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NESGamepro

Plan Bridge - corner has changed since planning bug is back

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This bug appears to have returned, planning an E/W bridge from land to building, 1 long, 3 wide, and I keep getting this message, tried every fix I could think of and it's the same every time, I get this message:

 

[08:52:29] You notice that the south west corner of the plan has changed height since the start of the planning phase.

 

Everything is how it should be and I have the same but opposite bridge on the other side of the deed that went up without issue (made it months ago).

 

Thanks for any help.

 

 

Edited by NESGamepro

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Me and a GM (think it was Jberg) figured this one out long ago, it all depends on which corner of the tiles you are standing on, I think the explanation is on the wiki.

 

https://www.wurmpedia.com/index.php/Bridge

 

At least I think this is a similar instance of the problem anyways, look at the planning diagram for building to building on a 3 wide.

Edited by JakeRivers
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I did try the 2 closest corners earlier but didn't think to try the farthest corners and that worked. I've made a lot of these small bridges and it's the first time I've had that happen. Still probably a bug but I got it planned. Thanks Jake!

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No problem, I ran into the problem shortly after bridges came out and it was a puzzle I could not figure out.

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I know a guy in my alliance also had this issue like in the autumn and a GM came and found that a corner of a tile was bugged for him.

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It's possible it's related to another bug I've hit and worked around. Not too far from where the bridge is I hit a spot that wouldn't let me surface mine, it was saying there was a mine too close and that I should make an entrance instead. I knew for a fact there wasn't because I collapsed it myself long ago. So I did what the error said anyway, made an entrance, tunneled in a couple tiles to underneath where the problem was, collapsed it all closed and it works, I surface mined it successfully.

 

Just throwing that out there in case a dev sees this and it might help piece together the problem.

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