Posted June 26, 2019 (edited) >>>> Updated Mod <<<< Dragon Rider (Previously Called "Drake Mount Mod") Version 1.6 Added new ridable dragons called Basilisks. ** NOTE: If upgrading from previous versions, follow instructions below ** Update the properties file top 3 lines to match the following Download: https://github.com/Jubaroo/DragonRider/releases/latest Edited June 28, 2019 by Governor 1 Share this post Link to post Share on other sites
Posted June 28, 2019 >>>> Updated Mod <<<< Copy & Paste Version 1.3 Added the ability to copy multiple times in one action. You can now access a new menu to allow 5, 10, 20, 50, 100 items to be copied in one click. Download: https://github.com/Jubaroo/CopyPaste/releases/latest 3 Share this post Link to post Share on other sites
Posted June 29, 2019 @Governor Thank you! This is extremely helpful! 1 Share this post Link to post Share on other sites
Posted July 3, 2019 does #resettraders work with Governor's Wyvern Items mod? Share this post Link to post Share on other sites
Posted July 3, 2019 (edited) Tested and works Edited July 3, 2019 by Darkness1990 Share this post Link to post Share on other sites
Posted July 3, 2019 9 minutes ago, Darkness1990 said: does #resettraders work with Governor's Wyvern Items mod? That mod will no longer be supported by me. The only ones I support now are the mods listed in the description in this post. Share this post Link to post Share on other sites
Posted July 9, 2019 Is there anyway to run your Halloween mod at the same time as bdews so that we can have roaming mobs as well as the placed spawns? Share this post Link to post Share on other sites
Posted September 4, 2019 @GovernorIn your AddKingdomItems mod there is the magic carpets, I don't know if this was just left in there and is no longer supported, but went ahead and spawned one in. Works fine on GM accounts, but on player accounts keep getting removed off the carpet. Wondering if there's an easy fix? [12:30:24 AM] WARNING com.wurmonline.server.creatures.MovementScheme: Revelation TOO FAR, input=0.19161929, expected=0.038373593 : 3667.5327(3667.719); 5661.8486(5661.8037) bridge=-10 [12:30:24 AM] INFO com.wurmonline.server.creatures.Creature: Revelation intrateleport to 3667.719,5661.8037, 6.733832, layer 0 currentTile:null=false reason=Moved too far hasVisionArea=true, initialized=true vehicle=11191611538690 java.lang.Exception at com.wurmonline.server.creatures.Creature.intraTeleport(Creature.java:18667) at com.wurmonline.server.creatures.MovementScheme.handleMoveTooFar(MovementScheme.java:767) at com.wurmonline.shared.util.MovementChecker.movestep(MovementChecker.java:275) at com.wurmonline.server.creatures.Communicator.pollNextMove(Communicator.java:1054) at com.wurmonline.server.Server.pollComms(Server.java:2664) at com.wurmonline.server.Server.run(Server.java:2542) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505) I tried changing the speed to 1.0f thinking maybe it was just going way too fast, but that did not solve the issue or at least not with the modified compiling I did. Share this post Link to post Share on other sites
Posted September 4, 2019 6 hours ago, Ayluin said: @GovernorIn your AddKingdomItems mod there is the magic carpets, I don't know if this was just left in there and is no longer supported, but went ahead and spawned one in. Works fine on GM accounts, but on player accounts keep getting removed off the carpet. Wondering if there's an easy fix? I tried changing the speed to 1.0f thinking maybe it was just going way too fast, but that did not solve the issue or at least not with the modified compiling I did. That was something I wanted to add to that mod but didn't get around to finishing it. I may make it work in the future if time permits. Share this post Link to post Share on other sites
Posted September 25, 2019 (edited) @Governor(and those with CopyItems mod) -- We discovered that catseyes and waystones that are copied don't behave the same way as regular ones, sometimes. Our highways were full of weird waystones pointing in all directions, white catseyes in the middle of perfectly straight roads so that we couldn't proceed, etc. Took me quite awhile to figure out it was because I was using copied catseyes and waystones. I went around and replaced all the glitched ones with fresh ones that I had made using the GM wand, and the problem corrected itself. Hopefully my experience will save someone a real headache! Edited September 25, 2019 by Batta Share this post Link to post Share on other sites
Posted September 26, 2019 (edited) @Governor We don't seem to have the Apocolypse Order tabard, though I see an image of it posted here and we do have Apocolypse Order wagon. We are using the latest version of Tabard mod. Edited September 26, 2019 by Batta Share this post Link to post Share on other sites
Posted September 28, 2019 That picture is from Otherlands server. I probably just didn't add in that tabard yet. If I get some free time in the future I will add them. 1 Share this post Link to post Share on other sites
Posted October 3, 2019 I have an issue with the dragon riders mod. I installed it and it works up to a point. I can't seem to get the dragons to walk around or make them so they will be hostile to the players. Taming them is extremely difficult but since creatures won't attack them when they are tame it really does not matter. They can't be bred nor will they lay eggs. We also can't care for them. The only part I am really caring about it the ability to make them hostile to players. I tried to raise the number for hostility and even tried to lower it into the minus zone. None of it worked. Can anyone help me on what I might be doing wrong here? Share this post Link to post Share on other sites
Posted October 3, 2019 5 hours ago, solarus225 said: I have an issue with the dragon riders mod. ~~~ Can anyone help me on what I might be doing wrong here? Can you please provide a properties file so I can see it please? Share this post Link to post Share on other sites
Posted October 3, 2019 classname=org.requiem.mods.dragonrider.Initiator classpath=DragonRider.jar sharedClassLoader=false # The RED and BLUE drakes will look strange when ridden. This is due to whoever made the model for them didn't add in the seat positions for players. # A list of item ID's for Items_Butchered can be found here: https://pastebin.com/MM53gSJA # A list of Creature Types can be found here: https://pastebin.com/3Tu7GRh7 # ==== Armor Types ===== # --- Changing armor types does not work as of version 1.5 # LEATHER = 1 # STUDDED = 2 # CHAIN = 3 # PLATE = 4 # RING = 5 # CLOTH = 6 # SCALE = 7 # SPLINT = 8 # LEATHER DRAGON = 9 # SCALE DRAGON = 10 # NONE = -1 # ========================================================================================================== # !WARNING! be careful what you change if you do not know what you are doing. If you lose the default # settings, re-download a new copy of this file from GitHub. # ========================================================================================================== # Toggle logging of the drake settings in the server.log Debug = false # ==================== Main Options ============================= # toggle each Drake on or off. They will be disabled completely and will not show up in a GM summon list # !WARNING! Spectral Drakes CAN go through walls and buildings with the setting of 22 in Spectral_Drake_Creature_Types Black_Drake_Enabled = true Blue_Drake_Enabled = true Green_Drake_Enabled = true Red_Drake_Enabled = true Spectral_Drake_Enabled = false White_Drake_Enabled = true # Toggle the ability for Drakes to lay eggs. They cannot be bred with others with this setting true Toggle_Egg_Layers = true # ======================================================================================================================= # ======================================================= DRAKES ======================================================== # ======================================================================================================================= # ==================== Black Drake Vehicle Settings =================================================================== # Sets the maximum speed when used to pull a vehicle Black_Drake_Vehicle_Max_Speed = 60 # Skill required to ride the Drake Black_Drake_Vehicle_Skill_Required = 35 # How deep into water the drake can be ridden in Black_Drake_Vehicle_Max_Depth = -100.7 # Change the position of the rider on the drake with this setting Black_Drake_Vehicle_ZAxis_Offset = -0.01 # Max_Height_Diff determines how steep they can climb when mounted or hitched Black_Drake_Vehicle_Max_Height_Diff = 100.04 # ==================== Black Drake Non-Vehicle Move Settings ========================================================== # How often the Drake moves when not hitched. Must NOT have a Drake_Creature_Types of 0 in order to have Drakes move Black_Drake_MoveRate = 100 # How fast the Drake moves when not ridden or hitched Black_Drake_Move_Speed = 15 # These settings control how large the creature is. Maximum size is 200 Black_Drake_SizeX = 120 Black_Drake_SizeY = 120 Black_Drake_SizeZ = 120 # ==================== Black Drake Skills Settings ==================================================================== # These are the creatures characteristic skills settings Black_Drake_Body_Strength = 50 Black_Drake_Body_Control = 75 Black_Drake_Body_Stamina = 70 Black_Drake_Mind_Logic = 27 Black_Drake_Mind_Speed = 37 Black_Drake_Soul_Strength = 55 Black_Drake_Soul_Depth = 29 # These are the creatures other skills settings Black_Drake_Weaponless_Fighting = 85 Black_Drake_Group_Fighting = 80 # ==================== Black Drake Offensive Settings ================================================================= # This setting will determine how aggressive the creature will be to a player. The higher the number, the greater the chance players will get attacked. Maximum value of 100. Black_Drake_Aggression = 10000 # These settings determine how much damage each type of attack will do Black_Drake_Hand_Damage = 20 Black_Drake_Kick_Damage = 26 Black_Drake_Bite_Damage = 56 Black_Drake_Head_Damage = 58 Black_Drake_Breath_Damage = 0 Black_Drake_Combat_Moves = 1,2,6 # The type of combat damage the creature does Black_Drake_Combat_Damage_Type = 2 # How far away it will follow players to attack Black_Drake_Max_Hunt_Range = 10 # Combat rating of the creature Black_Drake_Base_Combat_Rating = 70 # This is what the head attack is called in the combat log. This is the default name from the dragon templates Black_Drake_Kick_Dam_String = wingbuff # This is what the head attack is called in the combat log. This is the default name from the dragon templates Black_Drake_Head_butt_Dam_String= tailwhip # ==================== Black Drake Defensive Settings ================================================================= # This setting determines the base armor of a creature. The lower the number, the higher the armor rating. Minimum value of 0.01 Black_Drake_Natural_Armour = 1 # Additional armor on top of the base armor value. See above for more details Black_Drake_Armour_Type = 9 # ==================== Black Drake Other Settings ===================================================================== # Max Drakes on the server at one time Black_Drake_Max_Population = 1 # Creature types. See above for more details Black_Drake_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 # What items will be on the body after a successful butchering Black_Drake_Items_Butchered = 303,308,309,310,371,636 # How far away the creature can engage players Black_Drake_Vision = 5 # How good or evil the creature is Black_Drake_Alignment = -1000 # The description of the Drake upon examining Black_Drake_Desc = This black drake looks scary but indifferent to all around it. # ==================== Black Drake Natural Spawn Settings ============================================================= # These settings determine what tile types the drake will spawn on. For example: if you want the Drake to spawn on grass, make "Black_Drake_Spawn_Grass = true". # You can set them all to false to be able to only GM spawn them for special events Black_Drake_Spawn_Tree = false Black_Drake_Spawn_Steppe = false Black_Drake_Spawn_Grass = false Black_Drake_Spawn_Tundra = false Black_Drake_Spawn_Dirt = false Black_Drake_Spawn_Sand = false Black_Drake_Spawn_Snow = false Black_Drake_Spawn_Marsh = false Black_Drake_Spawn_Cave = false Black_Drake_Spawn_Peat = true # ======================================================================================================================= # ==================== Blue Drake Vehicle Settings Blue_Drake_Vehicle_Max_Speed = 80 Blue_Drake_Vehicle_Skill_Required = 35 Blue_Drake_Vehicle_Max_Depth = -100.7 Blue_Drake_Vehicle_ZAxis_Offset = -0.01 Blue_Drake_Vehicle_Max_Height_Diff = 100.04 # ==================== Blue Drake Non-Vehicle Move Settings - Max size is 200 ======================================= Blue_Drake_MoveRate = 10 Blue_Drake_Move_Speed = 4 Blue_Drake_SizeX = 35 Blue_Drake_SizeY = 35 Blue_Drake_SizeZ = 35 # ==================== Blue Drake Skills Settings ===================================================================== Blue_Drake_Body_Strength = 50 Blue_Drake_Body_Control = 75 Blue_Drake_Body_Stamina = 70 Blue_Drake_Mind_Logic = 27 Blue_Drake_Mind_Speed = 37 Blue_Drake_Soul_Strength = 55 Blue_Drake_Soul_Depth = 29 Blue_Drake_Weaponless_Fighting = 85 Blue_Drake_Group_Fighting = 80 # ==================== Blue Drake Offensive Settings ================================================================== Blue_Drake_Aggression = 100 Blue_Drake_Hand_Damage = 20 Blue_Drake_Kick_Damage = 26 Blue_Drake_Bite_Damage = 56 Blue_Drake_Head_Damage = 58 Blue_Drake_Breath_Damage = 0 Blue_Drake_Combat_Moves = 1,2,6 Blue_Drake_Combat_Damage_Type = 2 Blue_Drake_Max_Hunt_Range = 10 Blue_Drake_Base_Combat_Rating = 70 Blue_Drake_Kick_Dam_String = wingbuff Blue_Drake_Head_butt_Dam_String= tailwhip # ==================== Blue Drake Defensive Settings ================================================================== Blue_Drake_Natural_Armour = 1 Blue_Drake_Armour_Type = 9 # ==================== Blue Drake Other Settings ================================================================ Blue_Drake_Max_Population = 3 Blue_Drake_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 Blue_Drake_Items_Butchered = 303,308,309,310,371,636 Blue_Drake_Vision = 3 Blue_Drake_Alignment = -100 Blue_Drake_Desc = This blue drake looks happy and fast as it sits ready to ride almost anywhere. # ==================== Blue Drake Natural Spawn Settings ======================= Blue_Drake_Spawn_Tree = false Blue_Drake_Spawn_Steppe = false Blue_Drake_Spawn_Grass = false Blue_Drake_Spawn_Tundra = false Blue_Drake_Spawn_Dirt = false Blue_Drake_Spawn_Sand = true Blue_Drake_Spawn_Snow = false Blue_Drake_Spawn_Marsh = false Blue_Drake_Spawn_Cave = false Blue_Drake_Spawn_Peat = false # =========================================================================================================== # ==================== Spectral Drake Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched Spectral_Drake_Vehicle_Max_Speed = 60 Spectral_Drake_Vehicle_Skill_Required = 37 Spectral_Drake_Vehicle_Max_Depth = -0.7 Spectral_Drake_Vehicle_ZAxis_Offset = -0.01 Spectral_Drake_Vehicle_Max_Height_Diff = 0.04 # ==================== Spectral Drake Non-Vehicle Move Settings - Max size is 200 ==================== Spectral_Drake_MoveRate = 10 Spectral_Drake_Move_Speed = 4 Spectral_Drake_SizeX = 200 Spectral_Drake_SizeY = 200 Spectral_Drake_SizeZ = 200 # ==================== Spectral Drake Skills Settings ============================== Spectral_Drake_Body_Strength = 50 Spectral_Drake_Body_Control = 75 Spectral_Drake_Body_Stamina = 70 Spectral_Drake_Mind_Logic = 27 Spectral_Drake_Mind_Speed = 37 Spectral_Drake_Soul_Strength = 55 Spectral_Drake_Soul_Depth = 29 Spectral_Drake_Weaponless_Fighting = 85 Spectral_Drake_Group_Fighting = 80 # ==================== Spectral Drake Offensive Settings =========================== Spectral_Drake_Aggression = 0 Spectral_Drake_Hand_Damage = 20 Spectral_Drake_Kick_Damage = 26 Spectral_Drake_Bite_Damage = 56 Spectral_Drake_Head_Damage = 58 Spectral_Drake_Breath_Damage = 0 Spectral_Drake_Combat_Moves = 1,2,6 Spectral_Drake_Combat_Damage_Type = 2 Spectral_Drake_Max_Hunt_Range = 10 Spectral_Drake_Base_Combat_Rating = 70 Spectral_Drake_Kick_Dam_String = wingbuff Spectral_Drake_Head_butt_Dam_String = tailwhip # ==================== Spectral Drake Defensive Settings =========================== Spectral_Drake_Natural_Armour = 1 Spectral_Drake_Armour_Type = 9 # ==================== Spectral Drake Other Settings =============================== Spectral_Drake_Max_Population = 30 Spectral_Drake_Max_Age = 500 Spectral_Drake_Creature_Types = 0,3,4,9,12,14,22,27,30,32,41,43,62 Spectral_Drake_Items_Butchered = 303,308,309,310,371,636 Spectral_Drake_Vision = 3 Spectral_Drake_Alignment = 100 # ========DEFAULT==========model.creature.drake.white===========DEFAULT============= # ======================== Drake color should remain lowercase ===================== Spectral_Drake_Desc = You pass your hand through the drake as if it wasn't there, but somehow you are able to climb on and ride. This drake is very special indeed. # ==================== Spectral Drake Natural Spawn Settings ======================= Spectral_Drake_Spawn_Tree = false Spectral_Drake_Spawn_Steppe = false Spectral_Drake_Spawn_Grass = false Spectral_Drake_Spawn_Tundra = false Spectral_Drake_Spawn_Dirt = false Spectral_Drake_Spawn_Sand = false Spectral_Drake_Spawn_Snow = false Spectral_Drake_Spawn_Marsh = false Spectral_Drake_Spawn_Cave = false Spectral_Drake_Spawn_Peat = false # =========================================================================================================== # ==================== Green Drake Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched Green_Drake_Vehicle_Max_Speed = 50 Green_Drake_Vehicle_Skill_Required = 35 Green_Drake_Vehicle_Max_Depth = -0.7 Green_Drake_Vehicle_ZAxis_Offset = -0.01 Green_Drake_Vehicle_Max_Height_Diff = 0.04 # ==================== Green Drake Non-Vehicle Move Settings - Max size is 200 ==================== Green_Drake_MoveRate = 10 Green_Drake_Move_Speed = 4 Green_Drake_SizeX = 60 Green_Drake_SizeY = 60 Green_Drake_SizeZ = 60 # ==================== Green Drake Skills Settings ============================== Green_Drake_Body_Strength = 50 Green_Drake_Body_Control = 75 Green_Drake_Body_Stamina = 70 Green_Drake_Mind_Logic = 27 Green_Drake_Mind_Speed = 37 Green_Drake_Soul_Strength = 55 Green_Drake_Soul_Depth = 29 Green_Drake_Weaponless_Fighting = 85 Green_Drake_Group_Fighting = 80 # ==================== Green Drake Offensive Settings =========================== Green_Drake_Aggression = 1000 Green_Drake_Hand_Damage = 20 Green_Drake_Kick_Damage = 26 Green_Drake_Bite_Damage = 56 Green_Drake_Head_Damage = 58 Green_Drake_Breath_Damage = 0 Green_Drake_Combat_Moves = 1,2,6 Green_Drake_Combat_Damage_Type = 2 Green_Drake_Max_Hunt_Range = 10 Green_Drake_Base_Combat_Rating = 70 Green_Drake_Kick_Dam_String = wingbuff Green_Drake_Head_butt_Dam_String= tailwhip # ==================== Green Drake Defensive Settings =========================== Green_Drake_Natural_Armour = 1 Green_Drake_Armour_Type = 9 # ==================== Green Drake Other Settings =============================== Green_Drake_Max_Population = 3 Green_Drake_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 Green_Drake_Items_Butchered = 303,308,309,310,371,636 Green_Drake_Vision = 3 Green_Drake_Alignment = 100 Green_Drake_Desc = This docile green drake looks happy as it sits ready to ride. # ==================== Green Drake Natural Spawn Settings ======================= Green_Drake_Spawn_Tree = false Green_Drake_Spawn_Steppe = false Green_Drake_Spawn_Grass = true Green_Drake_Spawn_Tundra = false Green_Drake_Spawn_Dirt = false Green_Drake_Spawn_Sand = false Green_Drake_Spawn_Snow = false Green_Drake_Spawn_Marsh = false Green_Drake_Spawn_Cave = false Green_Drake_Spawn_Peat = false # =========================================================================================================== # ==================== Red Drake Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched Red_Drake_Vehicle_Max_Speed = 50 Red_Drake_Vehicle_Skill_Required = 35 Red_Drake_Vehicle_Max_Depth = -0.7 Red_Drake_Vehicle_ZAxis_Offset = -0.01 Red_Drake_Vehicle_Max_Height_Diff = 0.04 # ==================== Red Drake Non-Vehicle Move Settings - Max size is 200 ==================== Red_Drake_MoveRate = 10 Red_Drake_Move_Speed = 4 Red_Drake_SizeX = 60 Red_Drake_SizeY = 60 Red_Drake_SizeZ = 60 # ==================== Red Drake Skills Settings ============================== Red_Drake_Body_Strength = 50 Red_Drake_Body_Control = 75 Red_Drake_Body_Stamina = 70 Red_Drake_Mind_Logic = 27 Red_Drake_Mind_Speed = 37 Red_Drake_Soul_Strength = 55 Red_Drake_Soul_Depth = 29 Red_Drake_Weaponless_Fighting = 85 Red_Drake_Group_Fighting = 80 # ==================== Red Drake Offensive Settings =========================== Red_Drake_Aggression = 1000 Red_Drake_Hand_Damage = 20 Red_Drake_Kick_Damage = 26 Red_Drake_Bite_Damage = 56 Red_Drake_Head_Damage = 58 Red_Drake_Breath_Damage = 0 Red_Drake_Combat_Moves = 1,2,6 Red_Drake_Combat_Damage_Type = 2 Red_Drake_Max_Hunt_Range = 10 Red_Drake_Base_Combat_Rating = 70 Red_Drake_Kick_Dam_String = wingbuff Red_Drake_Head_butt_Dam_String= tailwhip # ==================== Red Drake Defensive Settings =========================== Red_Drake_Natural_Armour = 1 Red_Drake_Armour_Type = 9 # ==================== Red Drake Other Settings =============================== Red_Drake_Max_Population = 3 Red_Drake_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 Red_Drake_Items_Butchered = 303,308,309,310,371,636 Red_Drake_Vision = 3 Red_Drake_Alignment = 100 Red_Drake_Desc = This docile red drake looks happy as it sits ready to ride. # ==================== Red Drake Natural Spawn Settings ======================= Red_Drake_Spawn_Tree = false Red_Drake_Spawn_Steppe = false Red_Drake_Spawn_Grass = false Red_Drake_Spawn_Tundra = true Red_Drake_Spawn_Dirt = false Red_Drake_Spawn_Sand = false Red_Drake_Spawn_Snow = false Red_Drake_Spawn_Marsh = false Red_Drake_Spawn_Cave = false Red_Drake_Spawn_Peat = false # =========================================================================================================== # ==================== White Drake Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched White_Drake_Vehicle_Max_Speed = 50 White_Drake_Vehicle_Skill_Required = 35 White_Drake_Vehicle_Max_Depth = -50.7 White_Drake_Vehicle_ZAxis_Offset = -0.01 White_Drake_Vehicle_Max_Height_Diff = 30.04 # ==================== White Drake Non-Vehicle Move Settings - Max size is 200 ==================== White_Drake_MoveRate = 10 White_Drake_Move_Speed = 4 White_Drake_SizeX = 40 White_Drake_SizeY = 40 White_Drake_SizeZ = 40 # ==================== White Drake Skills Settings ============================== White_Drake_Body_Strength = 50 White_Drake_Body_Control = 75 White_Drake_Body_Stamina = 70 White_Drake_Mind_Logic = 27 White_Drake_Mind_Speed = 37 White_Drake_Soul_Strength = 55 White_Drake_Soul_Depth = 29 White_Drake_Weaponless_Fighting = 85 White_Drake_Group_Fighting = 80 # ==================== White Drake Offensive Settings =========================== White_Drake_Aggression = 100 White_Drake_Hand_Damage = 20 White_Drake_Kick_Damage = 26 White_Drake_Bite_Damage = 56 White_Drake_Head_Damage = 58 White_Drake_Breath_Damage = 0 White_Drake_Combat_Moves = 1,2,6 White_Drake_Combat_Damage_Type = 2 White_Drake_Max_Hunt_Range = 50 White_Drake_Base_Combat_Rating = 70 White_Drake_Kick_Dam_String = wingbuff White_Drake_Head_butt_Dam_String= tailwhip # ==================== White Drake Defensive Settings =========================== White_Drake_Natural_Armour = 1 White_Drake_Armour_Type = 9 # ==================== White Drake Other Settings =============================== White_Drake_Max_Population = 10 White_Drake_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 White_Drake_Items_Butchered = 303,308,309,310,371,636 White_Drake_Vision = 3 White_Drake_Alignment = 100 White_Drake_Desc = This docile white drake looks happy as it sits ready to ride. # ==================== White Drake Natural Spawn Settings ======================= White_Drake_Spawn_Tree = false White_Drake_Spawn_Steppe = false White_Drake_Spawn_Grass = false White_Drake_Spawn_Tundra = false White_Drake_Spawn_Dirt = false White_Drake_Spawn_Sand = false White_Drake_Spawn_Snow = true White_Drake_Spawn_Marsh = false White_Drake_Spawn_Cave = false White_Drake_Spawn_Peat = false # ======================================================================================================================= # ======================================================= BASILISKS ===================================================== # ======================================================================================================================= # ==================== Black Basilisk Vehicle Settings =================================================================== # Sets the maximum speed when used to pull a vehicle Black_Basilisk_Vehicle_Max_Speed = 70 # Skill required to ride the Basilisk Black_Basilisk_Vehicle_Skill_Required = 45 # How deep into water the basilisk can be ridden in Black_Basilisk_Vehicle_Max_Depth = -0.7 # Change the position of the rider on the basilisk with this setting Black_Basilisk_Vehicle_ZAxis_Offset = -0.01 # Max_Height_Diff determines how steep they can climb when mounted or hitched Black_Basilisk_Vehicle_Max_Height_Diff = 0.04 # ==================== Black Basilisk Non-Vehicle Move Settings ========================================================== # How often the Basilisk moves when not hitched. Must NOT have a Basilisk_Creature_Types of 0 in order to have Basilisks move Black_Basilisk_MoveRate = 100 # How fast the Basilisk moves when not ridden or hitched Black_Basilisk_Move_Speed = 14 # These settings control how large the creature is. Maximum size is 200 Black_Basilisk_SizeX = 200 Black_Basilisk_SizeY = 200 Black_Basilisk_SizeZ = 200 # ==================== Black Basilisk Skills Settings ==================================================================== # These are the creatures characteristic skills settings Black_Basilisk_Body_Strength = 50 Black_Basilisk_Body_Control = 75 Black_Basilisk_Body_Stamina = 70 Black_Basilisk_Mind_Logic = 27 Black_Basilisk_Mind_Speed = 27 Black_Basilisk_Soul_Strength = 55 Black_Basilisk_Soul_Depth = 29 # These are the creatures other skills settings Black_Basilisk_Weaponless_Fighting = 20 Black_Basilisk_Group_Fighting = 20 # ==================== Black Basilisk Offensive Settings ================================================================= #This setting will determine how aggressive the creature will be to a player. The higher the number, the greater the chance players will get attacked Black_Basilisk_Aggression = 2000 # These settings determine how much damage each type of attack will do Black_Basilisk_Hand_Damage = 5 Black_Basilisk_Kick_Damage = 5 Black_Basilisk_Bite_Damage = 5 Black_Basilisk_Head_Damage = 5 Black_Basilisk_Breath_Damage = 5 Black_Basilisk_Combat_Moves = 1,2,6 # The type of combat damage the creature does Black_Basilisk_Combat_Damage_Type = 2 #How far away it will follow players to attack Black_Basilisk_Max_Hunt_Range = 10 # Combat rating of the creature Black_Basilisk_Base_Combat_Rating = 20 # This is what the attack is called in the combat log Black_Basilisk_Kick_Dam_String = wingbuff # This is what the attack is called in the combat log Black_Basilisk_Head_butt_Dam_String= tailwhip # ==================== Black Basilisk Defensive Settings ================================================================= # This setting determines the base armor of a creature Black_Basilisk_Natural_Armour = 1 # Additional armor on top of the base armor value. See above for more details Black_Basilisk_Armour_Type = 10 # ==================== Black Basilisk Other Settings ===================================================================== #Max Basilisks on the server at one time Black_Basilisk_Max_Population = 3 # Creature types. See above for more details Black_Basilisk_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 # What items will be on the body after a successful butchering Black_Basilisk_Items_Butchered = 303,308,309,310,371,636 # How far away the creature can engage players Black_Basilisk_Vision = 6 # How good or evil the creature is Black_Basilisk_Alignment = -1000 #The description of the Basilisk upon examining Black_Basilisk_Desc = The Black Basilisk looks angry and menacing. # ==================== Black Basilisk Natural Spawn Settings ============================================================= # These settings determine what tile types the basilisk will spawn on. For example: if you want the Basilisk to spawn on grass, # make "Black_Basilisk_Spawn_Grass = true". # You can set them all to false to be able to only GM spawn them for special events Black_Basilisk_Spawn_Tree = true Black_Basilisk_Spawn_Steppe = false Black_Basilisk_Spawn_Grass = false Black_Basilisk_Spawn_Tundra = false Black_Basilisk_Spawn_Dirt = false Black_Basilisk_Spawn_Sand = false Black_Basilisk_Spawn_Snow = false Black_Basilisk_Spawn_Marsh = false Black_Basilisk_Spawn_Cave = false Black_Basilisk_Spawn_Peat = false # ======================================================================================================================= # ==================== Blue Basilisk Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched Blue_Basilisk_Vehicle_Max_Speed = 70 Blue_Basilisk_Vehicle_Skill_Required = 35 Blue_Basilisk_Vehicle_Max_Depth = -0.7 Blue_Basilisk_Vehicle_ZAxis_Offset = -0.01 Blue_Basilisk_Vehicle_Max_Height_Diff = 0.04 # ==================== Blue Basilisk Non-Vehicle Move Settings - Max size is 200 ======================================= Blue_Basilisk_MoveRate = 10 Blue_Basilisk_Move_Speed = 4 Blue_Basilisk_SizeX = 60 Blue_Basilisk_SizeY = 60 Blue_Basilisk_SizeZ = 60 # ==================== Blue Basilisk Skills Settings ===================================================================== Blue_Basilisk_Body_Strength = 50 Blue_Basilisk_Body_Control = 75 Blue_Basilisk_Body_Stamina = 70 Blue_Basilisk_Mind_Logic = 27 Blue_Basilisk_Mind_Speed = 37 Blue_Basilisk_Soul_Strength = 55 Blue_Basilisk_Soul_Depth = 29 Blue_Basilisk_Weaponless_Fighting = 85 Blue_Basilisk_Group_Fighting = 80 # ==================== Blue Basilisk Offensive Settings ================================================================== Blue_Basilisk_Aggression = 0 Blue_Basilisk_Hand_Damage = 40 Blue_Basilisk_Kick_Damage = 42 Blue_Basilisk_Bite_Damage = 75 Blue_Basilisk_Head_Damage = 79 Blue_Basilisk_Breath_Damage = 0 Blue_Basilisk_Combat_Moves = 1,2,6 Blue_Basilisk_Combat_Damage_Type = 2 Blue_Basilisk_Max_Hunt_Range = 15 Blue_Basilisk_Base_Combat_Rating = 70 Blue_Basilisk_Kick_Dam_String = wingbuff Blue_Basilisk_Head_butt_Dam_String= tailwhip # ==================== Blue Basilisk Defensive Settings ================================================================== Blue_Basilisk_Natural_Armour = 1 Blue_Basilisk_Armour_Type = 10 # ==================== Blue Basilisk Other Settings ================================================================ Blue_Basilisk_Max_Population = 3 Blue_Basilisk_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 Blue_Basilisk_Items_Butchered = 303,308,309,310,371,636 Blue_Basilisk_Vision = 6 Blue_Basilisk_Alignment = 100 Blue_Basilisk_Desc = This docile blue basilisk looks happy as it sits ready to ride. # ==================== Blue Basilisk Natural Spawn Settings ======================= Blue_Basilisk_Spawn_Tree = false Blue_Basilisk_Spawn_Steppe = false Blue_Basilisk_Spawn_Grass = false Blue_Basilisk_Spawn_Tundra = false Blue_Basilisk_Spawn_Dirt = false Blue_Basilisk_Spawn_Sand = true Blue_Basilisk_Spawn_Snow = false Blue_Basilisk_Spawn_Marsh = false Blue_Basilisk_Spawn_Cave = false Blue_Basilisk_Spawn_Peat = false # =========================================================================================================== # ==================== Spectral Basilisk Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted # or hitched Spectral_Basilisk_Vehicle_Max_Speed = 80 Spectral_Basilisk_Vehicle_Skill_Required = 37 Spectral_Basilisk_Vehicle_Max_Depth = -0.7 Spectral_Basilisk_Vehicle_ZAxis_Offset = -0.01 Spectral_Basilisk_Vehicle_Max_Height_Diff = 0.04 # ==================== Spectral Basilisk Non-Vehicle Move Settings - Max size is 200 ==================== Spectral_Basilisk_MoveRate = 10 Spectral_Basilisk_Move_Speed = 4 Spectral_Basilisk_SizeX = 60 Spectral_Basilisk_SizeY = 60 Spectral_Basilisk_SizeZ = 60 # ==================== Spectral Basilisk Skills Settings ============================== Spectral_Basilisk_Body_Strength = 50 Spectral_Basilisk_Body_Control = 75 Spectral_Basilisk_Body_Stamina = 70 Spectral_Basilisk_Mind_Logic = 27 Spectral_Basilisk_Mind_Speed = 37 Spectral_Basilisk_Soul_Strength = 55 Spectral_Basilisk_Soul_Depth = 29 Spectral_Basilisk_Weaponless_Fighting = 85 Spectral_Basilisk_Group_Fighting = 80 # ==================== Spectral Basilisk Offensive Settings =========================== Spectral_Basilisk_Aggression = 0 Spectral_Basilisk_Hand_Damage = 20 Spectral_Basilisk_Kick_Damage = 26 Spectral_Basilisk_Bite_Damage = 56 Spectral_Basilisk_Head_Damage = 58 Spectral_Basilisk_Breath_Damage = 0 Spectral_Basilisk_Combat_Moves = 1,2,6 Spectral_Basilisk_Combat_Damage_Type = 2 Spectral_Basilisk_Max_Hunt_Range = 10 Spectral_Basilisk_Base_Combat_Rating = 70 Spectral_Basilisk_Kick_Dam_String = wingbuff Spectral_Basilisk_Head_butt_Dam_String = tailwhip # ==================== Spectral Basilisk Defensive Settings =========================== Spectral_Basilisk_Natural_Armour = 1 Spectral_Basilisk_Armour_Type = 10 # ==================== Spectral Basilisk Other Settings =============================== Spectral_Basilisk_Max_Population = 1 Spectral_Basilisk_Max_Age = 1000 Spectral_Basilisk_Creature_Types = 0,3,4,9,12,14,22,27,30,32,41,43,62 Spectral_Basilisk_Items_Butchered = 303,308,309,310,371,636 Spectral_Basilisk_Vision = 6 Spectral_Basilisk_Alignment = 100 # ========DEFAULT==========model.creature.basilisk.white===========DEFAULT============= # ======================== Basilisk color should remain lowercase ===================== Spectral_Basilisk_Desc = You pass your hand through the basilisk as if it wasn't there, but somehow you are able to climb on and ride. This basilisk is very special indeed. # ==================== Spectral Basilisk Natural Spawn Settings ======================= Spectral_Basilisk_Spawn_Tree = false Spectral_Basilisk_Spawn_Steppe = false Spectral_Basilisk_Spawn_Grass = false Spectral_Basilisk_Spawn_Tundra = false Spectral_Basilisk_Spawn_Dirt = false Spectral_Basilisk_Spawn_Sand = false Spectral_Basilisk_Spawn_Snow = false Spectral_Basilisk_Spawn_Marsh = false Spectral_Basilisk_Spawn_Cave = false Spectral_Basilisk_Spawn_Peat = false # =========================================================================================================== # ==================== Green Basilisk Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched Green_Basilisk_Vehicle_Max_Speed = 70 Green_Basilisk_Vehicle_Skill_Required = 45 Green_Basilisk_Vehicle_Max_Depth = -0.7 Green_Basilisk_Vehicle_ZAxis_Offset = -0.01 Green_Basilisk_Vehicle_Max_Height_Diff = 0.04 # ==================== Green Basilisk Non-Vehicle Move Settings - Max size is 200 ==================== Green_Basilisk_MoveRate = 10 Green_Basilisk_Move_Speed = 4 Green_Basilisk_SizeX = 60 Green_Basilisk_SizeY = 60 Green_Basilisk_SizeZ = 60 # ==================== Green Basilisk Skills Settings ============================== Green_Basilisk_Body_Strength = 50 Green_Basilisk_Body_Control = 75 Green_Basilisk_Body_Stamina = 70 Green_Basilisk_Mind_Logic = 27 Green_Basilisk_Mind_Speed = 37 Green_Basilisk_Soul_Strength = 55 Green_Basilisk_Soul_Depth = 29 Green_Basilisk_Weaponless_Fighting = 85 Green_Basilisk_Group_Fighting = 80 # ==================== Green Basilisk Offensive Settings =========================== Green_Basilisk_Aggression = 0 Green_Basilisk_Hand_Damage = 40 Green_Basilisk_Kick_Damage = 42 Green_Basilisk_Bite_Damage = 75 Green_Basilisk_Head_Damage = 79 Green_Basilisk_Breath_Damage = 0 Green_Basilisk_Combat_Moves = 1,2,6 Green_Basilisk_Combat_Damage_Type = 2 Green_Basilisk_Max_Hunt_Range = 15 Green_Basilisk_Base_Combat_Rating = 70 Green_Basilisk_Kick_Dam_String = wingbuff Green_Basilisk_Head_butt_Dam_String= tailwhip # ==================== Green Basilisk Defensive Settings =========================== Green_Basilisk_Natural_Armour = 1 Green_Basilisk_Armour_Type = 10 # ==================== Green Basilisk Other Settings =============================== Green_Basilisk_Max_Population = 3 Green_Basilisk_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 Green_Basilisk_Items_Butchered = 303,308,309,310,371,636 Green_Basilisk_Vision = 6 Green_Basilisk_Alignment = 100 Green_Basilisk_Desc = This docile green basilisk looks happy as it sits ready to ride. # ==================== Green Basilisk Natural Spawn Settings ======================= Green_Basilisk_Spawn_Tree = false Green_Basilisk_Spawn_Steppe = false Green_Basilisk_Spawn_Grass = true Green_Basilisk_Spawn_Tundra = false Green_Basilisk_Spawn_Dirt = false Green_Basilisk_Spawn_Sand = false Green_Basilisk_Spawn_Snow = false Green_Basilisk_Spawn_Marsh = false Green_Basilisk_Spawn_Cave = false Green_Basilisk_Spawn_Peat = false # =========================================================================================================== # ==================== Red Basilisk Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched Red_Basilisk_Vehicle_Max_Speed = 70 Red_Basilisk_Vehicle_Skill_Required = 35 Red_Basilisk_Vehicle_Max_Depth = -0.7 Red_Basilisk_Vehicle_ZAxis_Offset = -0.01 Red_Basilisk_Vehicle_Max_Height_Diff = 0.04 # ==================== Red Basilisk Non-Vehicle Move Settings - Max size is 200 ==================== Red_Basilisk_MoveRate = 10 Red_Basilisk_Move_Speed = 4 Red_Basilisk_SizeX = 60 Red_Basilisk_SizeY = 60 Red_Basilisk_SizeZ = 60 # ==================== Red Basilisk Skills Settings ============================== Red_Basilisk_Body_Strength = 50 Red_Basilisk_Body_Control = 75 Red_Basilisk_Body_Stamina = 70 Red_Basilisk_Mind_Logic = 27 Red_Basilisk_Mind_Speed = 37 Red_Basilisk_Soul_Strength = 55 Red_Basilisk_Soul_Depth = 29 Red_Basilisk_Weaponless_Fighting = 85 Red_Basilisk_Group_Fighting = 80 # ==================== Red Basilisk Offensive Settings =========================== Red_Basilisk_Aggression = 1000 Red_Basilisk_Hand_Damage = 40 Red_Basilisk_Kick_Damage = 42 Red_Basilisk_Bite_Damage = 75 Red_Basilisk_Head_Damage = 79 Red_Basilisk_Breath_Damage = 0 Red_Basilisk_Combat_Moves = 1,2,6 Red_Basilisk_Combat_Damage_Type = 2 Red_Basilisk_Max_Hunt_Range = 15 Red_Basilisk_Base_Combat_Rating = 70 Red_Basilisk_Kick_Dam_String = wingbuff Red_Basilisk_Head_butt_Dam_String= tailwhip # ==================== Red Basilisk Defensive Settings =========================== Red_Basilisk_Natural_Armour = 1 Red_Basilisk_Armour_Type = 10 # ==================== Red Basilisk Other Settings =============================== Red_Basilisk_Max_Population = 3 Red_Basilisk_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 Red_Basilisk_Items_Butchered = 303,308,309,310,371,636 Red_Basilisk_Vision = 6 Red_Basilisk_Alignment = 100 Red_Basilisk_Desc = This docile red basilisk looks happy as it sits ready to ride. # ==================== Red Basilisk Natural Spawn Settings ======================= Red_Basilisk_Spawn_Tree = false Red_Basilisk_Spawn_Steppe = false Red_Basilisk_Spawn_Grass = false Red_Basilisk_Spawn_Tundra = true Red_Basilisk_Spawn_Dirt = false Red_Basilisk_Spawn_Sand = false Red_Basilisk_Spawn_Snow = false Red_Basilisk_Spawn_Marsh = false Red_Basilisk_Spawn_Cave = false Red_Basilisk_Spawn_Peat = false # =========================================================================================================== # ==================== White Basilisk Vehicle Settings Max_Height_Diff determines how steep the can climb when mounted or hitched White_Basilisk_Vehicle_Max_Speed = 70 White_Basilisk_Vehicle_Skill_Required = 45 White_Basilisk_Vehicle_Max_Depth = -0.7 White_Basilisk_Vehicle_ZAxis_Offset = -0.01 White_Basilisk_Vehicle_Max_Height_Diff = 0.04 # ==================== White Basilisk Non-Vehicle Move Settings - Max size is 200 ==================== White_Basilisk_MoveRate = 10 White_Basilisk_Move_Speed = 4 White_Basilisk_SizeX = 60 White_Basilisk_SizeY = 60 White_Basilisk_SizeZ = 60 # ==================== White Basilisk Skills Settings ============================== White_Basilisk_Body_Strength = 50 White_Basilisk_Body_Control = 75 White_Basilisk_Body_Stamina = 70 White_Basilisk_Mind_Logic = 27 White_Basilisk_Mind_Speed = 37 White_Basilisk_Soul_Strength = 55 White_Basilisk_Soul_Depth = 29 White_Basilisk_Weaponless_Fighting = 85 White_Basilisk_Group_Fighting = 80 # ==================== White Basilisk Offensive Settings =========================== White_Basilisk_Aggression = 0 White_Basilisk_Hand_Damage = 40 White_Basilisk_Kick_Damage = 42 White_Basilisk_Bite_Damage = 75 White_Basilisk_Head_Damage = 79 White_Basilisk_Breath_Damage = 0 White_Basilisk_Combat_Moves = 1,2,6 White_Basilisk_Combat_Damage_Type = 2 White_Basilisk_Max_Hunt_Range = 15 White_Basilisk_Base_Combat_Rating = 70 White_Basilisk_Kick_Dam_String = wingbuff White_Basilisk_Head_butt_Dam_String= tailwhip # ==================== White Basilisk Defensive Settings =========================== White_Basilisk_Natural_Armour = 1 White_Basilisk_Armour_Type = 10 # ==================== White Basilisk Other Settings =============================== White_Basilisk_Max_Population = 15 White_Basilisk_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 White_Basilisk_Items_Butchered = 303,308,309,310,371,636 White_Basilisk_Vision = 6 White_Basilisk_Alignment = 100 White_Basilisk_Desc = This docile white basilisk looks happy as it sits ready to ride. # ==================== White Basilisk Natural Spawn Settings ======================= White_Basilisk_Spawn_Tree = false White_Basilisk_Spawn_Steppe = false White_Basilisk_Spawn_Grass = false White_Basilisk_Spawn_Tundra = false White_Basilisk_Spawn_Dirt = false White_Basilisk_Spawn_Sand = false White_Basilisk_Spawn_Snow = true White_Basilisk_Spawn_Marsh = false White_Basilisk_Spawn_Cave = false White_Basilisk_Spawn_Peat = false Share this post Link to post Share on other sites
Posted October 7, 2019 Was this the file you wanted? Share this post Link to post Share on other sites
Posted October 8, 2019 On 10/7/2019 at 11:16 AM, solarus225 said: Was this the file you wanted? Yes, I will take a look at it today Share this post Link to post Share on other sites
Posted October 9, 2019 On 10/3/2019 at 8:28 AM, solarus225 said: Black_Drake_Creature_Types = 0,3,4,9,12,14,27,30,32,41,43,62 On 10/3/2019 at 8:28 AM, solarus225 said: # A list of Creature Types can be found here: https://pastebin.com/3Tu7GRh7 take a look at the creature types. I updated the list on pastebin to include some notes on what the types do Share this post Link to post Share on other sites
Posted October 13, 2019 ============== New Mod ============== Guard Assist Call guards in any chat tab. No more accidentally calling guards in Global chat and looking silly. Download: https://github.com/Jubaroo/GuardAssist/releases/latest 1 Share this post Link to post Share on other sites
Posted October 15, 2019 Ok, Great! Thank You. I will experiment with the creature types. Thank you for your help. 🙂 Share this post Link to post Share on other sites
Posted October 23, 2019 A new question about the dragon Riders mod. I did get them to walk about but I wanted to be able to kill them or have them attack players. I found that when I removed the invulnerability code it also made them so you can care for them. That is the one thing I DIDN"T want to happen hehehe. I feel that the one thing that will make them special on my server is if they die and the players have to keep going out and finding new ones. Is there a combination that will allow them to be attacked without having them be able to be cared for at the same time? Side note. When I make them monsters it locks up the server. Share this post Link to post Share on other sites
Posted October 23, 2019 One more thing. The spectral Drakes and Basilisks look like humans. Share this post Link to post Share on other sites
Posted October 23, 2019 1 hour ago, solarus225 said: The spectral Drakes and Basilisks look like humans. They are not functional yet. I will take a look at your requested drake template this next week and post it for you when I get it made. Share this post Link to post Share on other sites
Posted October 23, 2019 @GovernorFYI, "clam" is currently missing from the mission items. Would you consider adding it? Share this post Link to post Share on other sites
Posted November 1, 2019 On 10/23/2019 at 3:56 PM, Batta said: @GovernorFYI, "clam" is currently missing from the mission items. Would you consider adding it? Sure, I have to update that mod anyways. 1 Share this post Link to post Share on other sites