Posted April 20, 2018 (edited) To me, the biggest gap in the new cooking system is the lack of complexity and variety in drinks. Most of them are relatively straightforward, and some of those can be flavored/distilled, but... that's about it. It just seems like beverages got the short end of the stick here, aside from the basic fermenting/distillation mechanics. There's so much more that can be done with this! Liquor cocktails Non-alcoholic mixed drinks (e.g. Arnold Palmer) Sangria Mulled wine Wassail Various forms of fruit punch Flavored lemonades Masala chai and other more complex tea varieties Horchata New drink components, such as nut milks I'll also take this opportunity to mention, as I did during the cooking update's development, that alcohol is still sort of broken. It still hydrates you (even though stronger liquors definitely should not), so you can't drink much before being too "bloated". This means that not only does the reed pen/measuring jug exploit still exist (taking smaller sips for the same alcohol content), it's basically required. It's hardly ideal when a system like this requires the use of counterintuitive, buggy behavior in order to function, but from a game design and player QoL perspective. Edited April 20, 2018 by Ostentatio 4 Share this post Link to post Share on other sites
Posted April 20, 2018 I will not rest until I can make switchel and dark 'n' stormies Share this post Link to post Share on other sites
Posted April 20, 2018 +1 for bartender profession in wurm! Share this post Link to post Share on other sites
Posted May 17, 2018 bumping for milkshakes where are my milkshakes Share this post Link to post Share on other sites
Posted May 17, 2018 Some boys took them from the yard apparently. Share this post Link to post Share on other sites
Posted May 18, 2018 20 hours ago, armyskin said: Some boys took them from the yard apparently. I thought they were cracking a cold one. Share this post Link to post Share on other sites
Posted May 18, 2018 They were, but they're back in town by now, I think. Back on topic, we already have cold ones. Unless by "cold ones" you mean milkshakes, which of course you do. 1 Share this post Link to post Share on other sites
Posted May 18, 2018 23 hours ago, Warlander said: Kvass for me please. This Can even add flavoured ones I was even suggesting it when there was competition thing for our recepies to be included sligthly before update release but sadly it didn't make the cut 1 Share this post Link to post Share on other sites
Posted May 18, 2018 Pina Colada also, we already have coconut, pineapple and rum :) Share this post Link to post Share on other sites
Posted May 19, 2018 and while we're discussing it, can we move eggnog from baking to beverages? the wlogic bends my brain. 2 Share this post Link to post Share on other sites
Posted June 21, 2018 +1 i would like to see the same concert as wine but for beer, grow, pick ferment, boom.... it would love to see a table full of drinks on them for when the party starts, digging party that is. 1 Share this post Link to post Share on other sites
Posted June 21, 2018 +1.more varied fun things to get wasted (or not) with. and maybe have a real reason to make those drinks aside from fun: wine and sandwitches helps regen stamina, so maybe some food and drinks could have more effects? help boost harvests, imping or work speed. not huge things (1-5% extra help tops?). but that extra little reason to create and use those recipes instead of generic water and meal? Share this post Link to post Share on other sites