Posted March 14, 2019 Libila watches - Samool Greetings Wurmians! We’re back with another Valrei International, showing you all what’s been going on behind the scenes of the world of Wurm, so let’s get into it, ya ken? spec(tac)ular metals One thing coming in today's update is the addition of specular and normal maps to metal weapons, tools, and parts of transport and furniture! It adds further depth and realism to these surfaces, just check it out! Spoiler I personally can't wait to see these after the update, I'm so keen! Journal Tweaks We’ve been making some tweaks to some journal goals and clearing up some others in today's update. We’re also introducing a progress percentage display, so you can keep track of those big ones! Tapdance deconstruction Tapdance is a horrible mess of construction, whats happened? Team Shark has happened, with the tapdance redesign firmly under way. VEN member Fabricant will be streaming this process as he goes, expect disaster of hilarious proportions. WU Beta That’s right, after 180+ days of waiting, Wurm Unlimited is getting brought up to speed with Wurm Online! It’s a big beta with a ton of behind the scenes changes, so the beta will be fairly long, between 2-4 weeks. We’ll also be pushing an update to the beta some time during this with some WU specific fixes as well as including the update due out today. Ongoing AWS work Keenan is still hard at work with the foundations of shifting to AWS, looking at dockers and uh, honestly, half of it goes over my head, but you can catch it all here as he keeps updating it! Whether you can follow it, or like me you smile and nod as Keenan excitedly tells you what big things it means, I hope you enjoy these type of devblogs, and I certainly will be encouraging more in the future! Crusaders artwork Last week we posted an announcement regarding the copyright issues we unfortunately faced regarding The Crusaders PMK designs. I’m super thrilled to say that they not only have replacements, but they have opened it up to public voting! There’s some amazing designs on offer, and they want to know your opinion. Not only that, but one lucky voter will win a set of the winning design! Hota rework We’re gearing up for the HotA rework to go live in a coming update (not today's) . For the initial release it will run alongside the existing HotA system. From there we’ll work with feedback and tweak if necessary to ensure it’s engaging and achievable. That’s it from us today, there will be an update in the next few hours with lots of goodies so you better not be too sleepy! Until then though, keep on Wurming! Retrograde & the Wurm team 16 Share this post Link to post Share on other sites
Posted March 14, 2019 Spectacular indeed! And the percentage of journal goal, nice! Share this post Link to post Share on other sites
Posted March 14, 2019 Now if we could just get armour pieces to show as models and not a simple texture on our characters then we too could spectacular... Share this post Link to post Share on other sites
Posted March 14, 2019 9 minutes ago, Nomadikhan said: Now if we could just get armour pieces to show as models and not a simple texture on our characters then we too could spectacular... Soon! 12 Share this post Link to post Share on other sites
Posted March 14, 2019 Superlike the new shiny, can we please have a Bronze Statue of Tich added to the collection? 3 Share this post Link to post Share on other sites
Posted March 14, 2019 Co-running along existing hota is a good idea Share this post Link to post Share on other sites
Posted March 14, 2019 new hota, cool... new map when? Share this post Link to post Share on other sites
Posted March 14, 2019 Great news indeed! With HOTA change crawling closer is there a decision on Elé map reset? Will such a thing happen? I'm still insisting due the same reason: should we want to move our current settlements or will that work go poof if a new map is incoming... Share this post Link to post Share on other sites
Posted March 14, 2019 (edited) @Jazthey have said that they would warn long before if a reset descision was made, meaning its not even on the map yet (heh get it). But will a reset of ele do anything? This would be the third elevation we get on epic, not sure that changes anything, we need a new epic Gief new epic ? Edited March 14, 2019 by Nocturnes Share this post Link to post Share on other sites
Posted March 14, 2019 5 hours ago, Samool said: Soon! On Armour Stands too?? 2 Share this post Link to post Share on other sites
Posted March 14, 2019 (edited) Dunno, why the extra step of hot burning items?? "You can create a campfire using just a wood scrap and.." - It would be much smoother if a kindling and scraps is enough to light up Forges and whatever you want to light up. Easier to understand for new players as well. This extra step of a campfire to get a burning item, then to click that item to light a forge is just overcomplicated overkill, imo... Bravo on the extra graphics, tho. Edited March 14, 2019 by Daryan_AT 1 Share this post Link to post Share on other sites
Posted March 14, 2019 New HOTA? can we get a map reset? seems silly to implement a system when a kingdom already owns most of the map. Share this post Link to post Share on other sites
Posted March 14, 2019 (edited) Horse movement got a bit broken after the update. Going up or down high slope freezes the game and horses look like they are having a teleporting seizure... Edited March 14, 2019 by Gildi minor text change 3 Share this post Link to post Share on other sites
Posted March 16, 2019 Shiny metal... YUS! Looks great, keep up the great work guys Share this post Link to post Share on other sites
Posted March 16, 2019 Now to have armor stand show the pieces itself on display and not some standby model of leather ... Nice work as always peeps ... Any chance of making or adding a small crate to hold some wood near stove same setup as a bsb ..... for deco look ? Share this post Link to post Share on other sites