Posted November 29, 2019 29 November 2019 This week the Gobbler requires some Dairy: (1)Round marble table (2)High chair (any) (3)Milk (sheep) (4)Milk (cow) (5)Cheese (6)Feta cheese (7)Cheese casserole (8)Healing Cover (Onion),(Barley) Contact Pam or Tam if you want to purchase a breeding pair of bison. They are selling for one silver and will be delivered to your camp. Make sure you have an enclosure built for them. You don't have to be online. Leave the coin in a container near your token. The public utmost quality mines map on the Wurm Unlimited forum has been updated showing the location of a deposit of utmost quality marble south of the blueberries. This week's total is 12,184 Gobbler points. The ongoing total is 33,308 / 100,000 to set the table. Frenetia is a non-combat server. Share this post Link to post Share on other sites
Posted December 5, 2019 Build your own Aladdin's cave! The Aladdin's project has been completed. The Public utmost quality mines map has been updated to show the locations of each mine. Build your own Aladdin's cave at your camp. Merchants at the GM towns are selling selling Rods of transmutation for 5 silver coins each. These rods turn a cave wall of rock into an utmost deposit of your choice. Share this post Link to post Share on other sites
Posted December 6, 2019 06 December 2019 This week the Gobbler requires some Banquet pans: (1)Charcoal (2)Fish (any) (3)Frying pan (copper) (4)Cauldron (iron) (5)Pie dish (6)Mortar and Pestle (7)Fish Casserole (8)Healing cover (Brown mushroom),(any) The cut-off time for this list is Friday 13 December at 9am UTC (Friday 13 December 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net The ongoing total is 41,161 / 100,000 to set the table. Frenetia is a non-combat server. Share this post Link to post Share on other sites
Posted December 13, 2019 13 December 2019 This week the Gobbler requires some Banquet ingredients: (1)Light fishing rod (any) (2)Fish (catfish) (3)Roasting dish (4)Salt (5)Eggs (6)Mushroom (Brown) (7)Ground spice (cumin) (8)Healing Cover (turmeric), (acorn) The cut-off time for this list is Friday 20 December at 9am UTC (Friday 20 December 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net The ongoing total is 48,740 / 100,000 to set the table. Frenetia is a non-combat server. Share this post Link to post Share on other sites
Posted December 16, 2019 Q Fishing has arrived. Version one allows queuing of fishing actions with some limitations. The client does not draw a fishing line. Make sure you have a tackle box with plenty of bait. You will see a Q Fishing option in the line up on the right click menu. The fishing happens when and where you click, there is no casting wait-time or message. Check in the event window to see it is a valid place to fish and set your queue. Some attention is still required, for example the Q will come to an abrupt halt if the line snaps. Q fishing may be bound to a shortcut key. Fishing is as per usual if Q Fishing is not selected. Share this post Link to post Share on other sites
Posted December 20, 2019 (edited) 20 December 2019 This week the Gobbler requires some Banquet grains: (1)Oat (2)Wheat (3)Barley (4)Rye (5)Cake tins (6)Mushroom (Red) (7)Ground spice (ginger) (8)Healing Cover (mint),(acorn) The cut-off time for this list is Friday 27 December at 9am UTC (Friday 27 December 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net This week's total is 9,947 Gobbler points. The ongoing total is 58,687/ 100,000 to set the table. Frenetia is a non-combat server. Edited December 21, 2019 by Pameow Added weekly score Share this post Link to post Share on other sites
Posted December 23, 2019 Faster religion timers Praying, spell casting, sacrificing, and favor gain are now all affected by the 10x action timer setting. Favor now ticks every second, with roughly double sized ticks. Share this post Link to post Share on other sites
Posted December 24, 2019 Treasure maps Merry Christmas! Treasure maps can now be found when digging, mining, and investigating. Follow the maps to a treasure chest filled with unusual goodies. Share this post Link to post Share on other sites
Posted December 25, 2019 Merry Christmas everyone. Aren't the snowman statues great. Please let me know if you would like a HotA statue and if so which one. We haven't automated it yet so Acacia will be placing it in your cart near your token. You will likely find us on Santa's Reindeer server. This is our new event server of approx 1000 * 1000 tiles, all flat and treeless. The objective is to deliver a reindeer to Santa's island across a small sea via cart or boat with a creature transporter. Players start with nothing in inventory. There are a few approaches. One is to quickly find treasure maps which have tools and shrub logs. Another is to bootstrap using foraged shards and expose some rock. Mines may be made via cement raised rock. Trees can be planted via foraged sprouts and grown quickly using spells. Good luck! Share this post Link to post Share on other sites
Posted December 26, 2019 Enjoy faster travel around Frenetia. Build your new yacht, the Trip ship. This ship looks just like a sailing boat, except that the fancy rigging is of a randomly chosen saturated colour, such as aqua or lime and allows a constant speed of 36 kmh, regardless of the prevailing wind conditions. A special winged keel has been developed which has two adjustable wings to control the water flow, giving the Trip ship stability, even in gales. The capacity of the Trip ship is up to 5 large crates and 2 creature cages, making it a versatile trading vessel. 1 Share this post Link to post Share on other sites
Posted December 27, 2019 (edited) 27 December 2019 This week the Gobbler requires some Banquet vegetables: (1)Carrots (2)Peas (3)Corn (4)Pumpkin (5)Small amphora (6)Mushroom (Blue) (7)Ground spice (paprika) (8)Healing Cover (nutmeg),(acorn) The cut-off time for this list is Friday 3 January at 9am UTC (Friday 3 January 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net This week's total is 20469 Gobbler points. The ongoing total is 79157 / 100,000 to set the table. Frenetia is a non-combat server. Edited December 27, 2019 by Pameow Added weekly Set the Table scores Share this post Link to post Share on other sites
Posted January 3, 2020 3 January 2019 This week the Gobbler requires some Banquet salad: (1)Lettuce (2)Tomatoes (3)Onion (4)Cucumber (5)Large amphora (6)Mushroom (Green) (7)Ground spice (Fennel seed) (8)Healing Cover (Any),(acorn) The cut-off time for this list is Friday 10 January at 9am UTC (Friday 10 January 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net This week's total is 18449 Gobbler points. The ongoing total is 97606/100,000 to set the table. Santa Claus wants all players to be able to make snow balls outside the winter season. He has decided to set up a permanent camp at Olive Heights and make the beautiful, practical practical snow statue available all the time. The coloured lights will continue to provide a very useful navigational aid. Share this post Link to post Share on other sites
Posted January 3, 2020 Movement Enhancements Move around with much more weight, including when riding animals. Base movement rates for running and riding have also been increased. 1 Share this post Link to post Share on other sites
Posted January 10, 2020 (edited) 10 January 2020 This week the Gobbler requires some Banquet sweets: (1)Sugar beets (2)Sugar (3)Honey (4)Maple Syrup (5)Bee Smoker (6)Mushroom (Black) (7)Ground spice (Turmeric) (8)Healing cover (Rosemary),(Any) The cut-off time for this list is Friday 17 January at 9am UTC (Friday 10 January 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net Congratulations to all the players for achieving 122,082/100,000 Gobbler points required to win the "Set the Table" quarter of the Gobbler's Banquet. Contact Pam to have a Feasting Julbord table placed in your camp. Details regarding the high quality dye packages will be announced towards the end on the month. Gobbler Lists will continue to be posted for those who wish to add to their personal scores. The "Entree" quarter of the Gobbler's Banquet will commence 7 February. Edited January 11, 2020 by Pameow Added this week's score Share this post Link to post Share on other sites
Posted January 17, 2020 17 January 2020 This week the Gobbler requires some Banquet vessels: (1)Beer Stein (2)Flask (3)Bucket (Linden) (4)Small Barrel (Pine) (5)Pottery Jar (6)Mushroom (Yellow) (7)Ground spice (Any) (8)Healing cover (Sage),(Any) The cut-off time for this list is Friday 24 January at 9am UTC (Friday 10 January 8 pm AEDT). Contact us if you want to have any items scored in the Gobbler's Banquet game. pam-gobbler at little-possums.net The action timer for meditation has been reduced. All time limits for skill gain and ranking up have been removed. Share this post Link to post Share on other sites
Posted January 17, 2020 Meditation limits removed The need to move 10 tiles between meditations for skill gain has been removed. The days between advancing in rank within a path have also been removed. You still need to correctly answer questions on special tiles. Meditation actions are now shortened using the server action time setting (10x faster). The 30 minute/3 hour wait on skill gains was already removed. 1 Share this post Link to post Share on other sites
Posted January 19, 2020 The Gobbler's Banquet Game : Entree During the Entree of the Banquet we are trialing a new style of Gobbler play. There will be 4 active Gobbler items on the player's personal Gobbler list at any given time. At the end of each ingame hour the oldest item drops off the list, having been there for four player ingame hours. The other items each age by an hour. Each hour a new potential Gobbler item appears, broadcast in the new "Gobbler" Chanel. To get the new item on the Player's personal Gobbler list the player may choose yes or no to that item. (This is not automated yet, so the player needs to do their own recording.) If the player chooses yes, the chosen item is placed on the personal Gobbbler list and the player has four ingame hours to make and donate what they are able to of that item. If no is chosen the player needs to wait another hour to see what the next published item is. On the third try that item will need to be placed on the personal Gobbler list. If it cannot be done the chain will break and the player needs to start again. At this stage we don't have automation. The player needs to keep their own documentation. For us step one is getting the fully automated list broadcasting, so we have a viable solo player game. Time keeping will be personal. At the end of the play session or going away from keyboard, the player needs to record how many minutes are left in the hour after the most recent chosen Gobbler item. They may resume at any time using the minutes left recording. If the player forgets to record, make an estimate of it. For item collections and scoring contact Pam. Eventually we will have Gobbler Containers to donate into. The player will be able to teleport the Gobbler Container to their location at any time. These containers will be upgradeable in the future so more complex items can be donated in the second half of the Banquet. So long as even one item is made and donated the player's Gobbler chain continues. For a larger score more items and higher quality items will be taken into account. Rarity of item also contributes to the score. The player's Gobbler level will be calculated using chain lengths and scores. Entree commences Friday 7 February. Share this post Link to post Share on other sites
Posted May 9, 2020 Hospital Challenge A virus has been detected on both the Frenetia and SantasReindeer servers. There are estimated to now be approximately one thousand of them spread randomly on each server. Visible at a distance of 16 tiles, they are easily recognizable, being gold in colour and floating above the ground. At this stage it seems likely that it can be contained. The viri do not cause serious illness, however significantly reducing the amount of them will be needed for the players to win the hospital challenge. As well as plenty of coins, gems and high quality tools, each treasure chest now contains one Antibody starter kit. The crafting window has the recipe to make an antibody. They are expensive to build, requiring many items such as herbs and mushrooms. The antibody does not damage, so they can be used multiple times on a virus reducing trip. Players may like to be prepared just in case treatment is needed. A special "Hospital bed" can now be built. These beds behave like other beds, allowing sleep bonus to be gained whilst offline. Part of the Hospital bed's equipment includes an antibody. Building a Hospital bed anywhere on the server will increase the player's personal experience and contribute points towards the challenge. To win the challenge each server will also need to build its own Coronia Park 5 bed hospital. HealthElf has made a start on the SantasReindeer Server's hospital, at the south end of Santa's island, near the bridge. Share this post Link to post Share on other sites
Posted August 27, 2020 (edited) Arboretum Guard towers can now be planted by activating a sprout or hops seedling, harvestable after 20 minutes by right-clicking on the tower and selecting the "Harvest" menu option ‒ whether in their usual season or not! To reflect this change in function, the tower has been renamed to "arboretum". The guards have been changed to "guardeners", and the amount harvested is multiplied by the number of guardeners associated with the arboretum. Don't have a sprout? You can instruct the guardeners to plant something of their choice instead! Edited August 27, 2020 by Tamutnefret Added screenshot 1 Share this post Link to post Share on other sites
Posted August 27, 2020 44 minutes ago, Tamutnefret said: Guard towers can now be planted I gather this doesn't mean guard towers can actually be planted with sprouts, but rather that you can plant a sprout in a guard tower. Share this post Link to post Share on other sites
Posted September 2, 2020 On 8/27/2020 at 1:42 PM, Batta said: I gather this doesn't mean guard towers can actually be planted with sprouts, but rather that you can plant a sprout in a guard tower. The guard tower is built in the usual fashion with planks, stone bricks and clay. The player activates the berry, nut, fruit or flower sprout in their inventory and clicks on the graphic of any exisiting guard tower (which is now called an "Arboretum") to obtain a menu. As well as retaining the old guard tower functions such as repair, the menu now has another new option to "plant a sprout", so I think your interpretation is right. The tower takes the sprout and a 20 minute timer commences. After that the Arboretum may be harvested. With 5 "Guardeners" and good gardening skill 15 to 20 berry, nut, fruit or flowers may be harvested. If the player wants to harvest earlier than 20 minutes the message reports the current waiting time. When no sprout is activated in inventory the menu allows a 'Guardener's choice to be planted, with no sprout cost. The message reports what the Guardeners chose. The wait still remains 20 minutes to harvest. The distance between Arboretums has now been reduced to 25 tiles. The changes mean that instead of traveling near or far to harvest, a modest amount may be done right at camp. The amount of clicking is significantly reduced because the Arboretum has become a production building. At some later stage upgrades may be introduced to make it a more effective production building. For example perhaps some additional piles of dirt could be added to the building to encourage a better yield. It also means a product may be harvested in any season which is relatively important because it allows a response to a Gobbler request in 20 minutes, so long as the sprouts are obtained beforehand. Regards from Pam. 1 Share this post Link to post Share on other sites
Posted September 26, 2020 (edited) The smaller sized Arboretum Test server will be closing on October 3 at 2000 AEST (10am UTC). We are very happy to announce that a larger sized, 4096*4096 custom map server called "Arboretum" has been successfully added to the Gobbler's Banquet server to form a server cluster. Players are able to travel freely between the two servers. The starting server is the Gobbler's Banquet. An existing avatar on the Gobbler's banquet server or a new one formed there may be taken to the Arboretum server. Avatars formed on the Arboretum test server will be lost. An important aspect of the Arboretum Challenge is actually locating the server. Exploration of the Gobbler's Banquet server will be necessary. The Arboretum server provides a more difficult Gobbler requests list. On this server the player needs to plant trees using foraged sprouts to grow forests for lumber. Trees may be grown slowly, or more quickly using the spells available in the game. Both servers have all activities available to priests. The Arboretum buildings function on both servers. The Gobbler's Banquet and newly attached Arboretum servers will be running for another 12 months, given no unforeseen circumstances . Arboretum Server Map Edited September 26, 2020 by Pameow Added new map 1 Share this post Link to post Share on other sites
Posted February 14, 2021 (edited) Introducing Pottery Tiles and the Integument Challenge In today’s update we have added the ability to fire pottery tiles on both the Banquet and Arboretum servers. In the crafting menu there is now the option for the player to build portable tile ovens. There is no limit to the amount of ovens a player may own and operate. A mapping of 138 colours has been applied to both the servers such that each individual square has its own list of valid colours that the tile oven can fire on that particular square. The list changes smoothly across the server. All the colours are available, theoretically, given sufficient searching, in an approx 500 squares area. The rarest colour is gray. The tile oven needs to be loaded with some amount of clay chosen by the player (2 kg clay gives 20 pottery tiles). The choose colour action will give a list of colours in a window. After selecting a colour the tile oven needs to be lighted with steel and flint and a kindling. The amount of fuel required is similar to that used for the firing of other pottery items. The pottery tiles take a range of time depending on their position in the list, the max time 15 minutes for ones last on the list. Moving the oven after commencing the firing will cause it to give an error and it will require a new selection of a valid colour for the place it was moved to. In further updates we will be adjusting the the gobbler list so it will be able to request particular colours of pottery tiles. Special pottery tiles containers will be developed that hold vast amounts of pottery tiles and the ability to bundle pottery tiles will be added. A new building will be created especially to accept tiles (non-returnable) with the ability to change its displayed colour according to the nearest saturated colour that is the calculated average of all the pottery tiles it contains. A threshold of some amount of pottery tiles will need to be reached to achieve the integument challenge. Edited February 14, 2021 by Pameow 1 Share this post Link to post Share on other sites
Posted February 14, 2021 (edited) Wow. Yet another mod that I really wish you'd make public! 🙂 Can we make yellow brick roads? Edited February 15, 2021 by Batta Share this post Link to post Share on other sites
Posted March 21, 2021 Integument Sculpture The Integument Sculpture is now ready to build. The materials needed for the building are 2,000 marble bricks, 2,000 clays plus one pottery tile of each available colour, 138 colours total. After being built the Integument Sculpture will accept pottery tiles. When the building is examined the pottery tiles contents and updated score are reported. The appearance colour of the Integument Sculpture may be changed at any time by the addition of sufficient pottery tiles of the colour of choice to move the colour. It is determined by the average colour of the total tiles in the building with the nearest saturated colour determined and displayed. Players may have as many Integument Sculptures as they want to build. Some may choose to build Integument Sculptures to decorate their camps and so the score will not be relevant to them. To achieve the integument challenge a score of 27,600 points will be required. As it will soon become apparent, this challenge is a longer term project. We hope to introduce clay dredging into the game soon, to make automated digging of clays possible. It is really important to note that any pottery tiles placed into the Integument Sculpture cannot be removed out of it. Share this post Link to post Share on other sites