Posted February 9, 2019 I'm making bulk support beams (way more than 100, that fit on the ground), put them inside a raft on a large cart - using birchwood log and maplewood shaft (turns: unfinished birchwood support beam) After all bunch is done, draging some to my inventory with other required parts. Placing in a crafting window all beams from my inv. then start to add maplewood shafts - after first is added, the beam that is crafted getting eject from a crafting window, but 2 other action/shafts are queued and were executed. Possible cause: switching a wood type of item, while crafting (not tested if using only one type of wood causing the problem too). Share this post Link to post Share on other sites
Posted February 9, 2019 changing wood type turns it into a new item removing it from selection Share this post Link to post Share on other sites
Posted February 9, 2019 It's actually a very nice feature, that can save a lot of clicks/drags. Share this post Link to post Share on other sites