Posted February 6, 2019 I think it would be nice if we had title and damage bonus or only damage bonus for having killed a creature (for example hell hound) for a lot of times. For example %5 damage against hell hounds for having killed 2k times, %10 damage for having killed 5k times, %15 for having killed 20k times, %20 for having killed 50k times. 2 Share this post Link to post Share on other sites
Posted February 6, 2019 Expertise sort of thing, knowing weak spots of the enemy from all those fights? I'm not much of a fighter but I like the idea. Share this post Link to post Share on other sites
Posted February 6, 2019 It's a nice idea, but by the time you killed 2k Hellhounds you probably have the equipment to 1 shot them or near enough anyway. I have probably killed under 100 hellhounds and kill them with two swings of a Huge Axe at 73 FS. I would suggest this is a nice concept but only if creature difficulty is increase somewhat. You could make it a scale so every kill improves your ability to fight them by a very small 1/200% ? But then it will be hardly noticeable as an achievement as it won't be a goal like "I killed 2k now I am better" -1 from me as I think there are much more important things to prioritize, but I'm not against it if embedded within a larger change to PVE Share this post Link to post Share on other sites
Posted February 6, 2019 It's more a "taking out the trash", "let's reduce repetition" kinda thing. Share this post Link to post Share on other sites
Posted February 7, 2019 This looks interesting +1 if the animals used in pvp such as horses, hell horses are excluded -1 if they are included Share this post Link to post Share on other sites
Posted February 8, 2019 I am sure they would ask for the pvp community's opinion about that if they were to ever implement it. Share this post Link to post Share on other sites