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MacOofer

New metal texture client update bugs

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- So far i've found that the typical red color of seryll armor has vanished when looking at it in the character window, it does show up correct when  looking at the toon from another toon.

- The Huge bell doesnt have a texture in the game, if you place it on the ground it shows up as a bag with a question mark

  (Edit: all the bell related items seem to have lost their textures and have all turned into bags, with Q-marks)

- In the settings, where you enable the new metal mapping, the text is confusing:  Use normal mapping (description on hover: Adds visual depth to texture)  but you have to enable this option to see the visual depth, so the text should be: "Use special mapping"

Edited by MacOofer

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