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Ostentatio

Underground lamp light duplication

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I just spent most of my play session above-ground, then went into the underground part of my deed, and some lights were far brighter than they usually are.

 

wurm.20190202.0023-lights-cave.jpg

 

In this example, the gold hanging lamps on each side are of approximately equal QL, but one is far brighter than the other. The lamp on the right-hand side of the image looks more typical in terms of light output. Note that the lamp in the background is exhibiting a similar problem.

 

Snuffing the left-hand lamp only reduces the brightness but does not eliminate it, so I suspect the client is duplicating the light effect somehow.

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That seems to be more a change to how multiple light sources are processed in general... in this case it's an issue of there being more light sources than there should be in the first place.

 

We'll see what the devs have to say about it, though.

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That does look like multiple light sources in one place. Can you repro it?

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