Posted October 12, 2018 (edited) I am having an issue with key bindings not getting saved completely: - Wurm Client: 4.0.59 macOS 10.14 Java 8 Update 181 I recently noticed that my keybindings were not getting saved between session, and at some point getting set to some mix of my settings and the defaults. I am using `exec` files along the lines of Daray's Keyboard Guide. I noticed that while doing individual key binds from the console get saved, using exec to set a number of keybinds the updated keybindings are not getting saved even though the console log has a line saying that they have been saved. In this session I have deleted the keybindings file, so we start from a known starting point. Client Console Log Spoiler Preparing to enable console logging. Now logging to /Users/USERNAME/wurm/console.Wulfmaer.log Time is Fri Oct 12 09:04:11 BST 2018 Running client version 4.0.59 client build# 499db3d237652b50c4f16466910d8bfb5d57dfae client build time 2018-09-20 12:40 === System information === Executing from // Operating system: Mac OS X (arch: x86_64, version: 10.14) Java version: 1.8.0_181 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.181-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 1 auto_run_source = 1 cavedetail = 2 censor_chat = false collada_animations = 3 colorItemsDamage = true color_black = 0.0,0.0,0.0,1.0 color_cyan = 0.0,1.0,1.0,1.0 color_error = 1.0,0.3,0.3,1.0 color_fuchsia = 1.0,0.0,1.0,1.0 color_green = 0.08,1.0,0.08,1.0 color_grey = 0.5,0.5,0.5,1.0 color_lime = 0.0,1.0,0.0,1.0 color_maroon = 0.5,0.0,0.0,1.0 color_navy_blue = 0.23,0.39,1.0,1.0 color_orange = 1.0,0.5,0.0,1.0 color_outline_ally = 0.5,1.0,0.5,0.10869565 color_outline_friend = 0.5,0.75,1.0,0.10869565 color_outline_hostile = 1.0,0.0,0.0,1.0 color_outline_neutral = 0.5,0.5,1.0,0.8043478 color_purple = 0.5,0.0,0.5,1.0 color_red = 1.0,0.0,0.0,1.0 color_royal_blue = 0.23,0.39,1.0,1.0 color_silver = 0.75,0.75,0.75,1.0 color_system = 0.5,1.0,0.5,1.0 color_teal = 0.0,0.5,0.5,1.0 color_white = 1.0,1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0,1.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 200 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 1 disable_select_all_shortcut = false display_settings = false:false:0:1600:1200:32:-1:false:false enable_contribution_culling = true enable_debugs = false enable_lod = true enable_shift_drag = true enable_vsync = false event_log_rotation = 3 exec_source = 1 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = true free_look_mode_disable_on_open_component = true free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = true hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 0 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 1 keyboard_layout = 0 limit_dynamic_lights = false loadInventoryStartup = true local_list_in_event = true lod = 1 log_extra_errors = true log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 7 max_shader_lights = 8 max_texture_size = 3 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 mount_rotation = false multidraw_enabled = 1 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 1 normal_maps = true occlusion_queries_enabled = 2 offscreen_texture_size = 3 other_log_rotation = 3 outline_picking = true player_texture_size = 2 reflection_texture_size = 2 reflections = 4 remember_password = true render_bloom = false render_distant_terrain = true render_fxaa = false render_sun_glare = false render_vignette = false renderer_type = 1 resident_models = false save_skills_on_quit = true screen_brightness = 0.0 screenshot_file_format = 0 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 9 shadow_level = 4 shadow_mapsize = 3 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 5 skillgain_no_alignment = false skillgain_no_favor = false skydetail = 2 sound_al_gain = 6 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 0 sound_footstepslevel = 2 sound_music_level = 2 sound_play_PMAlert = true sound_play_ambients = true sound_play_buzz = true sound_play_combat = false sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = false structure_render_distance = 4 submit_client_data = 1 terrain_res = 2 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 4 togglePushToTalk = true treelist_outline = true trees = 4 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 2 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 1 viewport_bob = true water_detail = 2 Setting up Collada Model Loader Setting up WurmModel Model Loader Experimental direct buffer cleaner init successful Executing /Users/USERNAME/wurm/players/Wulfmaer/keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting global job manager with 4 worker threads Using LWJGL display 1600:1200:0:0 (false) === OpenGL information === LWJGL version: 2.9.1 Adapter info: null (null) OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce GTX 775M OpenGL Engine OpenGL version: 2.1 NVIDIA-12.0.19 355.11.10.50.10.103 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod OpenGL pixel format: 8:8:8:8 OpenGL depth format: 24:0 GLSL version: 1.20 GLSL max vertex uniforms: 4096 (4096) GLSL max fragment uniforms: 4096 (4096) GLSL max varyings: 124 (124) GLSL max lights: 8 (8) GLSL defines (1.2): #define USE_CLIP_VERTEX 1 Vertex/index buffer memory limit: 0MiB Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Increasing image buffer to 16777216 Startup Phase - Initializing.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Startup Phase - Setting up.. Loading window positions from /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Loading props file /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Gui initialized Startup Phase - Preparing terrain... Startup Phase - Connecting .. Disabling Nagles Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/_Event.2018-10-12.txt Disabling Nagles WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/_Friends.2018-10-12.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/Alliance.2018-10-12.txt Oct 12, 2018 9:04:15 AM class.RtTz7eHB8K FZOk5L6Gfy WARNING: Can't set attitude of creature 59830320496896 because it doesn't exist Login successful Executing /Users/USERNAME/wurm/players/Wulfmaer/autorun.txt Starting update of login splash image... Initializing font texture for SansSerif (12). Texture Size: 128 Finished loading new login splash image! Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/CA_HELP.2018-10-12.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/GL-Freedom.2018-10-12.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/Freedom.2018-10-12.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/Trade.2018-10-12.txt Failed to open fence 13709578732039 because it doesn't exist. Failed to open fence 13726758601223 because it doesn't exist. WARNING: add on missing window 6426006705409794 WARNING: add on missing window 6426006705409794 Initializing font texture for Monospaced (11). Texture Size: 128 Executing /Users/USERNAME/wurm/players/Wulfmaer/base.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Keybindings saved. Time is Fri Oct 12 09:09:56 BST 2018 Performing final cleanup after playing 5m Saving props file /Users/USERNAME/wurm/players/Wulfmaer/playerdata.txt Saving props file /Users/USERNAME/wurm/configs/default/gamesettings.txt Saving props file /Users/USERNAME/wurm/players/Wulfmaer/stats.txt Dumped skills to /Users/USERNAME/wurm/players/Wulfmaer/dumps/skills.20181012.0909.txt Saving window positions to /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Saving props file /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Destroying game window Collada Model Loader exited. WOM Loader exited. WOM Loader exited. Job executor 0 terminating Job executor 1 terminating Job executor 2 terminating Job executor 3 terminating Running garbage collector... Running finalization... Fast Clock Workaround Thread exited. Goodbye. Exit. The newly created keybindings.txt file, created by the game launcher: Spoiler // Default movement keys. Allows both WASD and arrow key movement // You can bind these keys to any KeyEvent.VK_* key // (see http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html) bind w move_forward bind s move_back bind a move_left bind d move_right bind q turn_left bind e turn_right bind x autorun bind up move_forward bind down move_back bind left turn_left bind right turn_right bind page_up turn_up bind page_down turn_down bind insert strafe // Stance selects bind Numpad1 AIM_LOWER_LEFT bind Numpad2 AIM_LOWER_MIDDLE bind Numpad3 AIM_LOWER_RIGHT bind Numpad4 AIM_LEFT bind Numpad5 AIM_MIDDLE bind Numpad6 AIM_RIGHT bind Numpad7 AIM_UPPER_LEFT bind Numpad8 AIM_UPPER_MIDDLE bind Numpad9 AIM_UPPER_RIGHT bind Numpad0 FOCUS bind Decimal SHIELD_BASH bind Divide DEFEND_LEFT bind Multiply DEFEND_UPPER bind Subtract DEFEND_LOWER bind Add DEFEND_RIGHT // Window toggles bind ESCAPE STOP_OR_MAIN_MENU bind F1 "toggle console" bind F2 "toggle skills" bind F3 "toggle inventory" bind F4 "toggle stats" // Other function keys bind F5 "say /sleep" bind F6 "say /time" bind F7 "say /mission" bind F8 "say /fl" bind F9 "toggle character" bind f10 "toggle gui" bind f11 "screenshot" bind f12 "quit" // Toolbelt bind 1 activate_tool1 bind 2 activate_tool2 bind 3 activate_tool3 bind 4 activate_tool4 bind 5 activate_tool5 // Fight moves bind 6 special_move1 bind 7 special_move2 bind 8 special_move3 bind 9 special_move4 bind 0 special_move5 // Tab nav bind tab next_tab bind shift-tab previous_tab bind ctrl-tab next_window bind ctrl-shift-tab previous_window // Misc keys bind enter toggle_chat bind t toggle_chat bind h "toggle wikisearch" bind o main_menu bind v center_view bind i "toggle inventory" bind c TOGGLE_CHARACTER bind p TOGGLE_CHARACTER bind b TOGGLE_CRAFTING bind n TOGGLE_CRAFTING_RECIPES bind m TOGGLE_MAP I notice that after "PLAY" is pressed the contents of the keybindings file is altered. Appears to just strip out the commends and modify the case of the bind commands: Spoiler // This file contains your saved key bindings, DO NOT EDIT IT. // The contents are replaced with your active keybinds every time you quit the game. // If you want to add a new key binding, use bind in the game console instead. // Use autorun.txt for non-bind commands that should run on game start. // This file will be automatically created with default values if it is missing. // So if you ever manage to mess up this file, just delete it to get a clean one. bind F11 "screenshot" bind NUMPAD7 AIM_UPPER_LEFT bind TAB NEXT_TAB bind F8 "say /fl" bind N TOGGLE_CRAFTING_RECIPES bind V CENTER_VIEW bind F10 "toggle gui" bind SUBTRACT DEFEND_LOWER bind S MOVE_BACK bind DOWN MOVE_BACK bind X AUTORUN bind PAGE_UP TURN_UP bind F12 "quit" bind D MOVE_RIGHT bind NUMPAD9 AIM_UPPER_RIGHT bind H "toggle wikisearch" bind W MOVE_FORWARD bind UP MOVE_FORWARD bind 4 ACTIVATE_TOOL4 bind 5 ACTIVATE_TOOL5 bind NUMPAD8 AIM_UPPER_MIDDLE bind ESCAPE STOP_OR_MAIN_MENU bind NUMPAD5 AIM_MIDDLE bind F3 "toggle inventory" bind I "toggle inventory" bind A MOVE_LEFT bind 2 ACTIVATE_TOOL2 bind SHIFT+TAB PREVIOUS_TAB bind 3 ACTIVATE_TOOL3 bind MULTIPLY DEFEND_UPPER bind 1 ACTIVATE_TOOL1 bind 7 SPECIAL_MOVE2 bind 6 SPECIAL_MOVE1 bind NUMPAD1 AIM_LOWER_LEFT bind C TOGGLE_CHARACTER bind P TOGGLE_CHARACTER bind 0 SPECIAL_MOVE5 bind 9 SPECIAL_MOVE4 bind 8 SPECIAL_MOVE3 bind O MAIN_MENU bind NUMPAD0 FOCUS bind PAGE_DOWN TURN_DOWN bind NUMPAD3 AIM_LOWER_RIGHT bind F9 "toggle character" bind F5 "say /sleep" bind NUMPAD2 AIM_LOWER_MIDDLE bind CTRL+TAB NEXT_WINDOW bind ADD DEFEND_RIGHT bind F6 "say /time" bind DECIMAL SHIELD_BASH bind F1 "toggle console" bind E TURN_RIGHT bind RIGHT TURN_RIGHT bind Q TURN_LEFT bind LEFT TURN_LEFT bind INSERT STRAFE bind F7 "say /mission" bind DIVIDE DEFEND_LEFT bind NUMPAD6 AIM_RIGHT bind ENTER TOGGLE_CHAT bind T TOGGLE_CHAT bind B TOGGLE_CRAFTING bind NUMPAD4 AIM_LEFT bind F4 "toggle stats" bind F2 "toggle skills" bind CTRL+SHIFT+TAB PREVIOUS_WINDOW bind M TOGGLE_MAP I then open the console to run `exec base.txt` to set my bindings... base.txt: Spoiler // Delegate to script in the common/ directory. Keep entry in menu bar short. //exec ../../common/base.txt // copy from common, just in case having nested exec is causing a problem.... // Default movement keys. Allows both WASD and arrow key movement // You can bind these keys to any KeyEvent.VK_* key // (see http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html) // Movement bind w move_forward bind s move_back bind a move_left bind d move_right bind q turn_left bind e turn_right bind x autorun bind shift+q GLANCE_LEFT bind shift+e GLANCE_RIGHT bind up move_forward bind down move_back bind left turn_left bind right turn_right bind page_up turn_up bind page_down turn_down bind insert strafe bind alt+w CLIMB_UP bind alt+s CLIMB_DOWN bind alt+c TOGGLE_CLIMB // Combat // Using two keys to target to avoid accidents ? bind Z NO_TARGET bind Shift+Z TARGET // Stance selects bind Numpad1 AIM_LOWER_LEFT bind Numpad2 AIM_LOWER_MIDDLE bind Numpad3 AIM_LOWER_RIGHT bind Numpad4 AIM_LEFT bind Numpad5 AIM_MIDDLE bind Numpad6 AIM_RIGHT bind Numpad7 AIM_UPPER_LEFT bind Numpad8 AIM_UPPER_MIDDLE bind Numpad9 AIM_UPPER_RIGHT bind Numpad0 FOCUS bind Decimal SHIELD_BASH bind Divide DEFEND_LEFT bind Multiply DEFEND_UPPER bind Subtract DEFEND_LOWER bind Add DEFEND_RIGHT // Item handling bind G TAKE bind Shift+G DROP bind R REPAIR // Misc. Actions bind Y "say guards!" bind ESCAPE STOP // Toolbelt - assumes a 7 slot toolbelt! bind 1 activate_tool1 bind 2 activate_tool2 bind 3 activate_tool3 bind 4 activate_tool4 bind 5 activate_tool5 bind 6 activate_tool6 bind 7 activate_tool7 // Modes // The J K and L keys are available to be bound in the mode files bind J "" bind K "" bind L "" bind Shift+J "" bind Shift+K "" bind Shift+L "" bind Ctrl+J "" bind Ctrl+K "" bind Ctrl+L "" bind F1 "exec mine.txt" bind F2 "exec dig.txt" bind F3 "exec wood.txt" bind F4 "exec crops.txt" bind F5 "exec animals.txt" bind F6 "exec forage.txt" bind F7 "exec mount.txt" bind F8 "exec move.txt" bind F9 "exec loot.txt" bind F10 "toggle gui" bind F11 "screenshot" // F12 is used to show the current mode in the menu bar bind F12 "" // Imp bind Alt+F1 "exec smith.txt" bind Alt+F2 "exec carp.txt" bind Alt+F3 "exec leather.txt" bind Alt+F4 "exec cloth.txt" bind Alt+F5 "exec pottery.txt" bind Alt+F6 "" bind Alt+F7 "" bind Alt+F8 "" bind Alt+F9 "" bind Alt+F10 "" bind Alt+F11 "" // Ctrl+F12 is used to show the current mode in the menu bar bind Alt+F12 "" // Options, chat commands, window toggling bind Shift+F1 "toggle console" bind Shift+F2 "toggle skills" bind Shift+F3 "toggle inventory" bind Shift+F4 "say /weather" bind Shift+F5 "say /sleep" bind Shift+F6 "say /time" bind Shift+F7 "say /uptime" bind Shift+F8 "toggle spelleffects" bind Shift+F9 "toggle options" bind Shift+F10 "toggle stats" bind Shift+F11 "exec base.txt" bind Shift+F12 "quit" // Tab nav bind tab next_tab bind shift-tab previous_tab bind ctrl-tab next_window bind ctrl-shift-tab previous_window // Misc keys bind enter toggle_chat bind t toggle_chat bind h "toggle wikisearch" bind o main_menu bind v center_view bind i "toggle inventory" bind c TOGGLE_CHARACTER bind p TOGGLE_CHARACTER bind b TOGGLE_CRAFTING bind n TOGGLE_CRAFTING_RECIPES bind m TOGGLE_MAP The console says that the bindings have been saved, but they remain unchanged, although the time stamp of the file is updated... Edited October 12, 2018 by Wulfmaer Share this post Link to post Share on other sites
Posted October 18, 2018 The latest client (4.0.62) appears to have fixed this problem. Share this post Link to post Share on other sites