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Tristanc

[Fixed] New launcher fails to recognize numeric keypad

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This applies to both the full client in the new launcher as well as the low-mem option in the new launcher.

 

Install's fine, launches fine, but in actually playing in the native launcher the 'view scrolling' using the numeric keypad of the keyboard fails.  It works perfectly fine under the JNLP client.

This forces me to no longer be able to turn to look in a different direction without moving in that direction in the client if the JNLP version becomes no longer available, which is a major nerf to gameplay.

 

With the JNLP, I can use the directional keys in the numeric keypad ( 8 = up, 2 = down, 4 = left, 6 = right ) to scroll the view. 

With the native clients, only the seperate Page Down and Page Up keys allow the possibility of looking up or down, and the seperate arrow keys located in a different area of the keyboard are the only options for turn left and turn right (the up and down arrow keys there don't allow looking up or looking down).

 

Keyboard is a Logitech, OS is Windows 7. 

 

Spoiler


Preparing to enable console logging.
Now logging to C:\Users\USERNAME\wurm\console.TristanC.log
Time is Mon Sep 16 10:37:26 EDT 2019
Running client version 4.1.76
         client build# 679d30b5d539f19174cdc03d520071a18784db6a
     client build time 2019-09-11 02:12

=== System information ===
Executing from C:\Users\USERNAME\AppData\Local\Programs\Wurm Online\
Operating system: Windows 7 (arch: amd64, version: 6.1)
Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 2


=== Wurm options ===
animation_playback_self = 1
auto_mipmaps_enabled = 1
auto_run_source = 0
cavedetail = 1
censor_chat = false
collada_animations = 1
colorItemsDamage = true
color_black = 0.0,0.0,0.0,1.0
color_cyan = 0.0,1.0,1.0,1.0
color_enchant_desc = 0.5,0.5,1.0,1.0
color_enchant_name = 0.0,0.5,0.5,1.0
color_enchant_power = 0.0,1.0,1.0,1.0
color_error = 1.0,0.3,0.3,1.0
color_fuchsia = 1.0,0.0,1.0,1.0
color_green = 0.08,1.0,0.08,1.0
color_grey = 0.5,0.5,0.5,1.0
color_lime = 0.0,1.0,0.0,1.0
color_maroon = 0.5,0.0,0.0,1.0
color_navy_blue = 0.23,0.39,1.0,1.0
color_orange = 1.0,0.5,0.0,1.0
color_outline_ally = 0.5,1.0,0.5,1.0
color_outline_friend = 0.5,0.75,1.0,1.0
color_outline_hostile = 1.0,0.0,0.0,1.0
color_outline_neutral = 0.5,0.5,1.0,1.0
color_purple = 0.5,0.0,0.5,1.0
color_red = 1.0,0.0,0.0,1.0
color_royal_blue = 0.23,0.39,1.0,1.0
color_salve_acid = 1.0,1.0,0.0,1.0
color_salve_fire = 1.0,0.0,0.0,1.0
color_salve_frost = 0.0,0.0,1.0,1.0
color_silver = 0.75,0.75,0.75,1.0
color_system = 0.5,1.0,0.5,1.0
color_teal = 0.0,0.5,0.5,1.0
color_white = 1.0,1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0,1.0
compressed_textures = false
compressed_textures_S3TC = false
contribution_culling = 200
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 0
disable_select_all_shortcut = false
display_settings = false:true:0:1920:1080:32:-1:false:false
enable_contribution_culling = true
enable_debugs = false
enable_lod = true
enable_shift_drag = true
enable_vsync = false
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 0
fog_coord_src = 0
font_antialias = 0
font_bold = 11
font_default = 13
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 13
fov_horizontal = 90
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = true
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 0
gpu_skinning = true
gui_opacity = 3
gui_skin = 0
has_read_eula = true
head_bob = false
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = false
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = false
hide_personal_goal = false
high_res_binoculars = false
hint_texture_scaling = 1
impColumn = true
inverse_mouse = false
irc_log_rotation = 3
irc_notif = 2
item_creature_render_distance = 3
key_bindings_source = 0
keyboard_layout = 0
limit_dynamic_lights = true
loadInventoryStartup = true
local_list_in_event = false
lod = 1
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_dynamic_lights = 7
max_shader_lights = 8
max_texture_size = 1
mega_texture_size = 1
model_loader_thread_priority = 2
model_loading_threads = 1
mount_rotation = false
multicolor_usage = 1
multidraw_enabled = 1
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 1
normal_maps = false
occlusion_queries_enabled = 2
offscreen_texture_size = 0
other_log_rotation = 3
outline_picking = true
player_texture_size = 1
quick_keybinds = false
reflection_texture_size = 0
reflections = 0
remember_password = true
render_bloom = false
render_distant_terrain = true
render_fxaa = false
render_sun_glare = false
render_vignette = false
renderer_type = 1
resident_models = false
save_skills_on_quit = true
screen_brightness = 0.5575221
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 9
shadow_level = 0
shadow_mapsize = 0
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 1
skillgain_no_alignment = false
skillgain_no_favor = false
skydetail = 0
sound_al_gain = 18
sound_buzzlevel = 2
sound_cache_enabled = false
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 10
sound_music_level = 5
sound_play_PMAlert = true
sound_play_ambients = false
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = false
sound_play_weather = true
sound_play_work = true
structure_render_distance = 3
submit_client_data = 2
supersampling = 0
swap_mouse_buttons = false
terrain_res = 1
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 1
togglePushToTalk = true
treelist_outline = true
trees = 2
update_optional = true
use_alpha_particles = false
use_anisotropic_filtering = 0
use_antialiasing = 0
use_fast_clock_work_around = true
use_nano_timer = false
use_non_alpha_particles = false
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 0
viewport_bob = true
water_detail = 1

Setting up WurmModel Model Loader
Executing C:\Users\USERNAME\wurm\configs\fishingpatch\keybindings.txt
Translating legacy key NUMPAD7 to KP_7
Translating legacy key SUBTRACT to KP_SUBTRACT
Translating legacy key NUMPAD9 to KP_9
Translating legacy key EQUALS to EQUAL
Translating legacy key NUMPAD8 to KP_8
Translating legacy key NUMPAD5 to KP_5
Translating legacy key MULTIPLY to KP_MULTIPLY
Translating legacy key NUMPAD1 to KP_1
Translating legacy key NUMPAD0 to KP_0
Translating legacy key NUMPAD3 to KP_3
Translating legacy key NUMPAD2 to KP_2
Translating legacy key ADD to KP_ADD
Translating legacy key DECIMAL to KP_DECIMAL
Translating legacy key DIVIDE to KP_DIVIDE
Translating legacy key NUMPAD6 to KP_6
Translating legacy key NUMPAD4 to KP_4
Word filter loaded: 23
Starting global job manager with 2 worker threads
Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.19.1
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
Generating: 128 source channels.

=== OpenGL information ===
LWJGL version: 3.2.2 1.2.0
OpenGL vendor: Intel
OpenGL renderer: Intel(R) G45/G43 Express Chipset
OpenGL version: 2.1.0 - Build 8.15.10.2869
OpenGL extensions:
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_blend_color
    GL_EXT_abgr
    GL_EXT_texture3D
    GL_EXT_clip_volume_hint
    GL_EXT_compiled_vertex_array
    GL_SGIS_texture_edge_clamp
    GL_SGIS_generate_mipmap
    GL_EXT_draw_range_elements
    GL_SGIS_texture_lod
    GL_EXT_rescale_normal
    GL_EXT_packed_pixels
    GL_EXT_texture_edge_clamp
    GL_EXT_separate_specular_color
    GL_ARB_multitexture
    GL_EXT_texture_env_combine
    GL_EXT_bgra
    GL_EXT_blend_func_separate
    GL_EXT_secondary_color
    GL_EXT_fog_coord
    GL_EXT_texture_env_add
    GL_ARB_texture_cube_map
    GL_ARB_transpose_matrix
    GL_ARB_texture_env_add
    GL_IBM_texture_mirrored_repeat
    GL_EXT_multi_draw_arrays
    GL_NV_blend_square
    GL_ARB_texture_compression
    GL_3DFX_texture_compression_FXT1
    GL_EXT_texture_filter_anisotropic
    GL_ARB_texture_border_clamp
    GL_ARB_point_parameters
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3
    GL_ARB_texture_env_crossbar
    GL_EXT_texture_compression_s3tc
    GL_ARB_shadow
    GL_ARB_window_pos
    GL_EXT_shadow_funcs
    GL_EXT_stencil_wrap
    GL_ARB_vertex_program
    GL_EXT_texture_rectangle
    GL_ARB_fragment_program
    GL_EXT_stencil_two_side
    GL_ATI_separate_stencil
    GL_ARB_vertex_buffer_object
    GL_EXT_texture_lod_bias
    GL_ARB_occlusion_query
    GL_ARB_fragment_shader
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_texture_non_power_of_two
    GL_ARB_vertex_shader
    GL_NV_texgen_reflection
    GL_ARB_point_sprite
    GL_EXT_blend_equation_separate
    GL_ARB_depth_texture
    GL_ARB_texture_rectangle
    GL_ARB_draw_buffers
    GL_ARB_color_buffer_float
    GL_ARB_half_float_pixel
    GL_ARB_texture_float
    GL_ARB_pixel_buffer_object
    GL_EXT_framebuffer_object
    GL_ARB_draw_instanced
    GL_ARB_half_float_vertex
    GL_EXT_draw_buffers2
    GL_WIN_swap_hint
    GL_EXT_texture_sRGB
    GL_EXT_packed_float
    GL_EXT_texture_shared_exponent
    GL_ARB_texture_rg
    GL_ARB_texture_compression_rgtc
    GL_NV_conditional_render
    GL_EXT_texture_swizzle
    GL_ARB_framebuffer_sRGB
    GL_EXT_packed_depth_stencil
    GL_ARB_depth_buffer_float
    GL_EXT_transform_feedback
    GL_EXT_framebuffer_blit
    GL_ARB_vertex_array_object
OpenGL pixel format: 8:8:8:8
OpenGL depth format: 24:8

Depth clamping disabled, enabling to allow capability test.
Core Depth clamping not available.
Extension Depth clamping not available.
Vertex/index buffer memory limit: 0MiB
Starting workaround for fast running clocks
Using LWJGL timer.
Startup Phase - Initializing..
Initializing font texture for SansSerif (13). Texture Size: 512
Initializing font texture for SansSerif (13, italic). Texture Size: 512
Setting up Collada Model Loader
Launching Collada Model Loader threads
Launching WOM Loader threads
Startup Phase - Setting up..
Loading window positions from C:\Users\USERNAME\wurm\players\TristanC\windows_1920x1080.txt
Loading props file C:\Users\USERNAME\wurm\players\TristanC\windows_1920x1080.txt
Gui initialized
Startup Phase - Preparing terrain...
Startup Phase - Connecting ..
Disabling Nagles
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\_Event.2019-09.txt
Disabling Nagles
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\Village.2019-09-16.txt
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\CA_HELP.2019-09-16.txt
Login successful
Executing C:\Users\USERNAME\wurm\configs\fishingpatch\autorun.txt
Starting update of login splash image...
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\Freedom.2019-09-16.txt
Finished loading new login splash image!
There were errors:
WARNING: Invalid pick 0x262b31 (size 5)
WARNING: Invalid pick 0x252a31 (size 5)
WARNING: Invalid pick 0x242934 (size 5)
WARNING: Invalid pick 0x242934 (size 5)
WARNING: Invalid pick 0x262b31 (size 5)
WARNING: Invalid pick 0x252a31 (size 5)
WARNING: Invalid pick 0x252a35 (size 5)
WARNING: Invalid pick 0x242934 (size 5)
WARNING: Invalid pick 0x262b36 (size 5)
WARNING: Invalid pick 0x262b36 (size 5)
WARNING: Invalid pick 0x242836 (size 5)
WARNING: Invalid pick 0x262834 (size 5)
WARNING: Invalid pick 0x262b36 (size 5)
WARNING: Invalid pick 0x262b36 (size 5)
WARNING: Invalid pick 0x242836 (size 5)
WARNING: Invalid pick 0x252834 (size 5)
Initializing font texture for Monospaced (13). Texture Size: 512
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\_Local.2019-09-16.txt
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\_Combat.2019-09.txt
Initializing font texture for SansSerif (13, bold). Texture Size: 512
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\_Friends.2019-09.txt
Writing to C:\Users\USERNAME\wurm\players\TristanC\logs\_Deaths.2019-09-16.txt
Initializing font texture for SansSerif (24, bold). Texture Size: 512
There were errors:
WARNING: Invalid pick 0x8ca2d6 (size 33)
WARNING: Invalid pick 0x8fa5d9 (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x94aade (size 33)
WARNING: Invalid pick 0x8fa5d9 (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x94aade (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x94aade (size 33)
WARNING: Invalid pick 0x94aade (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x91a7db (size 33)
WARNING: Invalid pick 0x94aade (size 33)
There were errors:
WARNING: Invalid pick 0x9090c (size 25)
WARNING: Invalid pick 0x60607 (size 25)
WARNING: Invalid pick 0x60709 (size 25)
WARNING: Invalid pick 0x90b0d (size 25)
WARNING: Invalid pick 0x50606 (size 25)
WARNING: Invalid pick 0x20303 (size 25)
WARNING: Invalid pick 0x60508 (size 25)
WARNING: Invalid pick 0x60809 (size 25)
WARNING: Invalid pick 0x90a0c (size 25)
WARNING: Invalid pick 0x9090a (size 25)
WARNING: Invalid pick 0xc0f14 (size 25)
WARNING: Invalid pick 0xf1317 (size 25)
WARNING: Invalid pick 0x171920 (size 25)
WARNING: Invalid pick 0x191d23 (size 25)
WARNING: Invalid pick 0x1f212a (size 25)
WARNING: Invalid pick 0x1f232f (size 25)
Quit confirmed, closing client. (This is usually from going to sleep.)
Time is Mon Sep 16 10:51:43 EDT 2019
Performing final cleanup after playing  14m
Saving props file C:\Users\USERNAME\wurm\players\TristanC\playerdata.txt
Saving props file C:\Users\USERNAME\wurm\configs\fishingpatch\gamesettings.txt
Saving props file C:\Users\USERNAME\wurm\players\TristanC\stats.txt
Dumped skills to C:\Users\USERNAME\wurm\players\TristanC\dumps\skills.20190916.1051.txt
Saving window positions to C:\Users\USERNAME\wurm\players\TristanC\windows_1920x1080.txt
Saving props file C:\Users\USERNAME\wurm\players\TristanC\windows_1920x1080.txt
Shutting down OpenAL subsystem.
WOM Loader exited.
Collada Model Loader exited.
WOM Loader exited.
Job executor 0 terminating
Job executor 1 terminating
Destroying game window
Fast Clock Workaround Thread exited.
Goodbye.
Exit.
WARNING: OpenAL was already stopped.

 

 

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The same happened to me, my numpad used to move my character, but this has now been replaced with the standard combat functions.

 

I am not going to recommend changing these combat functions - you may need them at some point,

 

BUT if you really don't need to use the numpad for combat - you can change the keybindings for it using F1 Console keybinds

 

You can replace the keybindings for the numpad here - but be careful only to change the keys you need.

 

Examples:

 

bind NUMPAD3 TURN_DOWN

bind NUMPAD9 TURN_UP

bind NUMPAD6 TURN_RIGHT

bind NUMPAD4 TURN_LEFT

bind NUMPAD8 MOVE_FORWARD

bind NUMPAD2 MOVE_BACK

Edited by Muse

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Will be fixed next update, the client will recognize the numlock state and use the corresponding keys instead.

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With today's update, I tested it out in Low-mem native client.

 

It works! Issue's been resolved and I thank Samool for putting his attention as a developer to this fix.

Please consider the issue resolved (no reason to think that the full native client wouldn't be fixed as well) and thread can be marked accordingly.

 

 

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