DevBlog

Patch Notes 26/JUL/18

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So much change, so much fix, So much THANKS  Dev Team!!!!!

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11 minutes ago, Raamkozijn said:

[15:59:06] Your title is now Tim the Toolman Tailor.

 

How did I not anticipate this

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grass and other things in the new renderer look waaay more noisy which causes atleast my eyes to have a hard time looking at it have a look 

 

 

here is an comparison left is new right is old 

 

i know shitty 2nd vid quickly done


but anyway i guess i will have to play with grass turned down for now at evenings(especially with flux active its bad)

 

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33 minutes ago, Rhianna said:

Have no idea what the cracker title is for, and only guessing what the Whacker one is......

It seems that they're ordered when you get them all at once, so whacker is 70 med maul and cracker is 90 med maul

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35 minutes ago, Rhianna said:

Having fun combining titles - so far my fav is Whacker Cracker 😜

 

Surely Cracker Whacker would be the better choice? Or would it be a bit racist?

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lol Ajala, might have to change till I get banned🤣

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So what potions do the dragons that previously gave duplicates give now?  The previously-unavailable carpentry/ropemaking etc, or something new?

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  • Quote

    Change: Amount of source salt requires to create potions from bloods has been raised from 0.001 to 0.01.

    Please change the default weight of source salt in bulk containers accordingly, it added an "unquality" of life as now we need combine source salt to make potions if taken from a FSB.

Modern renderer gives me about half the FPS than the normal one - very same settings just the renderer changed. Quite sad, the modern renderer looks awesome.

 

A question: if I combine titles, will the armoursmithing title bonusess work at any combine slots?

 

Are frost and acid potions still useless?

 

Many thanks for the changes and additions!!!

 

 

Edited by Jaz

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1 minute ago, Jaz said:

if I combine titles, will the armoursmithing title bonusess work at any combine slots?

Has to be 1st slot.

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15 minutes ago, Jaz said:

Modern renderer gives me about half the FPS than the normal one - very same settings just the renderer changed. Quite sad, the modern renderer looks awesome.

 

Post client log in the client bugs section

 

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Quote

Bugfix: Dirt will no longer be disposed of when dropping it above a mine entrance.

 

Where does the dirt go? Is the level of the mine entrance affected?

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1 minute ago, Roccandil said:

Where does the dirt go? Is the level of the mine entrance affected?

 

An error message is displayed telling you that it cannot be dropped there.

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So Keenan's infamous blue flower incident will soon be forgotten because of this:

 

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[10:15:41] The vehicle strike of 1076 is known and being investigated, will be addressed asap, no need to report disembarking on forums or tickets. 
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22 minutes ago, Sindusk said:

 

An error message is displayed telling you that it cannot be dropped there.

 

 

Why though?

 

That was the best way to get rid of the enemy resources when smashing a deed.

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massssssssssssive day, wow, can't even pin point 1 good change they're all good. GJ devs, this makes me happy to keep playing Wurm both PVE and PVP

The drop dirt into cave, was it a bug really? That was the most useful thing Lol. If it's not intended then w/e we just have to figure a new way to dispose of dirt quickly on enemy walls ;d

Edited by Mclavin

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Thanks devs!

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Now i am truly pvp ready [18:44:48] Your title is now Infantry Stabber.

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Still getting kicked off horses/carts after hotfix, mainly when touching walls or going over hills.

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new renderer is having issues...this is simply clicking Modern renderer..  Black bridges, weird stripes, sand colored rock, no trees, and invisible road tiles.

 

WycuSBs.jpg

 

Is there a help topic for this?

Edited by Nomadikhan

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7 hours ago, DevBlog said:

Bugfix: Crafting window will no longer default to an item in the list.

 

+1

 

but.. I will miss the piles of yokes all over everywhere I tried to make a plank at.

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