Posted September 3, 2018 this is what i get everytime i try to play Unexpected crash while playing The error was: <Cannot determine focused state of uncreated window> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm unlimited forums, and someone else might be able to help you. Contents of console.log: java.library.path: C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\nativelibs Time is Mon Sep 03 09:57:02 EDT 2018 Running client version === System information === Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\ Operating system: Windows 7 (arch: amd64, version: 6.1) Java version: 1.8.0_172 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.172-b11 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 Loading character odinskyborn Loading config ###### Loading props file PlayerFiles\configs\######\gamesettings.txt Exception in thread "JavaFX Application Thread" java.lang.NullPointerException at com.wurmonline.client.launcherfx.controls.DisplayOptionControl.updateState(DisplayOptionControl.java:194) at com.wurmonline.client.launcherfx.controls.DisplayOptionControl.lambda$new$1(DisplayOptionControl.java:70) at com.sun.javafx.binding.ExpressionHelper$Generic.fireValueChangedEvent(ExpressionHelper.java:349) at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81) at javafx.beans.property.ReadOnlyObjectPropertyBase.fireValueChangedEvent(ReadOnlyObjectPropertyBase.java:74) at javafx.beans.property.ReadOnlyObjectWrapper.fireValueChangedEvent(ReadOnlyObjectWrapper.java:102) at javafx.beans.property.ObjectPropertyBase.markInvalid(ObjectPropertyBase.java:112) at javafx.beans.property.ObjectPropertyBase.set(ObjectPropertyBase.java:146) at javafx.scene.control.SelectionModel.setSelectedItem(SelectionModel.java:102) at javafx.scene.control.ComboBox$ComboBoxSelectionModel.lambda$new$154(ComboBox.java:494) at com.sun.javafx.binding.ExpressionHelper$SingleInvalidation.fireValueChangedEvent(ExpressionHelper.java:137) at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81) at javafx.beans.property.ReadOnlyIntegerPropertyBase.fireValueChangedEvent(ReadOnlyIntegerPropertyBase.java:72) at javafx.beans.property.ReadOnlyIntegerWrapper.fireValueChangedEvent(ReadOnlyIntegerWrapper.java:102) at javafx.beans.property.IntegerPropertyBase.markInvalid(IntegerPropertyBase.java:113) at javafx.beans.pro Share this post Link to post Share on other sites
Posted September 3, 2018 My first advice would be to double check graphics drivers are up to date Secondly, try swapping from running the game fullscreen to running it in windowed mode and letting us know if it happens still Share this post Link to post Share on other sites
Posted September 3, 2018 (edited) It's hard to tell without seeing the full log, but I have also heard of a number of people crashing in fullscreen at the specific resolution of 1440x900 screen size (often a 19" monitor). Whether that is your resolution or not, try setting game options to something like 1280x800 windows resizeable (not fullscreen), then let it load, and once it loads, then maximize the window with the toggles at upper right corner to fill the full screen. It should adjust to the correct aspect ratio once maximized. Edited September 3, 2018 by Brash_Endeavors Share this post Link to post Share on other sites