Posted March 14, 2019 (edited) - So far i've found that the typical red color of seryll armor has vanished when looking at it in the character window, it does show up correct when looking at the toon from another toon. - The Huge bell doesnt have a texture in the game, if you place it on the ground it shows up as a bag with a question mark (Edit: all the bell related items seem to have lost their textures and have all turned into bags, with Q-marks) - In the settings, where you enable the new metal mapping, the text is confusing: Use normal mapping (description on hover: Adds visual depth to texture) but you have to enable this option to see the visual depth, so the text should be: "Use special mapping" Edited March 14, 2019 by MacOofer Share this post Link to post Share on other sites
Posted March 15, 2019 Normal mapping is the name of the technique used for adding the visual depth. https://en.wikipedia.org/wiki/Normal_mapping Share this post Link to post Share on other sites