Posted February 17, 2019 (edited) I am a GM on an Unlimited server.. and we have fences that are off deed and we use No destroy and no bash settings and I use disable decay.. in the Item restrictions. and yet .. they still take decay. Why is that? I believe that these settings were broke some how during an update.. I cannot say when sadly. but earlier fences and towers do not take damage or decay but ones after a certain time do.. All I know is that I noticed this several months ago.. my guess may be around the last update. if need a time to check..But it seems to be just on fences and guard towers. Edited February 18, 2019 by RavenLure Additional information Share this post Link to post Share on other sites
Posted April 28, 2019 well this was as useless as balls on a snail. lock this since no one .. from staff or users can help.. Share this post Link to post Share on other sites
Posted April 30, 2019 I'll check my server when I get home. My PvP world gas some neutral fencing with this flag disabled off kingdom, so I'll check it out. Share this post Link to post Share on other sites
Posted April 30, 2019 Checked on my world. We use a low rope fence to draw a border around the HOTA zone. These fences are not in any settlement territory, settlement border, or even kingdom territory. (Fully neutral.) Quality is 100, flags set are "Decay Disabled", "No Destroy / Bash", and "Not Paintable" same as yours. -- Damage is still 0 after months of not being touched/repaired/etc. Perhaps try setting the QL of yours to 100. Share this post Link to post Share on other sites