Posted December 6, 2021 (edited) @GovernorI just discovered that the mission ruler doesn't include branch, crude shaft, crude knife, crude shovel, crude axe, or crude pickaxe. Would you please add these? I'm trying to set up a mission where players can Give an NPC a sprout in exchange for a branch, or a crude shaft at the most. Thanks! Edited December 6, 2021 by Batta Share this post Link to post Share on other sites
Posted January 17, 2022 (edited) yes....and KEY and STRANGE BONE please thanks 😊 Edited February 1, 2022 by byxoft Share this post Link to post Share on other sites
Posted February 14, 2022 (edited) @GovernorMore Mission Items stuff we'd really like to see. Is it possible to add "corpse" so that we can create missions that involve butchering, burning, or something? Also, there is no Bury or Kill action on the mission ruler -- is it possible to add them? And finally, there are no creatures listed. I'd like to set up a Kill a Rat mission, for example, but there is neither "kill" nor "rat" on the mission ruler (or any other creature). Thanks for anything you can do with this! Edited February 14, 2022 by Batta Share this post Link to post Share on other sites
Posted February 22, 2022 On 6/7/2018 at 9:12 PM, Governor said: If you enjoy using a mod, let me know with a comment 💭 or a like 👍. We absolutely LOVE your mods, and use most of them. I now find it really frustrating to be assisting as a GM and not have the #gmcommands, in particular, which make admin work so much easier! Share this post Link to post Share on other sites
Posted March 10 Any way to make the dragons attackable, possibly edit their aggression? Share this post Link to post Share on other sites
Posted March 22 On 3/10/2024 at 1:29 PM, Doombiscuits said: Any way to make the dragons attackable, possibly edit their aggression? We figured it out, but for anyone else, for future reference set the create types to: Quote _Creature_Types = 3,9,12,14,27,30,32,41,43,62 Share this post Link to post Share on other sites