Posted July 24, 2018 After activating screenshot mode you see all objects in the distance, like there were just near. Rendering all buildings, bridges, textures, grass etc. No terrain simplifying (at least for 100-500 tiles) All objects displaying (also in the buildngs). Like all visible stuff were set to some uber values (could be separate tab for screenshot mode view settings). When using screenshot mode you cannot move, use any actions, fight etc, use keybinds except looking with mouse and making screenshots. Why? To /flex with our screenshots. 1 Share this post Link to post Share on other sites
Posted July 24, 2018 "Screenshot mode" sounds more like "Scout mode" to me. 2 Share this post Link to post Share on other sites
Posted July 24, 2018 I'm always up for an increased render distance on anything/everything, and more detailed land beyond local range. Share this post Link to post Share on other sites
Posted July 25, 2018 Only thing I want is slider in settings for grass render distance.. current 7-8 tiles rendering distance for grass is just ugly.. Share this post Link to post Share on other sites
Posted July 25, 2018 5 hours ago, FranktheTank said: Y10? ? 5 hours ago, Trake said: "Screenshot mode" sounds more like "Scout mode" to me. Yeah, couse you see houses, bridges and grass. Share this post Link to post Share on other sites
Posted July 25, 2018 7 hours ago, Wilczan said: ? F10, remove GUI mode. Share this post Link to post Share on other sites
Posted July 25, 2018 1 minute ago, FranktheTank said: F10, remove GUI mode. Ok, but what it have to do with gui? I'am talking about full render of objects and normal terrain for screenshot. Share this post Link to post Share on other sites