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Roccandil

Allow imbues to increase creation QL, capped by material QL

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Would love to see imbues increase creation QL again, but capped by material QL. That is, if I'm using, say, 30QL mats during creation, the imbue won't push creation QL past 30.

 

I'm hoping that would inherently resolve any exploits, while also seeming fairly reasonable/immersive.

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It already works this way.  But imbues do not increase the QL of a created item that can be improved.

 

It works for small nails, as an example.... but pickaxe heads are still capped by your skill because they can be improved.

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Context, where's this to be used for example?
What made you suggest this?

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Sac missions, where you need decent QL. If I could create at higher QL, that would help a lot.

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