clay dredge to the south end of the village is useable by all and there is plenty of clay there in BSB. The dredge makes more clay after it is emptied.

 

Best wishes from Pam.

 

 

 

 

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Clay map and Portable tile ovens

 

The underlying clay-colour map to fire pottery tiles repeats itself in grids of 125*125 tiles. Every part of the map has an associated colour spectrum. To view a spectrum click "choose tile colour" on the portable tile oven and the spectrum of where the oven is dropped will show.

 

The centre of each grid is in the grey spectrum and has the coords of 125 plus 62. The corners and edges are multiples of 125. The corners have spectrum of red, blue, green and yellow. Edges have spectrums lying between the corners. To view coords use a dioptra and click the corner of 4 tiles.

 

Here is an example of what is in my camp. 937 is the east/west coordinate.

5187,937 gray;  5156,937 Dark Sea Green;  5125,937 Chartruse.  
More north of chartruse will be yellowish going towards the yellow corner and more south of chartruse will be greenish going towards the green corner. Far out of sight way over past gray will be the red and blue corners.

 

The Gobbler requests pottery tiles frequently so becoming familiar with the map is a good idea. Portable ovens may be dropped and fired under the lakes and sea. Also a good idea is to label portable ovens in case they are mislaid, they show up more easily in the database for retrieval.

 

Players may request a visit from Data to relocate arboretum. They make great signposts for coloured corners. After a relocation there is a need to log in and out again because as far as the client is concerned arboretums are not supposed to move. If the arboretum is relocated its menu will not be available until the next server restart.

 

Best wishes from Pam.

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Addition to Gobbler Level 6 reward

 

The Gobbler Level 6 reward now includes a magical sack containing 100 high q iron rocks.

 

Best wishes from Pam.

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Addition to Gobbler Level 7 reward

 

The Gobbler Level 7 reward now includes a q 99.99 compass.

 

Best wishes from Pam.

Edited by Pameow
Correction to number

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Happy Birthday!

 

The very first test Gobbler server is three years old.

 

There were two birthday cake recipe entries. Both of them have been incorporated into the cooking recipes. All cooking recipes are now displayed in the cooking menu, found in the HUD menus. The font changes from pink to green after they have been cooked. Birthday cake recipe mementoes are being placed in treasure chests in tonight's update.

 

Also being placed in treasure chests are "Scrolls of Improvement." As the name suggests they improve items by three quality, celebrating three years of Gobbler game development. A scroll of improvement has been added to the Gobbler level 8 reward and into each successive level reward.

 

We thank you for your continued interest and hope to see you ingame soon.

 

Best wishes from Pam and Tam.

 

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