Posted October 2, 2018 (edited) At this moment we can only Dye some parts of some cloth equipments, which seems strange considering the number of metal and leather we can actually Paint the whole amor. Full houses and ships, and even giant colossus statues can be painted. So as a Tailor, and lover of the Cloth armor, could we get a way to paint Cloth sleeves and Jacket too? (but specially the red jacket) I bet a lot of Priests, archers and Fashion lovers will love this ❤️ Tyvm! Edit: I mean for the color to actually be displayed, because we already can paint it (and Im pretty sure my settings are ok) Edited October 2, 2018 by panquecca 2 Share this post Link to post Share on other sites
Posted October 3, 2018 The potential issue here is that it doesnt change the texture colour, just adds a transparent colour over. this means the red would show through, and the stripes on the sleeves would look odd. We chose the plain white ones as they were the best base to work with. Share this post Link to post Share on other sites
Posted October 3, 2018 How about adding plain white versions of all clothes? Share this post Link to post Share on other sites
Posted October 3, 2018 As in a plain white hood and jacket? Share this post Link to post Share on other sites
Posted October 3, 2018 (edited) Why not have it so that when you dye something, it turns into a white version of that item that it than paints over. So that white actually looks like white, and things actually colour how you would expect them to. Creating a dyed version of all items similar to different types of wood for example would be a lot of work, but it would be much appreciated by everyone. Although it might be as simple as an easy texture re-coloration, but I don't know. Edited October 3, 2018 by Wiolo Share this post Link to post Share on other sites
Posted October 3, 2018 Wood works the same as cloth currently does, colour laid over the existing texture. Wood shaders lay over the existing wood texture with slightly different tones. If the item is dyed it omits the wood texture and lays the colour directly over the existing wood texture which still has colour. adding white version of every possible item would be a lot of work, and far too intensive to do when there's already a huge amount of customisation and other work that could be done. The ones suggested here are heavy colour variants, for example, here's plate vs seryll (a red texture) with 1 red, 1 green and 255 blue Seryll: Plate: As you can see, it doesn't always play well with colour. 1 Share this post Link to post Share on other sites
Posted October 3, 2018 2 hours ago, griper said: How about adding plain white versions of all clothes? 2 hours ago, Retrograde said: As in a plain white hood and jacket? To be honest those cloth items that are made by adding copper, cochineal, iron and stuff in creation recepie to get their color now seems outdated and legacy of times before dyes worked on cloth items. The right thing to do would be to remove them from game and replace with plain white versions of their models that Wurmians can customise at some point, same story for wool hats... 3 Share this post Link to post Share on other sites
Posted October 3, 2018 4 hours ago, Retrograde said: As in a plain white hood and jacket? Spoiler then we can have wizard robes like harry potter 1 Share this post Link to post Share on other sites
Posted October 3, 2018 Ah, makes sense, I don't want the devs to tire themselves out. Share this post Link to post Share on other sites
Posted October 5, 2018 On 10/3/2018 at 7:14 AM, kochinac said: To be honest those cloth items that are made by adding copper, cochineal, iron and stuff in creation recepie to get their color now seems outdated and legacy of times before dyes worked on cloth items. The right thing to do would be to remove them from game and replace with plain white versions of their models that Wurmians can customise at some point, same story for wool hats... +1 Share this post Link to post Share on other sites