Posted May 21, 2019 (edited) 2 logs to start creating a bonfire on the ground. Additional 50-100 logs to finish. Bonfire is like 2-3 meters tall. Quality of the logs affect: - final quality, thus max light radius (should be much higher then standard source of light) - how long it last, without refueling (could be 1 full wurm day on good quality) Additionally, it can be seen from big distances (twice as tall banners or more). - maybe quality could also affect distance, from wich it can be spotted Used for: - marking landing spots for ships - fancy lightning in front of your deed gate or around your walls - generally marking spots, especially a night - you got the idea Why? Couse night is dark and full of terrors. Edited May 21, 2019 by Wilczan 10 Share this post Link to post Share on other sites
Posted May 21, 2019 (edited) Yes Also have it leave 1 ash for each log that was put in it. Edited May 21, 2019 by armyskin Extra ash 2 Share this post Link to post Share on other sites
Posted May 21, 2019 Yes. More ash then 1 per log, though. Share this post Link to post Share on other sites
Posted May 21, 2019 +1 I thought the suggestion was going to be a BONE FIRE. Which I got hyped for. Though this makes more sense... And I'm surprised we don't have it already! Share this post Link to post Share on other sites
Posted May 21, 2019 7 hours ago, Wilczan said: Additional 50-100 logs to finish. A hot idea! But needing to add up to 100 logs to it to finish, can you imagine the time involved? Maybe 50 logs at most and what skill would be used to do this? Also it should be able to burn very large items such as felled trees or could hold 100 logs added to it when opened to burn all those junk logs others leave lying around. Even animal and mob corpses could be added to it for disposal. Burn baby burn! =Ayes= 2 Share this post Link to post Share on other sites
Posted May 21, 2019 I can see this happening at rift's when clearing out the forest area. Share this post Link to post Share on other sites
Posted May 21, 2019 3 hours ago, Ayes said: A hot idea! But needing to add up to 100 logs to it to finish, can you imagine the time involved? Maybe 50 logs at most and what skill would be used to do this? Also it should be able to burn very large items such as felled trees or could hold 100 logs added to it when opened to burn all those junk logs others leave lying around. Even animal and mob corpses could be added to it for disposal. Burn baby burn! =Ayes= Looks at stash of wagons carts and furniture 3 Share this post Link to post Share on other sites
Posted May 22, 2019 13 hours ago, Ayes said: Also it should be able to burn very large items such as felled trees or could hold 100 logs added to it when opened to burn all those junk logs others leave lying around. Even animal and mob corpses could be added to it for disposal. Burn baby burn! 10 hours ago, armyskin said: Looks at stash of wagons carts and furniture The tile with the bonfire could even be given the same damage mechanic as a lava tile for as long as it's kept burning. Should be easy enough to code (as if I would actually know) 1 Share this post Link to post Share on other sites
Posted May 22, 2019 +1 Could be linked to the coal making skill. Its not very different from making coal piles. Share this post Link to post Share on other sites
Posted June 2, 2019 Would be neat if a bonfire acted also like some form of healing cover to everyone in the 3x3 range, similar to how enchanted grass works Share this post Link to post Share on other sites