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nekoexmachina

Affinities in non-action-based skills

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Hey,

 

So I'm interested to see if anyone was lucky enough to land an affinity in non-action-based skill, for example, in Longswords, or in HFC.

 

Current system seems to be somewhat non-optimised for those skills. (as well as for getting affinity in meditation, which I think are thousands of times closer to 0 then for most other skills)

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I have gotten affinities in several non-action-based skills. The ones I remember are HFC, baking, aggressive fighting, defensive fighting and shields.

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Just now, boilingfort said:

I have gotten affinities in several non-action-based skills. The ones I remember are HFC, baking, aggressive fighting, defensive fighting and shields.

post-affinities update? nice to know its possible.

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I got aggressive fighting on one and normal fighting on another character. 

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Aggressive fighting.

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Large Metal Shield

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I got polearms fairly recently.

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Large Wooden and Medium Metal Shields as well as huge club.

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Yep, I've gotten a lms, 4 aggressive, 4 normal, 1 defensive, 1 fighting, and quite a few body related ones post update.

 

 

100 lms grinding is a good way to get them apparently.

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Combat from what I recall a dev telling me is actually the best chances of getting affinities due to how it works.  It's a constant check every single time you swing, parry, block, get a stance check, etc or something like that

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Not too sure on how you can label all these skills that require action as "non-action skills".

 

=Ayes=

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47 minutes ago, Ayes said:

Not too sure on how you can label all these skills that require action as "non-action skills".

 

=Ayes=

ok better be said "non-timer action skills"

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