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Shrimpiie

Remove Cultivate Depth Restriction

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So come to find out you can pack then pave tiles that are fully submerged(I would assume any depth but my tests were 25 dirt deep).

However, you cannot cultivate a tile should it be say the wrong one, perhaps just the NW corner is underwater, or even trying to remove reeds/kelp.

Sure of course you can drop dirt, then have the need to dredge it out, but that is a long roundabout way to correct the issue.

 

So simply, remove the restriction to depth for cultivation to make easier correction of packed tiles.

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I shall now start clicking /like on the original post instead of replying with +1 (unless i have an opinion that doesn't plageurise the OP)

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On 8/23/2019 at 10:38 AM, Shrimpiie said:

So come to find out you can pack then pave tiles that are fully submerged(I would assume any depth but my tests were 25 dirt deep).

However, you cannot cultivate a tile should it be say the wrong one, perhaps just the NW corner is underwater, or even trying to remove reeds/kelp.

Sure of course you can drop dirt, then have the need to dredge it out, but that is a long roundabout way to correct the issue.

 

So simply, remove the restriction to depth for cultivation to make easier correction of packed tiles.

 

+1. 

 

Add to that the ability to plant grass & trees on those tiles.  It's always been a minor burr under my saddle that there's always a few tiles that have to be dirt, disfiguring an otherwise pleasing view of your water line.  Once upon a time, when I was still new to Wurm, I tried to make a little pond with benches, grass, and willow trees. The picture in my head was a far cry from what it actually turned out like, due to all the stupid dirt tiles I could do nothing about without raising the offending corners above the water line which created a pond with square jagged lines, ruining the natural curves I'd created by having certain corners submerged in varying degrees.

Edited by Amadee

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On 11/6/2019 at 11:19 AM, Amadee said:

 

+1. 

 

Add to that the ability to plant grass & trees on those tiles.  It's always been a minor burr under my saddle that there's always a few tiles that have to be dirt, disfiguring an otherwise pleasing view of your water line.  Once upon a time, when I was still new to Wurm, I tried to make a little pond with benches, grass, and willow trees. The picture in my head was a far cry from what it actually turned out like, due to all the stupid dirt tiles I could do nothing about without raising the offending corners above the water line which created a pond with square jagged lines, ruining the natural curves I'd created by having certain corners submerged in varying degrees.

Once upon a time I managed to workaround that by planting a tree, digging down the corner, then chopping the tree down. Grass remained. Not sure if it still works or not, but it has helped many shorelines.

 

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