Posted June 29, 2019 (edited) Either as a new item or as a renamed/recolored merchant stall if ALL conditions are met: Requires: Merchant HQ Stall HQ Larder HQ Snowballs HQ Salt (1 unit per food item) (it can work with lower quality it's just that the effect will be greatly reduced) Slow decay only affects food items that fit into the larder Merchant uses the larder as inventory, larder is locked to everyone but the owner for restocking. (items look like they are in merchant's inventory, but merchant is actually using the larder as inventory) A mesh of a larder appears inside the mesh of the merchant stall. Kinda merged squished together meshes thing. Maybne add little baskets of food produce here and there. Edited June 29, 2019 by Brash_Endeavors 1 Share this post Link to post Share on other sites
Posted June 30, 2019 -1 Why would I sail to your market to use a merchant to buy food when it is so much easier to solicit one of the 100 people spamming affinity pizzas in trade to just mail me one? I would definitely be uninterested in this if I wouldn't be able to taste the food on the merchant to see what affinity it would give me before I buy it. Share this post Link to post Share on other sites
Posted June 30, 2019 52 minutes ago, Wargasm said: I would definitely be uninterested in this if I wouldn't be able to taste the food on the merchant to see what affinity it would give me before I buy it. This would be a good suggestion to add to it which you didn't actually make as such. This would seem to make this "Food Stall" even much more desirable. Almost a well done for that then. =Ayes= Share this post Link to post Share on other sites