Posted January 14, 2019 (edited) Im new to server modifications so I apologize for any ignorance I may spew in the following paragraph. I am running an adventure server and I'm interested in adding more spawn points for new players. I believe that any Settlement With # in front of it should be listed in the drop down menu upon character kingdom selection. However the standard Kingdom spawn points are the only ones that are available to new players. The PMK option is available but its not spawning players to the token in the correct kingdom. New players are being spawned in the MR spawn point no matter what they choose. The server is not set to Home Server and ive got all the cords for each Kingdom set on the server config. The server was originally a Home server but after a group of players decided to create a PMK I switched it to multi kingdom and dont know if this is the cause for my headaches. I do not know where to find spawn cords in the server files to add more or adjust existing ones. Any ideas would be helpful. Edited January 14, 2019 by Capsulecore More info on server Share this post Link to post Share on other sites
Posted January 14, 2019 I seem to recall you can set spawn points on ground with the best wand? Share this post Link to post Share on other sites
Posted January 14, 2019 (edited) I can create focus zones but they will not show up in the list of spawnable locations after character creation. Edited January 14, 2019 by Capsulecore Share this post Link to post Share on other sites
Posted January 15, 2019 I made one spawnpoint on server. It goes to an area with multiple teleporters and the player can select where to start. Share this post Link to post Share on other sites
Posted January 15, 2019 From what i can remember. Kingdom spawn points are created when the kingdom capitals is founded, by checking a box in one of the windows when creating a village, not if you needs to be GM for this. PS, did the bug get fixed that screws witn spawning if water is within the villages bounderies? More: after read OP a few more times, i seem to vaguely remember switch home to non home causec issues too. Share this post Link to post Share on other sites
Posted January 16, 2019 You can create permanent villages as a Gm but this is not fixing anything. I've got several villages with # on them. none of which are linking to the spawn points on the drop down menu. The typical 3 plus the PMK are the only ones that are showing up in the drop down menu but then everyone is still getting spawned in the Mol Rehean city spawn location. There was something I had read in the past about if the server was ever set to home you have to wipe and start over to get the spawns to work again but this doesn't make sense to me if you set spawn points and they are listed in the zones database file this should work. Share this post Link to post Share on other sites
Posted January 17, 2019 On 1/15/2019 at 8:08 AM, bigsteve said: PS, did the bug get fixed that screws witn spawning if water is within the villages bounderies? Yeah Ive not had issues with deeds over lapping water. Im just going to have to wipe and start from scratch to get what I want. Share this post Link to post Share on other sites
Posted January 28, 2019 Hey me and my brother had the same problem so we built a place on the top of the highest mouantain we could find and we walled of a "spawn area" non pvp zone so when you first join our server you choose kingdom then choose their portal and your set you only spawn there the first time you log in and it works fine id recommend that Share this post Link to post Share on other sites
Posted February 11, 2020 Could you simply create a "premium player spawn zone" within any of your #villages? All you need is for that "newbie" spawn - after that, they choose where to spawn. Or am I misunderstanding the "premium player spawn zone"? Share this post Link to post Share on other sites