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Deathangel

Deed guards ring bell towers when enemies are in local, or on perimeter

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Lots of ways it could work. What do you think?

 

New function/use for bell towers if it gets added.

 

while enemies are in local & guards alive

 ring bell tower every 15 minutes

end

 

the code already exists for the 'a strange feeling overcomes you...' message and teleport blocking for whether enemies are in local. just need to figure out how to apply it to within local of guards or deed edge or perimeter, etc.

 

a less useful version would be to only ring the bell when enemies are on perimeter, like catapulting.

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