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Update:

 

Latest map dump has been applied!

 

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New highway routing to my deed! Next project: connect purple tunnel to arr!

 

Quasi is going to work on connecting east bear lake to the ne echo lake in hw form.

 

 

j53KRAp.png

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20 hours ago, Nicrolis said:

New highway routing to my deed

 

Thanks, Nic. Will take a little while, as I don't have the coordinates ;)

Give me a day or two, please.

 

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On 2/10/2020 at 10:28 PM, Nicrolis said:

New highway routing to my deed! Next project: connect purple tunnel to arr!

 

Done.

 

The proper coordinates are: [[945,276], [945,320], [947,322], [951,322], [955, 326], [955,345], [937,364],[1000,364], [1000,348], [1011,348]]

 

(Always very helpful to supply those when reporting new routes ;) )

 

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ahhhh okay =D thanks, sorry about that. Ill know for the near future.

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I have aquired Camp D. It has since been renamed to Esgaroth

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Hello!

I'm proud to announce a new cave highway section:

from 1401, 820

to 1469, 1121

Not a straight line, but i'm too lame at math, to figure all its run.

Cheers!

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if you click a location on the map the co-ords for the mouse position are listed in the `selected` box on the left column.

simply, click the start of a straight line, paste the co-ord into notepad then, click on the end of the straight line and put that number next to the first one.
where the route turns.. start a new line, adding the previous number to it.. click the next end of straight and paste that co-ord next to that number.
rinse and repeat.

no maths needed.
just trying to help

If you're unsure of where the turns are compared to above ground, open the console F1 - type <firepillar>, a lava patch (illusion) will appear above ground.
feel free to ignore me I guess if it's a cave highway only start/end/intersection needs to be accurate. I'd genuinely love to come over and plot it properly for you but i am currently unsubbed.

Edited by Steveleeb

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13 hours ago, Sappiro said:

Hello!

I'm proud to announce a new cave highway section:

from 1401, 820

to 1469, 1121

Not a straight line, but i'm too lame at math, to figure all its run.

Cheers!

 

Not a straight line indeed :D

 

I added all the missing coordinates, updated the already existing tunnel, and added the new highway.

Thanks for reporting.

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New highway connecting Ecco and Bear Lake:

 

[[838, 492], [838, 415], [851, 415]]

 

guardtower at 835,510

 

And Port-Bonaventura has a public mailbox

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On 2/10/2020 at 10:28 PM, Nicrolis said:

New highway routing to my deed! Next project: connect purple tunnel to arr!

 

Quasi is going to work on connecting east bear lake to the ne echo lake in hw form.

 

 

j53KRAp.png

Now there is a highway between Chateau Des Lacs and the point of the acute angle of the yellow road section between the Skyholds - following the road on the map.

From 852, 415 to 936, 365.

Edited by Jaz
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Another small highway part finished between Chateau and Valenwood, following the road on the map:

807, 445 - 802, 340

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Done.

 

I have a request for all of you, guys:

 

As described in the OP this map is based on a web-based software that automatically creates all map elements from tables with coordinates. I am NOT manually "drawing" deeds, highways or anything else, as it was done in the old times. That's why the OP says:

 

On 2/12/2019 at 10:37 AM, Yaga said:

Adding Data

Please post in this thread to report new or changed data. (Do not send PMs, neither on the forum nor in-game! Do not use Discord to add data either!)

Please use tile coordinates (x, y) to report new map data. (Hover your mouse pointer over the location you wish to report, click once to see the coordinates in the "Selected" field, copy the coordinates.)

Deeds: Please report the settlement name and the coordinates of the settlement token. Example: "Serendipity Bay [1650, 1384]"

Highways: Please report the coordinates of all points describing the highway (start,  "corners", end). Please use this format: "[305,1453], [305,1415], [226,1415], [226,1383], [156,1383]"

Tunnels, Canals, Bridges: Like highways. These elements can also be given a name.

 

You help me a lot (and speed up the process as well) by following that rule. Updating the map will usually take considerably longer if you leave the coordinate picking (and sometimes coordinate "guesssing") to me. There were cases when I literally had to ride out there to check a new highway in order to get the proper coordinates. I really try hard to keep this map up to date, but I also rely on your cooperation. Giving me the full set of coordinates for highways, tunnels, canals really helps getting my job done.

 

Thank you.

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My bad not properly reading the OP - good point to highlight it, thank you!

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New deed

 

The continental = 1505, 401

 

I'll be joining it to the near highways soon

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22 hours ago, Jonathon said:

The continental = 1505, 401

 

Thanks. Added.

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New highway to connect my deed (using existing old roads)

 

[1505, 415],[1599, 416],[1606, 431],[1673, 431]

 

A new connection also:

[1599, 416],[1598, 363]

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On 4/14/2020 at 4:20 PM, Jonathon said:

New highway to connect my deed (using existing old roads)

 

[1505, 415],[1599, 416],[1606, 431],[1673, 431]

 

A new connection also:

[1599, 416],[1598, 363]

 

Perfect! Thanks!

Added.

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Soleil Wharf 180, 1461

 

Also I have semi- returned to deli :D

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Welcome back! :)

 

And: added.

 

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A new cats-eyed access road that follows the curve of the coast:

 

(Estimated as best I can, as the current map dump does not show the terraformed tiles)

 

Start :

[1166, 1926]

[1178, 1926]

[1180, 1928]

[1192, 1928]

[1193, 1929]

[1198, 1929]

[1199, 1930]

[1205, 1930]

[1206, 1929]

[1213, 1929]

[1214, 1928]

[1224, 1928]

[1226, 1926]

[1239, 1926]

[1267, 1898]

[1270, 1898]

[1271, 1897]

[1281, 1897]

[1282, 1896]

[1282, 1890]

[1283, 1889]

[1300, 1889]

End

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