Sign in to follow this  
Finnn

Keybinding feature bug ?

Recommended Posts

Spoiler

my reaction to this was "AAAAAAAAAA....." it's a bit long.. 
bottom line.. it's a bit of an eureka moment.. found a bug ?

Short version: new keybinding feature deletes duplicate keybinds.

For example... if you have R bound to 'repair' action, and you have Z for same repairing action.. rebinding either should remove the duplicate other keybind, removing it for no reason..

This is not good because player could have a permanent side keybind doing same action... but bind same action to closer key when it's to be used more often.. as it currently works... it removes all keybinds for the action when binding or unbinding*

***** (not sure which of the two causes it.. but it's one of the two actions which causes duplicate keybinds to dissapear) 

Share this post


Link to post
Share on other sites

Can confirm this to be fixed in Preview client for the past few days.. possibly since previous patch on 20th?

 

Haven't read about a fix on this.. but noticed it to work again 2-3days ago.

 

Binding Z to repair and E to repair, does not remove the other keybind (party)

Share this post


Link to post
Share on other sites

nevermind.. just rebinded repair to E (was set to Z in menu), that again put Z key to unset key.....

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this