Posted July 7, 2019 (edited) I apologize if these have already been answered, but anyway... for the latest version of Wurm Unlimited (1.9) and the default (vanilla) Adventure map: Are there any rare metal veins (e.g. Adamantine, Seryll, Glimmersteel...) included by default? If yes, then what is the exact ratio for each rare metal? Is there any way (vanilla or mods) to adjust these ratios and recreate the map? Thanks. Edited July 7, 2019 by Borgir Share this post Link to post Share on other sites
Posted July 7, 2019 I don't think there are any special ore veins on the Adventure map. I think you are supposed to get them through special events. You can recreate the cave map to add the veins, but you would lose the Spoiler secret pre-generated caves. Alternatives: 1. An Admin can change a tile to a specific ore vein in-game if needed. 2.There is a mod that allows random rare ore drops when mining, like how you get gems. You might be able to configure the drop ratio to get a decent amount of the rare ores that way. 2 Share this post Link to post Share on other sites
Posted July 12, 2019 On 7/7/2019 at 11:42 PM, Deviator said: 2.There is a mod that allows random rare ore drops when mining, like how you get gems. You might be able to configure the drop ratio to get a decent amount of the rare ores that way. What mod is that? Do want! Share this post Link to post Share on other sites
Posted July 12, 2019 https://forum.wurmonline.com/index.php?/topic/135063-released-moon-metal-mining-and-home-server-mining/ 1 Share this post Link to post Share on other sites