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5 hours ago, Keenan said:

I'll just be in the corner recovering from hamster bites and scratches...

 

Poor Keenan (helps to dress wounds)  we do appreciate the Hamster training you do.  but art changes are so visual.  but then so is lag.  keep up the good work :)

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Nice promising updates - thank you, Devs - my sympathies to those dealing with hard and software issues - always tough to sort those out to find the causes - and more strength to your arms in finding the lag spike issues.

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Need to fix the head bob it's like balancing on a ball will being drunk even standing still and I have been on small boats and big ships both and this is horrible.

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@ votip the articulation on that blueberry bush ...... destined to be on display in the Guggenheim and Tate Modern alike.

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On 2/13/2019 at 1:44 PM, Retrograde said:

jzykcDR.png

Vaelir's Deed.

 

 

Was not expecting to see this on my login ^-^ 

(Work in Progress)

 

Thank you for the honour :)

Some very welcome updates, love the new graphics!

 

 

Edit: Is this the Valrei or Vaelir international?

Edited by Vaelir

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Love love love love love love love love the trees and bushes showing fruit and berries. Not only does it look ADORABLE, but holy hell how much it improves usability and immersion! I've spent days harvesting cherries like a lunatic and this has been a life changer!

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I've noticed the combat animations sort of get stuck when driving/riding in a cart.

 

You either lose target or something dies, and the animation freezes at its last state.....

 

How it looks:

unknown.png

 

First Person:

unknown.png

 

Getting off the cart resets it.

 

Head-bobbing is disabled, if that matters.

Edited by Xallo

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Can we make hte head bobbing disabled by default? Pretty annoying to have to turn it on. I like the watch true the eyes and go with the head but the back and forth thing really kills it IMO. Feels like i have an illness and makes me seasick. 

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17 hours ago, Xallo said:

I've noticed the combat animations sort of get stuck when driving/riding in a cart.

 

You either lose target or something dies, and the animation freezes at its last state.....

 

How it looks:

unknown.png

 

First Person:

unknown.png

 

Getting off the cart resets it.

 

Head-bobbing is disabled, if that matters.

 

 

Also happened when I sat on my throne, my arms were spread like Jesus (Head Bobbing Turned Off)

Edited by Vaelir

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On 2/13/2019 at 3:20 PM, Saroman said:

d1u14LV.jpg

 

Certainly a juicy update!

 

wurm.20190219.0728.png

 

really juicy, green grapes in the north 😁

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On 2/14/2019 at 8:57 PM, Xallo said:

I've noticed the combat animations sort of get stuck when driving/riding in a cart.

 

You either lose target or something dies, and the animation freezes at its last state.....

 

How it looks:

unknown.png

 

First Person:

unknown.png

 

Getting off the cart resets it.

 

Head-bobbing is disabled, if that matters.

Ninja Xallo. Look how badass that looks! 

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I must say the graphics for fruits and berries in the game look great, far better in game than even the pics sugggest.  I thought it was good idea but didn't feel super amped til i saw the ripe bright red apples ready, fat oranges, bright zesty lemons, juicy grapes...really nice..ty Dev team for this..truly a nice addition

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This just makes fruit trees a lot more fun to have around!

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