Posted January 20, 2019 I've been doing a bunch of archaeological digging lately, but from the past couple chests I've dug up from completing village reports, I've gotten ql1 archaeology fragments that identify out into ql 1 metal lump fragments who's listed material is simply "metal". These also don't seem to be able to be put together like any other fragments, hence being essentially useless. I'm going to assume this unintended behavior, as I've never encountered any other arch fragments that won't fit together. Share this post Link to post Share on other sites
Posted January 20, 2019 (edited) You have to continue identifying them until they turn into a tool, weapon, or lump. Edited January 20, 2019 by Kswords Share this post Link to post Share on other sites
Posted January 20, 2019 1 minute ago, Kswords said: You have to continue identifying them until they turn into a metal item. It's a bug. It was apparently fixed, but seems to be broken again. I have a couple dozen of them sitting around.. Share this post Link to post Share on other sites
Posted January 20, 2019 4 hours ago, Kswords said: You have to continue identifying them until they turn into a tool, weapon, or lump. I suppose I wasn't entirely clear, but these are indeed fully identified. Neither brush nor chisel activated on them gives an 'identify' prompt in the action list. Share this post Link to post Share on other sites
Posted January 20, 2019 Duplicate report. The issue was reopened after an attempted fix: https://forum.wurmonline.com/index.php?/topic/165723-bug-archaeology-metal-lumps-gold-iron-lump/ Share this post Link to post Share on other sites