Posted August 5, 2018 (edited) When the timer for mining is supposed to be 3.6, it jumps to 4.6 instead. Edit: happens for everything not just mining/digging Edited June 11, 2019 by Oblivionnreaver Share this post Link to post Share on other sites
Posted August 6, 2018 If you could elaborate on how to reproduce it I would be happy to take a look. Share this post Link to post Share on other sites
Posted August 6, 2018 I keep queuing mining actions without stopping for rest. i generally get around 10 mines at 2.8 seconds, then around every 5 mine actions it goes up by .1 seconds after that. after 5 mines at 3.5 seconds it instantly jumps to 4.6 seconds, then it takes about 5 more mine actions after that to go to 4.7 seconds. Share this post Link to post Share on other sites
Posted August 16, 2018 (edited) From what i've seen, it happens pretty sporadically. when my pickaxe was 95ql it was fairly consistant, but now that it's around 92ql it doesn't do it anymore, and when i'm at 0% stamina i have 3.4 second timers compared to the 5 second timers i had before, which is odd. Anyway, here's a gif of it happening with 97.16 digging 85.95 shovel and a 94.12ql 98woa supreme shovel, going 2.8 2.9 3.0 3.8 3.9 for the timers. https://gyazo.com/116d7911ccdbc8648c28b9c278d144d3 . Don't really have a way of reproducing it reliably but i know that it does happen with both mining and digging. Edited August 16, 2018 by Oblivionnreaver Share this post Link to post Share on other sites
Posted June 11, 2019 (edited) Super old thread but still happens/reproducible with any action at 90% stamina, it's just more noticeable on shorter timers. Chopping takes about 3-4 actions per 1% of stamina for me but the timer jumps from 2.4 seconds to 3 seconds at 90% stamina. 100%-97% stamina 2.2 seconds 96-93% stamina 2.3 seconds 92% stamina 2.4 seconds 91-89% 3.0 seconds 88-86% 3.1 seconds 85-82% 3.2 seconds and so forth, .1 seconds per 3% stamina all the way down to 0%. There's a weird bump in the curve that happens at 90-91% stamina for some reason, which means that even tiny wounds can really lower how many actions/hour you do due to this bug Edited June 11, 2019 by Oblivionnreaver Share this post Link to post Share on other sites