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Pameow

Frenetia: The Gobbler's Banquet: noncombat, production, 10x/10x

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Display of Arboretums

 

A request has been made to be able to choose the model which will be displayed for arboretums (formerly known as guard towers). Currently we only have the Freedom kingdom model. Tam is happy to change the code so that the player may select the model from the choice of all four kingdoms, when commencing the building.  It will be available to builders on deeds where they are the mayor or a citizen.  It has been added to the wish-list.

 

 

 

 

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Rites

 

Rite spells are going to be removed from the servers at the next backup. The reason for this is that we need to consider what is fair to all players. Using multiple alts to effect all players,  whether those players want to be effected or not is a choice that we believe is better removed from the code.

 

Best wishes from Pam.

 

 

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"Roses in the Snow"

 

-Cake mix

-Rose flower

-Nutmeg

-Cherry jam

-Buttercream icing

 

A third birthday cake recipe, submitted in game by Anonymous

 

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5 hours ago, Batta said:

@PameowI emailed you my contribution to the birthday cake recipe contest. 🙂

 

Received it. Thanks  :)

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I wanted to ask that it be sold in cities, hide dragon and that it be possible to lead dragons to be able to take them to deed

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42 minutes ago, VincisMorgan said:

I wanted to ask that it be sold in cities, hide dragon and that it be possible to lead dragons to be able to take them to deed

 

At this stage there are no plans to sell dragon hides. Leading dragons is a side effect of taming them which is already on the wish-list, as an aspect of breeding them.

 

Best wishes from Pam.

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Addition of birch bark to arboretum products.

 

The backup tonight includes the addition of birch bark as a product of the arboretum when a birch sprout is planted.

The wish-list has been edited to remove this implemented wish. :)

 

Best wishes from Pam.

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Changes to the dioptra and to bulk storage.

 

Activation of the dioptra now allows examining tile corners to measure height above/below sea level and how high the ceiling of a cave is. It also shows coordinates.

 

A new spell is now available to increase the volume of bulk storage and food bins. It is called "Dimensional expansion" for Vynora priests, but is castable by any white light priest, and "Growth of the void" for Libila priests. The spell may be cast each ten minutes, with a faith/favour of 50, and difficulty 20. For each power the gain is 10%, for example 100 power will give 11 times the volume.

 

The wish-list has been updated :)

 

Best wishes from Pam

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7 hours ago, Pameow said:

"Dimensional expansion"

Wonderful!  Thank you!

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a mask complete 

 

[09:10:41] You successfully recreate a mask of the enlightened from the fragments

 

?imw=5000&imh=5000&ima=fit&impolicy=Lett

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Two new requests have been placed the wish-list.

 

- A method to make snow terrain tiles.

- Reduce the length of the levelling and flattening timers.

 

Best wishes from Pam.

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Test Server for the Gobbler Game will run till July 2022

 

A temporary test server will be online and available to interested players until mid July 2022 .

 

It is important to realize that the Gobbler code is still in the development stage, which means that players’ progress may have to be reset to in order to introduce bug fixes and improved code.

 

For the Open Gobbler game conditions are very difficult. Keeping the Gobbler fed is not trivial, and not always possible. The player starts with a pelt. Clay, sand and moss are only located at the White and Black light altar areas. There are no priest restrictions. There are no iron veins, iron will need to be found via foraging and smelting iron rocks. The treasure chests will have furs and cochineals added to their contents. If the player wants bison they need to terraform to make some steppe for the bison to spawn. There are no trees, eating table, or merchants. Deeds need to be paid for and upkeep is enabled. Skills are set at 5 times gain and action timers.

 

The players need to build a Gobbler wand. When it is activated items may be selected to feed the Gobbler. Items may also be deselected from the feed list. When the feed button is clicked the items are destroyed and a score allocated. A new Gobbler request appears each 20 minutes. At the end of the 20 minutes the old item will no longer be accepted for feeding.

 

At this early stage the scoring has not been finalised. For purposes of testing most items are allocated the same basic score for an item, modified by the quality of the item, and with diminishing returns for the amount of the item fed. A report is given of the items fed to the Gobbler and the score. Still to be coded will be players’ allocation of levels after threshold Gobbler scores have been reached. Players will compete in their own levels, or near their own levels.

On the Open Gobbler Server it is envisaged that everything will be reset each 12 months, in the July birthday month. This will include scores, levels, skills and server buildings.

 

There are currently no changes on Frenetia and Arboretum. These two servers will not be connected to the Open Gobbler Server. Gobbler game code will be introduced to Frenetia and Arboretum in July. Only Gobbler scores will reset on these two servers each year. Gobbler levels and buildings and skills will be retained. Scores here will reflect the less difficult conditions of the servers and ongoing advancement of levels and skills.

 

Players may choose to completely ignore the Gobbler game and continue playing in the sandbox. However, the Gobbler game may set up some new trading potentials that they may choose to participate in.

 

Open-Gobbler-Test-Server-Map.jpg

Open Gobbler Test Server map. Clay, sand, and moss are only located at the white and black lights.

 

 

 

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Fun!  I hope to be able to get in tomorrow and get started!

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