Oluffus

New Celebration Community map

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I have been working with @Yagaover the past few days to provide a new Celebration Community Map Service. @Yagaand @Substr have developed a system which they implemented for the Deliverance server which I have now updated for Celebration

 


New Celebration Community Map

 

Features

1. Map coordinates

The map offers a common type of map grid (as an optional overlay), using the same denotation as the in-game map (for example "E 24").

However, to place and find locations in a much more detailed way the new map is based on "tile coordinates" (x, y), making it possible to narrow down locations to a single tile on the server!

This allows us to place deeds and landmarks much more precisely than before. (Map coordinates are explained in the next post.)

 

2. Zoom

The map provides various zoom levels, allowing to zoom in from a view of the entire server to close-ups of single deeds.

 

3. Layers

Deeds, Tunnels, Canals, Bridges etc. are actually map layers which can be toggled on and off. You can also choose among two map types (Terrain, Topographical).

 

4. Finding settlements

The map offers an easy-to-use search function for deeds.

 

5. Selecting locations and copy coordinates

You are able to select any point on the map and save the coordinates for future use.

 

Colours and Symbols

BBLuYzP.png

 

Map Information

This new map has been reproduced based on the previous map maintained by me and as such some elements may not be 100% accurate since we are using a completely different system. To this point, if you notice anything missing or in the wrong place in terms of  settlements (deeds), highways, tunnels, canals and landmarks, please post in the thread below using the Adding Data guidelines provided. 

 

Adding Data

Please post in this thread to report new or changed data. (Do not send PMs, neither on the forum nor in-game! Do not use Discord to add data either!)

Please use tile coordinates (x, y) to report new map data. (Hover your mouse pointer over the location you wish to report, click once to see the coordinates in the "Selected" field, copy the coordinates.)

Deeds: Please report the settlement name and the coordinates of the settlement token. Example: "Serendipity Bay [1650, 1384]"

Highways: Please report the coordinates of all points describing the highway (start,  "corners", end). Please use this format: "[305,1453], [305,1415], [226,1415], [226,1383], [156,1383]"

Tunnels, Canals, Bridges: Like highways. These elements can also be given a name. Please only add fully completed Tunnels, Canals and Bridges. Fully completed tunnels are those with both walls reinforced along the entire length, all veins in the roadway/canal gone and with the floors mined down to their final depth.

Other: You can also report clay and tar resources, guard towers, and special named landmarks (like names of lakes and mountains, as long as agreed among the local community.)


Note that Celebration is an Opt-In map, meaning that you must ask to have your deed posted on the map. We encourage you to do so as the more deeds that are shown on the map the easier it is for people to find their location when they're out exploring and lost :) , or when they're trying to come pick up that cool whatchamacallit that you offered for sale or check out your totally awesome deed.  However, only a Mayor or an authorized villager can request that a deed be added.

 

THANKS!

I'd like to thank @Yagafor his very fast help setting up this map  and for him to offering  to host the actual map and input files. Also, I'd like to thank all the previous Celebration Community Map editors, without which this new map wouldn't have been possible.

 

New Celebration Community Map

 

 

Edited by Oluffus
Added note for only finished tunnels etc - and added note of Opt-in policy.
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How To Use The Map

 

1. Navigating the map

You can zoom and pan (move) the map using your mouse. Zoom in and out by scrolling the mouse wheel or using the "+/-" buttons in the upper left corner. Pan the map by holding the left mouse button while moving your mouse.

 

2. Map coordinates

The map is based on "tile coordinates". According to Wurmpedia "a tile is a 4 meter by 4 meter square on the ground, which pretty much makes up the world of Wurm". The Celebration server is a square of 2048 x 2048 tiles (corresponding to roughly 8 x 8 kilometers). On the official map dump image as provided by Code Club AB each pixel corresponds to a map tile. Map tiles are described by 2 coordinates (x, y), each counting from 0 to 2047. This coordinate system (unlike the "classical" Cartesian system) has its origin in the upper left corner:

 

For example, the upper left corner of the map has the coordinates (0,0), the upper right corner is at (2047, 0).

 

While you move your mouse pointer over the map the coordinates of the current map point are displayed in the sidebar (field "Current"):

 

This is how you determine the precise coordinates for any map point you may want to work with.

 

You can also select a point on the map (to save its coordinates) by a single left-click. A small crosshair symbol will appear and the coordinates will be shown in the field "Selected". The contents of that field can be copied to the clipboard in the usual way (by selecting and pressing Ctrl-C). Clicking on the same location again (on the crosshair symbol) will remove the marker.

 

3. Layers

Most information on the map is provided as a layer that can be turned on and off. You see a list of available layers in the sidebar.

By clicking the little checkboxes you can toggle that type of map information on and off:

eSCScnb.png
 

The letters in parentheses are the hotkeys to quickly toggle a layer:

Press "D" to toggle deeds
Press "H" to toggle highways
Press "B" to toggle bridges
Press "T" to toggle tunnels and canals
Press "R" to toggle resources (clay, tar...)
Press "S" to toggle special places (mission structures...)
Press "G" to toggle the map grid.
 

The "map grid" is an overlay showing grid cells that use the same notation as the in-game map. This can be very helpful when trying to describe the location of an area for another player when in-game.

 

4. Map types

In correspondence with the various map dump types released by Code Club AB, you can choose between a pure terrain map and a topographic map:

7BFKexj.png

 

5. Find a settlement or special place

If you want to find a particular settlement or a special place, just use the Search function in the sidebar. You can either enter a name or use the drop-down list:

kEq1d2F.png

 

6. Loading the map with coordinates

You can load the map by adding location coordinates to the URL (web address) like this:

http://celebration.yaga.host#<x>,<y>

(Replace <x> and <y> by valid location coordinates).

 

The map will load and be centered on the given location (if the coordinates are valid).

 

In addition, every time you select a location by left-clicking on a point on the map the URL shown in the address field will change to show the selected coordinates. Thus, you are able to share a view of a certain map area by just copying the address shown in the address field of your browser.

Edited by Oluffus

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Pinned as the new community map. Thank you for your continued effort.

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Oh, wow. This is great, but will take some time to get used to. Thanks to all involved with this. It's very much appreciated!

 

After a quick look, I can tell you that Blackbyrn Lodge (1574, 180)  is no longer around. Disbanded a few months ago. Everything else looks good! I know we have some new deeds who might pop up soon!

Edited by PandyLynn
additional information provided

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7 minutes ago, PandyLynn said:

 

After a quick look, I can tell you that Blackbyrn Lodge (1574, 180)  is no longer around. Disbanded a few months ago. Everything else looks good! I know we have some new deeds who might pop up soon!

Removed

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Hello. I have a lot of information for you.


HIGHWAYS

Spoiler

 

Remove this: [1540, 680], [1601, 680], [1602, 649], [1658, 649], [1664, 654], [1664, 676], [1713, 675]

 

Remove this: [1017, 1067], [1017, 1140]

 

Remove this: [1730, 840], [1712, 840], [1713, 750], [1744, 750]
Place highway here: [1730, 809], [1734, 806], [1734, 764], [1744, 750]

 

Remove this: [1654, 974], [1677, 973], [1690, 963], [1731, 960], [1731, 906]
Place highway here: [1654, 974], [1654, 905], [1731, 906]

 

Remove this: [1539, 747], [1460, 747], [1459, 796], [1326, 799], [1325, 807], [1304, 808], [1304, 975]
Place highway here: [1273, 944], [1273, 937], [1265, 931], [1265, 920], [1254, 918], [1254, 897], [1258, 892], [1259, 875], [1259, 862], [1256, 859], [1256, 850], [1264, 837], [1264, 830], [1269, 829], [1269, 813], [1267, 813], [1267, 799], [1274, 792], [1273, 781], [1249, 779], [1249, 769], [1241, 761], [1241, 744], [1237, 738]

 

Remove this: [1506, 975], [1506, 1053], [1544, 1054], [1545, 1073], [1590, 1073]
Place highway here: [1582, 974], [1582, 1023], [1590, 1023], [1590, 1073]

 

Remove this: [1650, 1065], [1717, 1064], [1717, 981]
It's a 1 tile wide reinforced tunnel. Can't even be turned into a highway.

 

Remove this: [807, 1125], [896, 1125]
Remove this: [815, 959], [815, 1048], [806, 1050], [806, 1193]
Remove this: [630, 1174], [630, 1164], [655, 1164], [655, 1102], [806, 1102]
Place highway here: [630, 1174], [697, 1174], [735, 1213], [785, 1213], [806, 1194], [835, 1193], [842, 1187], [871, 1186], [886, 1202], [960, 1201], [968, 1193], [1016, 1193]

 

Remove this: [948, 1305], [1044, 1305]
Remove this: [1016, 1193], [1016, 1258], [998, 1277], [1000, 1409]
Place highway here: [1105, 1418], [1028, 1419], [1028, 1409], [1000, 1409]


New highway built here: [1584, 1205], [1584, 1249], [1568, 1249], [1553, 1261], [1536, 1261], [1533, 1264], [1533, 1267], [1523, 1267], [1523, 1279], [1517, 1279], [1513, 1285], [1503, 1285], [1502, 1290], [1496, 1296], [1490, 1298], [1490, 1300], [1450, 1300], [1450, 1268]
New bridge: [1484, 1300], [1450, 1300], [1450, 1268]

 

 


DEEDS

Spoiler

 

The following deeds have disbanded:
Port Asuka (1364, 1053)
Mountains Rest (1829, 559)
Felucca (881, 1065)
Prospero (911, 1036)
Miners Rest (1061, 1110)
Ravens Bluff (1033, 1306) - for the 5th time
The Black Sea (1709, 1517)
New Bithynia (736, 816)

 

Also add my deed:
August Boar (1764, 852)

 

 

 

EPIC STRUCTURES

Spoiler

Needle of Spirit (1392, 1014)
Spear of Despair (1264, 957)
Challenge of Secrets (1086, 1047)
Mausoleum of Luck (994, 1049)
Obelisk of Mantra (910, 1033)
Fallen Post (1789, 1501)
Strength Spear (1194, 1320)
Spear of Dreams (1131, 1231)
Lamentations Needle (1485, 1583)
Challenge of Strength (1464, 1582)
Barrow of Secrets (259, 630)
Challenge of Water (664, 660)
Charge of Spirit (666, 633)
Sacrarium of One (674, 1686)
Tower of Wisdom (674, 1679)

 

There's more to be changed but I have to sleep now. Have fun processing all of this.

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4 hours ago, Fabricant said:

Hello. I have a lot of information for you.

------
There's more to be changed but I have to sleep now. Have fun processing all of this.

Great, Thanks - updated.

Hope i haven't removed to much highway, but it looks like we are missing some connections in the centerarea.

 

Hope others will get the same inspiration and supply more information as well.

 

F.ex. Guard towers can be added

 

 

 

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Round 2 of info dump tackles the north region. Enjoy.


HIGHWAYS

Spoiler

 

Remove this: [1163, 368], [1163, 334], [1172, 334], [1172, 311], [1165, 311], [1165, 240]
Remove this: [1165, 255], [1037, 255], [1036, 161], [1194, 160]
Remove this: [1037, 205], [998, 244], [877, 243]
Remove this: [981, 243], [980, 342]
Somebody did try to start a highway from Hermitage but gave up. The placed catseyes are slowly decaying away.

 

Place highway here: [656, 279], [617, 279], [617, 369]
Place highway here: [491, 254], [491, 262], [503, 262], [523, 282], [563, 283], [563, 288], [593, 317], [593, 335], [601, 343], [601, 353], [622, 374], [622, 380], [675, 433], [675, 447], [696, 468], [703, 477], [703, 483], [714, 494], [714, 498], [722, 506], [722, 564], [726, 567], [741, 567], [741, 585], [761, 585], [761, 628], [758, 631], [758, 645]

 

Place highway here: [722, 530], [835, 530]

 

Place highway here: [1086, 473], [999, 473], [989, 463], [989, 453], [981, 445], [942, 445], [940, 443], [933, 443], [923, 433], [923, 418], [865, 418], [865, 414], [846, 414], [846, 505], [835, 505], [835, 538], [846, 539], [846, 594], [851, 594], [851, 602], [857, 608], [859, 639], [859, 735]
Tunnel: [846, 499], [846, 420]

 

Place highway here: [680, 646], [680, 597]

 

Place highway here: [1744, 750], [1744, 716]

 

 

DISBANDED DEEDS

Spoiler

Sandcastle (1164, 367)
Capheon (1172, 160)


EPIC STRUCTURES

Spoiler

 

TO ADD:
Runnings Ram (1383, 336) - underground
Fist of Innocent (1257, 305)
Shames Needle (775, 708)
Songs Gate (771, 711)
Fist of Pain (768, 708)
Roundabout Post (1145, 508) - underground
Mausoleum of Troll (1473, 702)

 

TO MOVE:
Challenge of Water (664, 660), move to (677, 670)

 


Round 3 will be around the south.

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Awesome!

 

Add the following special places please:

Ascendant Trophy 710, 151
Runnings Spear 714, 151

(Lamentations Needle 1485, 1585

Challenge of Strength 1457, 1585) - my bad, these are already on the map, special places got unticked on my map ..

 

The mapped highways in the below area are not existing - maybe all covered by Fabricant already though...

843, 144 - 1165, 354

Edited by Jaz

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Hi,might wanna change these two: The north sea is at 1095, 114 and Sparta at 1152, 133

Not a big deal but might help someone traveling.Thanks

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I see the highways are updated on the north already - one section remained that is not existing:

between 875, 242 and 982, 243

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13 hours ago, Fabricant said:

Round 2 of info dump tackles the north region. Enjoy.


HIGHWAYS

  Reveal hidden contents

 

Remove this: [1163, 368], [1163, 334], [1172, 334], [1172, 311], [1165, 311], [1165, 240]
Remove this: [1165, 255], [1037, 255], [1036, 161], [1194, 160]
Remove this: [1037, 205], [998, 244], [877, 243]
Remove this: [981, 243], [980, 342]
Somebody did try to start a highway from Hermitage but gave up. The placed catseyes are slowly decaying away.

 

Place highway here: [656, 279], [617, 279], [617, 369]
Place highway here: [491, 254], [491, 262], [503, 262], [523, 282], [563, 283], [563, 288], [593, 317], [593, 335], [601, 343], [601, 353], [622, 374], [622, 380], [675, 433], [675, 447], [696, 468], [703, 477], [703, 483], [714, 494], [714, 498], [722, 506], [722, 564], [726, 567], [741, 567], [741, 585], [761, 585], [761, 628], [758, 631], [758, 645]

 

Place highway here: [722, 530], [835, 530]

 

Place highway here: [1086, 473], [999, 473], [989, 463], [989, 453], [981, 445], [942, 445], [940, 443], [933, 443], [923, 433], [923, 418], [865, 418], [865, 414], [846, 414], [846, 505], [835, 505], [835, 538], [846, 539], [846, 594], [851, 594], [851, 602], [857, 608], [859, 639], [859, 735]
Tunnel: [846, 499], [846, 420]

 

Place highway here: [680, 646], [680, 597]

 

Place highway here: [1744, 750], [1744, 716]

 

 

DISBANDED DEEDS

  Reveal hidden contents

Sandcastle (1164, 367)
Capheon (1172, 160)


EPIC STRUCTURES

  Reveal hidden contents

 

TO ADD:
Runnings Ram (1383, 336) - underground
Fist of Innocent (1257, 305)
Shames Needle (775, 708)
Songs Gate (771, 711)
Fist of Pain (768, 708)
Roundabout Post (1145, 508) - underground
Mausoleum of Troll (1473, 702)

 

TO MOVE:
Challenge of Water (664, 660), move to (677, 670)

 


Round 3 will be around the south.

 

9 hours ago, Jaz said:

Awesome!

 

Add the following special places please:

Ascendant Trophy 710, 151
Runnings Spear 714, 151

(Lamentations Needle 1485, 1585

Challenge of Strength 1457, 1585) - my bad, these are already on the map, special places got unticked on my map ..

 

The mapped highways in the below area are not existing - maybe all covered by Fabricant already though...

843, 144 - 1165, 354

 

5 hours ago, Jonydowy said:

Hi,might wanna change these two: The north sea is at 1095, 114 and Sparta at 1152, 133

Not a big deal but might help someone traveling.Thanks

 

4 hours ago, Jaz said:

Clay spot: 1214, 133

 

12 minutes ago, Jaz said:

I see the highways are updated on the north already - one section remained that is not existing:

between 875, 242 and 982, 243

 

Thank you all for your input - all added to the map

 

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Here comes round 3 with a sudden left hook. I bet you thought you'd have some time to rest. Absolutely not, I'm making you work for this. This is a big one.

 

HIGHWAYS

Spoiler

 

Place highway here: [948, 1202], [948, 1317], [908, 1317], [908, 1408]

 

Place highway here: [750, 1314], [750, 1341], [752, 1344], [752, 1388]
Place highway here: [754, 1388], [702, 1388]
Add bridge here: [706, 1388], [727, 1388]

 

The current Longwalk Bridge is a 1 tile wide bridge. There's a second bridge here that is 2 tiles wide and has a highway.
Add bridge here: [602, 1234], [552, 1234]
Place highway here: [603, 1234], [549, 1234], [549, 1249], [520, 1249], [505, 1263], [505, 1280], [498, 1280], [494, 1284], [489, 1284], [483, 1291], [412, 1291], [408, 1287], [356, 1287], [352, 1290], [333, 1282], [316, 1280], [316, 1271], [306, 1266], [297, 1266], [297, 1260], [287, 1256], [276, 1245], [152, 1245]
Add bridge here: [176, 1245], [222, 1245]

 

Parts of the following highway were not map dump yet so this is not 100% accurate placement. It may have to be updated on the next dump.
Place highway here: [372, 1287], [372, 1223], [392, 1201], [392, 1194], [410, 1194], [410, 1168], [427, 1168], [427, 1156], [450, 1156], [450, 1150], [456, 1150], [457, 1137], [484, 1137], [491, 1129], [491, 1086], [498, 1086], [498, 1044], [476, 1044], [476, 996], [484, 996], [484, 977], [417, 977], [417, 965], [371, 965], [371, 951], [305, 951], [305, 946]
Add bridge here: [309, 951], [369, 951]
Add tunnel here: [372, 1263], [372, 1249]

 

Place highway here: [463, 1291], [463, 1365], [443, 1365]

 

Place highway here: [907, 1410], [907, 1466], [941, 1466]
Remove this segment: [941, 1463], [966, 1441], [1000, 1440], [1000, 1409]
Remove this segment: [1000, 1440], [1028, 1441], [1029, 1446], [1101, 1446], [1105, 1443]

 

Remove this segment: [1184, 1444], [1210, 1446], [1212, 1480], [1231, 1482], [1233, 1499], [1250, 1504], [1261, 1511], [1261, 1535]

 

Place highway here: [1160, 1413], [1160, 1382], [1227, 1382], [1227, 1378]

 

Remove this: [961, 1928], [1009, 1951], [1109, 1952], [1153, 1962], [1184, 1958], [1272, 1927], [1273, 1864]

 

Remove this: [1324, 1809], [1295, 1781], [1294, 1622]
Remove this: [1295, 1655], [1366, 1655], [1366, 1630], [1392, 1628], [1391, 1573], [1416, 1551], [1414, 1523], [1433, 1523], [1432, 1459]

 

Place highway here: [1482, 1801], [1482, 1759]

 

This section of the highway has changed. The new road will appear on the next map dump.
Remove this segment: [1563, 1718], [1553, 1725], [1553, 1799]
Place highway here: [1609, 1718], [1609, 1743], [1553, 1799]

 

Place highway here: [1563, 1718], [1563, 1686]
Place highway here: [1683, 1756], [1683, 1699], [1724, 1699], [1724, 1691], [1729, 1691], [1735, 1685], [1742, 1685], [1760, 1667], [1760, 1657], [1766, 1651], [1766, 1618]

 

Remove this: [1057, 1845], [1064, 1830], [1097, 1829], [1096, 1817], [1114, 1816], [1114, 1820], [1139, 1820], [1139, 1813], [1152, 1812]

 

This highway goes into a tunnel with a turn.
Remove this segment: [500, 1850], [538, 1851], [540, 1821]
Place highway here: [500, 1850], [500, 1821], [540, 1821]
Place tunnel here: [477, 1850], [500, 1850], [500, 1821], [527, 1821]

 

New highway to a mountain deed, will appear on the next dump.
Place highway here: [351, 1797], [352, 1779], [359, 1772], [367, 1772], [376, 1764], [416, 1764], [473, 1707], [473, 1675], [492, 1674], [492, 1663], [526, 1662], [531, 1658], [560, 1658]

 

Place highway here: [404, 1852], [404, 1845], [410, 1839], [412, 1833], [412, 1814], [401, 1803], [401, 1800], [393, 1792], [384, 1792], [384, 1788], [371, 1788], [371, 1695], [339, 1695], [339, 1634], [323, 1634]
Place tunnel here: [371, 1784], [371, 1725]
Place bridge here: [371, 1716], [371, 1704]

 

 


DISBANDED DEEDS

Spoiler

Seraphim Landing (1261, 1541)
Valksguard (955, 1909)
Dragontail Hideaway (1479, 1741)
Port Alora (609, 1825)

 


EPIC STRUCTURES

Spoiler

 

Lefts Fist (881, 1786)

pretty sure there's a few more but I can't remember where they are

 

 

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41 minutes ago, Fabricant said:

Here comes round 3 with a sudden left hook. I bet you thought you'd have some time to rest. Absolutely not, I'm making you work for this. This is a big one.

 

HIGHWAYS

  Hide contents

 

Place highway here: [948, 1202], [948, 1317], [908, 1317], [908, 1408]

 

Place highway here: [750, 1314], [750, 1341], [752, 1344], [752, 1388]
Place highway here: [754, 1388], [702, 1388]
Add bridge here: [706, 1388], [727, 1388]

 

The current Longwalk Bridge is a 1 tile wide bridge. There's a second bridge here that is 2 tiles wide and has a highway.
Add bridge here: [602, 1234], [552, 1234]
Place highway here: [603, 1234], [549, 1234], [549, 1249], [520, 1249], [505, 1263], [505, 1280], [498, 1280], [494, 1284], [489, 1284], [483, 1291], [412, 1291], [408, 1287], [356, 1287], [352, 1290], [333, 1282], [316, 1280], [316, 1271], [306, 1266], [297, 1266], [297, 1260], [287, 1256], [276, 1245], [152, 1245]
Add bridge here: [176, 1245], [222, 1245]

 

Parts of the following highway were not map dump yet so this is not 100% accurate placement. It may have to be updated on the next dump.
Place highway here: [372, 1287], [372, 1223], [392, 1201], [392, 1194], [410, 1194], [410, 1168], [427, 1168], [427, 1156], [450, 1156], [450, 1150], [456, 1150], [457, 1137], [484, 1137], [491, 1129], [491, 1086], [498, 1086], [498, 1044], [476, 1044], [476, 996], [484, 996], [484, 977], [417, 977], [417, 965], [371, 965], [371, 951], [305, 951], [305, 946]
Add bridge here: [309, 951], [369, 951]
Add tunnel here: [372, 1263], [372, 1249] 

 

Place highway here: [463, 1291], [463, 1365], [443, 1365] 

 

Place highway here: [907, 1410], [907, 1466], [941, 1466]
Remove this segment: [941, 1463], [966, 1441], [1000, 1440], [1000, 1409]
Remove this segment: [1000, 1440], [1028, 1441], [1029, 1446], [1101, 1446], [1105, 1443]

 

Remove this segment: [1184, 1444], [1210, 1446], [1212, 1480], [1231, 1482], [1233, 1499], [1250, 1504], [1261, 1511], [1261, 1535] 

 

Place highway here: [1160, 1413], [1160, 1382], [1227, 1382], [1227, 1378] 

 

Remove this: [961, 1928], [1009, 1951], [1109, 1952], [1153, 1962], [1184, 1958], [1272, 1927], [1273, 1864] 

 

Remove this: [1324, 1809], [1295, 1781], [1294, 1622]
Remove this: [1295, 1655], [1366, 1655], [1366, 1630], [1392, 1628], [1391, 1573], [1416, 1551], [1414, 1523], [1433, 1523], [1432, 1459]

 

Place highway here: [1482, 1801], [1482, 1759] 

 

This section of the highway has changed. The new road will appear on the next map dump.
Remove this segment: [1563, 1718], [1553, 1725], [1553, 1799]
Place highway here: [1609, 1718], [1609, 1743], [1553, 1799] 

 

Place highway here: [1563, 1718], [1563, 1686]
Place highway here: [1683, 1756], [1683, 1699], [1724, 1699], [1724, 1691], [1729, 1691], [1735, 1685], [1742, 1685], [1760, 1667], [1760, 1657], [1766, 1651], [1766, 1618] 

 

Remove this: [1057, 1845], [1064, 1830], [1097, 1829], [1096, 1817], [1114, 1816], [1114, 1820], [1139, 1820], [1139, 1813], [1152, 1812]

 

This highway goes into a tunnel with a turn.
Remove this segment: [500, 1850], [538, 1851], [540, 1821]
Place highway here: [500, 1850], [500, 1821], [540, 1821]
Place tunnel here: [477, 1850], [500, 1850], [500, 1821], [527, 1821] 

 

New highway to a mountain deed, will appear on the next dump.
Place highway here: [351, 1797], [352, 1779], [359, 1772], [367, 1772], [376, 1764], [416, 1764], [473, 1707], [473, 1675], [492, 1674], [492, 1663], [526, 1662], [531, 1658], [560, 1658] 

 

Place highway here: [404, 1852], [404, 1845], [410, 1839], [412, 1833], [412, 1814], [401, 1803], [401, 1800], [393, 1792], [384, 1792], [384, 1788], [371, 1788], [371, 1695], [339, 1695], [339, 1634], [323, 1634]
Place tunnel here: [371, 1784], [371, 1725]
Place bridge here: [371, 1716], [371, 1704] 

 

 


DISBANDED DEEDS

  Hide contents

Seraphim Landing (1261, 1541)
Valksguard (955, 1909)
Dragontail Hideaway (1479, 1741)
Port Alora (609, 1825)

 


EPIC STRUCTURES

  Hide contents

 

Lefts Fist (881, 1786) 

pretty sure there's a few more but I can't remember where they are

 

 

You have been busy - thanks for the updates

 

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Stonehaven is in the wrong location (hehe Top left off in the void atm).  It is located at 174,1911

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1 hour ago, Nomadikhan said:

Stonehaven is in the wrong location (hehe Top left off in the void atm).  It is located at 174,1911

Thanks.  Wonder how that was so off :)

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Great job!  This is quite a handy thing to have bookmarked, thanks.

 

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19 minutes ago, Atheline said:

Great job!  This is quite a handy thing to have bookmarked, thanks.

 

The map can be even better, if more people would add their deeds or other information. 

 

Not sure how people think of adding deeds they don't own. Basically you can argue, that a deed connected to the highway system is not kept secret and could be added. 

 

Fabricant did a very good job for improving the map, but more information is very welcome. 

Edited by Oluffus

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3 hours ago, EleDoK said:

Guard Tower @ 1648, 1448

 

 

Thanks, added

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Bridge from 487,576 to 487,513 (two bridges with a building in the middles actually)

 

Ynis Withrin on 509.630 is disbanded

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8 minutes ago, Jonathon said:

Bridge from 487,576 to 487,513 (two bridges with a building in the middles actually)

 

Ynis Withrin on 509.630 is disbanded

Updated, Thanks

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