Recommended Posts

I've been looking through some threads trying to get a list as well

 

Plant herbs
Mix
Raise corner
Destroy fence
Call for help
Taunt
Smelt
Discard
Pick sprout on trellis
Fillet
Spy
Use pendulum
Bash

Share this post


Link to post
Share on other sites

mount / unmount    an animal, cart or ship please.

 

Share this post


Link to post
Share on other sites
Posted (edited)

an attack keybind would be great too (the one in target)

 

Edited by Ekcin

Share this post


Link to post
Share on other sites
5 hours ago, Ekcin said:

an attack keybind would be great too (the one in target)

 

Attack? That would be the target keybind

Share this post


Link to post
Share on other sites
2 minutes ago, Retrograde said:

Attack? That would be the target keybind

 

That is true, you can even limit what you target with "target_hostile" 

Share this post


Link to post
Share on other sites

calling for help can already be done by keybinding saying "guards!" or "help" in local chat

Share this post


Link to post
Share on other sites
Posted (edited)

truedat.

F1 - <bind h "say help">
= shouts it in local no matter what tab you're in

i'd recommend it be set by default but it lightens the mood when someone inevitably shouts it in cahelp by accident.
binding a spoken phrase to a key isn't really the same issue as missing keybinds.
maybe retro (or the source) was suggesting that it shouldn't need to be typed, imagine right clicking a mob and seeing `Call guards` listed.

Edited by Steveleeb

Share this post


Link to post
Share on other sites
Posted (edited)
3 hours ago, Retrograde said:

Attack? That would be the target keybind

thanks, also to Sn00, did not know that

Edited by Ekcin

Share this post


Link to post
Share on other sites
22 minutes ago, Ekcin said:

thanks, also to Sn00, did not know that

 

Anytime bro.

Share this post


Link to post
Share on other sites

Can outline_picking become a toggle instead of 2 options?  I want to set 1 key like spacebar to turn it on and off.

 

Currently

bind RIGHT_BRACKET "SETOPTION outline_picking FALSE"
bind LEFT_BRACKET "SETOPTION outline_picking TRUE"

 

Share this post


Link to post
Share on other sites

The command for turning wemp plants into wemp fibrr. Cant remember what its called...maybe it’s “crush” 

Share this post


Link to post
Share on other sites

sacrifice

sell (to token)

trade (traders and merchants)

Share this post


Link to post
Share on other sites
35 minutes ago, Griffith said:

..

sell (to token)

 

SELL exists

Share this post


Link to post
Share on other sites

If we can't have mixing natural substances in the crafting bar how about a mix key bind

Share this post


Link to post
Share on other sites

Look>Equipment  on horses

Manage on gates ect

Place

Secure

Drink

Taste

bank>manage

band>withdraw

Check Mail

Permissions>Manage item  Bsb's Fsb ect

Lore  for all cooking containers

Rename

 

Just random ones i could find

 

Share this post


Link to post
Share on other sites
3 hours ago, Niki said:

priest spells 

They exist

 

bind <key> BLESS

 

all spells i know of have according hotkeys

 

3 hours ago, Griffith said:

sacrifice 

sell (to token)

trade (traders and merchants)

SACRIFICE exists

 

 

Share this post


Link to post
Share on other sites
Posted (edited)

destroy_pavement or remove_pavement

reinforce

Edited by Ayes
+

Share this post


Link to post
Share on other sites

These spells still do not have keybinds:

 

Essence Drain

Land of the Dead

Summon Soul

Corrupt

Zombie Infestation

Purge

 

Toxin

Cleanse

 

Hypothermia

 

Focused Will

Inferno

Share this post


Link to post
Share on other sites

level_to_pile pls, would love this hotkey btw.

Share this post


Link to post
Share on other sites

keybinds for all emotes

also.. somebody.. anybody.. add some /dance command...

/dance1

/dance2

/dance3

#NoDLC

Share this post


Link to post
Share on other sites

I like this from Valrei International 84

Quote

New: Added an option in settings under the game tab to Swap Mouse Buttons for left and right click options.

 

but if the left and right mouse buttons were bindable actions we could change them to whatever keys/buttons we wanted.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now