Posted March 25, 2019 GLSL doesn't seem to be showing on the player's model this is a rare spear with a cyan colour run there is no rare shimmer. Share this post Link to post Share on other sites
Posted March 25, 2019 system? logs? i think more info could be useful Share this post Link to post Share on other sites
Posted March 25, 2019 (edited) 1 hour ago, AlmostSolitude2 said: system? logs? i think more info could be useful GLSL is on, Preview client, both Legacy/Modern doesn't matter. Headbob off. Regardless here is my game settings: #Wurm Online client properties #Mon Mar 25 17:40:37 EDT 2019 show_body_in_inventory=true enable_contribution_culling=true sound_cache_enabled=false screen_brightness=0.23008847 viewport_bob=true limit_dynamic_lights=true color_outline_neutral=0.9490196,0.9490196,0.9490196,0.4 hide_menu_examine=false color_white=1.0,1.0,1.0,1.0 free_look_mode_disable_on_combat=false mark_text_read=true no_terrain_render=false first_person_mode_disable_on_combat=false has_read_eula=true color_error=1.0,0.3,0.3,1.0 use_color_picking=true render_glow=false color_salve_frost=0.0,0.0,1.0,1.0 trees=3 hide_onscreen_fail_messages=false vbo_enabled=0 reflections=4 animation_playback_self=1 showKChat=true debug_mode=false color_teal=0.0,0.5,0.5,1.0 irc_log_rotation=2 impColumn=true sound_al_gain=10 release_context=false skydetail=2 auto_mipmaps_enabled=1 hide_onscreen_info_messages=false normal_maps=true use_fast_clock_work_around=true no_world_render=false skillgain_no_alignment=false release_context_on_jogl_sleep=false skillgain_no_favor=false loadInventoryStartup=true settings_version=9 use_anisotropic_filtering=4 terrain_bump=true free_look_mode_disable_on_open_component=false custim_timer_source=1 color_enchant_desc=0.5,0.5,1.0,1.0 head_bob=false gui_skin=1 color_black=0.0,0.0,0.0,1.0 tiledecorations=4 season_override=0 colorItemsDamage=true color_cyan=0.0,1.0,1.0,1.0 font_antialias=2 max_dynamic_lights=1 use_alpha_particles=true contribution_culling=200 fog_coord_src=0 sound_play_PMAlert=false submit_client_data=2 game_client_thread_priority=2 first_person_mode_disable_on_close_component=false structure_render_distance=4 sound_engine=0 customTimer5=-1|-1 customTimer4=-1|-1 customTimer3=-1|-1 customTimer2=-1|-1 customTimer1=-1|-1 font_italian=11 other_log_rotation=2 enable_debugs=false log_extra_errors=false screenshot_file_format=1 color_grey=0.5,0.5,0.5,1.0 sound_play_ambients=false auto_run_source=0 depth_clamp_enabled=2 terrain_res=2 stipple_enabled=true material_as_suffix=true use_nano_timer=false hide_menu_no_target=false collada_animations=4 cloud_shadows=false player_texture_size=3 test_attach_equipment=false fast_yield=false event_log_rotation=2 color_purple=0.5,0.0,0.5,1.0 hide_onscreen_hostile_messages=false test_mode=0 color_fuchsia=1.0,0.0,1.0,1.0 fps_limit_enabled=true color_lime=0.0,1.0,0.0,1.0 free_look_mode_sensitivity=21 sound_play_combat=false color_outline_friend=0.5,0.75,1.0,0.5058824 sound_play_emotes=false font_header=28 update_optional=true color_salve_acid=1.0,1.0,0.0,1.0 color_navy_blue=0.23,0.39,1.0,1.0 render_distant_terrain=true max_texture_size=3 censor_chat=false high_res_binoculars=true use_phobia_models=false thirdPerson=false color_maroon=0.5,0.0,0.0,1.0 offscreen_texture_size=3 sound_play_buzz=false sound_buzzlevel=2 multicolor_usage=1 outline_picking=true gpu_skinning=true water_detail=2 compressed_textures_S3TC=false enable_lod=true free_look_mode_disable_on_close_component=false use_antialiasing=0 first_person_mode_disable_on_open_component=false display_settings=false\:false\:0\:3840\:2160\:32\:-1\:false\:true model_loader_thread_priority=2 sound_music_level=4 color_outline_ally=0.5,1.0,0.5,0.5058824 use_non_alpha_particles=true shift_drag_default=10 reflection_texture_size=2 tile_transitions=true occlusion_queries_enabled=2 gui_opacity=3 compressed_textures=false hide_inactive_friends=false exec_source=0 item_creature_render_distance=3 font_static=26 use_tree_models=true color_enchant_power=0.0,1.0,1.0,1.0 treelist_outline=true sound_doppler_enabled=false use_weather_particles=true key_bindings_source=0 font_monospaced=11 engine_multithreaded=0 first_person_mode_sensitivity=10 save_skills_on_quit=true color_yellow=1.0,1.0,0.0,1.0 enable_vsync=true disable_select_all_shortcut=false color_royal_blue=0.23,0.39,1.0,1.0 glsl_debug_loading=false enable_shift_drag=false use_fbo_color_picking=true mega_texture_size=5 color_orange=1.0,0.5,0.0,1.0 remember_password=true togglePushToTalk=true color_silver=0.75,0.75,0.75,1.0 local_list_in_event=true font_default=26 lod=2 log_gl_errors=false color_salve_fire=1.0,0.0,0.0,1.0 resident_models=false color_system=0.5,1.0,0.5,1.0 hide_personal_goal=false multidraw_enabled=1 send_extra_tile_data=false mount_rotation=false color_red=1.0,0.0,0.0,1.0 use_nagles_algorithm=false sound_play_work=false render_bloom=false skillgain_minimum=4 fps_limit=120 renderer_type=1 sound_play_weather=false cavedetail=2 silent_friends_update=false keyboard_layout=0 inverse_mouse=false no_brightness=false render_vignette=false fbo_enabled=2 quick_keybinds=true hint_texture_scaling=2 sound_play_music=false supersampling=4 show_old_quickbar=false fps_limit_background=5 non_power_of_two=1 render_sun_glare=true hide_menu_spam_mode=true max_shader_lights=8 color_enchant_name=0.0,0.5,0.5,1.0 font_bold=11 sound_play_door=false model_loading_threads=3 sound_footstepslevel=10 render_fxaa=true color_green=0.08,1.0,0.08,1.0 hide_menu_stop=false shadow_mapsize=3 irc_notif=0 glsl_enabled=2 sound_play_footsteps=false shadow_level=4 fov_horizontal=110 setting_timestamps=true lightmap_min_size=1 color_outline_hostile=1.0,0.0,0.0,1.0 Edited March 25, 2019 by Niki Share this post Link to post Share on other sites
Posted March 25, 2019 not a bug, can close the thread just incompetence on my end. Share this post Link to post Share on other sites