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Mixer

low memory client issue

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This is what happens when i start-up low memory client:

With normal client i have graphics issue 1 second lag every 2 seconds when have players on local chat.

 

 

Could not create display with selected width and height. The error was: <Pixel format not accelerated>

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

Contents of console.log:

Preparing to enable console logging.
Now logging to d:\wurm\console.Mixer.log
Time is Tue Apr 17 16:55:10 BST 2018
Running client version 4.0.34
         client build# c4c18665aef58f11a926f232929295c683a8492b
     client build time 2018-04-04 14:22

=== System information ===
Executing from C:\Program Files\Java\jre1.8.0_91\
Operating system: Windows XP (arch: x86, version: 5.1)
Java version: 1.8.0_91 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.91-b14 (Oracle Corporation) [Java HotSpot(TM) Client VM]
Available CPUs: 2


=== Wurm options ===
animation_playback_self = 2
auto_mipmaps_enabled = 0
auto_run_source = 0
cavedetail = 0
censor_chat = false
collada_animations = 0
colorItemsDamage = true
color_black = 0.0,0.0,0.0,1.0
color_cyan = 0.0,1.0,1.0,1.0
color_error = 1.0,0.3,0.3,1.0
color_fuchsia = 1.0,0.0,1.0,1.0
color_green = 0.4,0.72,0.47,1.0
color_grey = 0.5,0.75,1.0,1.0
color_lime = 0.5,1.0,0.5,1.0
color_maroon = 0.5,0.0,0.0,1.0
color_navy_blue = 0.23,0.39,1.0,1.0
color_orange = 1.0,0.58,0.04,1.0
color_outline_ally = 0.5,1.0,0.5,1.0
color_outline_friend = 0.5,0.75,1.0,1.0
color_outline_hostile = 1.0,0.0,0.0,1.0
color_outline_neutral = 0.5,0.5,1.0,1.0
color_purple = 0.5,0.0,0.5,1.0
color_red = 1.0,0.0,0.0,1.0
color_royal_blue = 0.5,0.5,1.0,1.0
color_silver = 0.75,0.75,0.75,1.0
color_system = 0.5,1.0,0.5,1.0
color_teal = 0.0,0.5,0.5,1.0
color_white = 1.0,1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0,1.0
compressed_textures = false
compressed_textures_S3TC = false
contribution_culling = 150
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 0
disable_select_all_shortcut = true
display_settings = false:false:0:640:480:32:60:true:false
enable_contribution_culling = false
enable_debugs = false
enable_lod = false
enable_shift_drag = false
enable_vsync = false
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 0
fog_coord_src = 0
font_antialias = 0
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 70
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = false
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 0
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = true
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = false
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = false
hide_personal_goal = false
high_res_binoculars = false
hint_texture_scaling = 0
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 0
key_bindings_source = 0
keyboard_layout = 0
limit_dynamic_lights = false
loadInventoryStartup = true
local_list_in_event = false
lod = 0
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_dynamic_lights = 1
max_shader_lights = 2
max_texture_size = 1
mega_texture_size = 2
model_loader_thread_priority = 0
model_loading_threads = 0
mount_rotation = false
multidraw_enabled = 0
no_brightness = false
no_terrain_render = true
no_world_render = false
non_power_of_two = 0
occlusion_queries_enabled = 1
offscreen_texture_size = 0
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
reflection_texture_size = 0
reflections = 0
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_bloom = false
render_distant_terrain = false
render_fxaa = false
render_sun_glare = false
render_vignette = false
resident_models = false
save_skills_on_quit = false
screen_brightness = 0.59030837
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 6
shadow_level = 0
shadow_mapsize = 0
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 1
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 0
sound_al_gain = 15
sound_buzzlevel = 2
sound_cache_enabled = false
sound_doppler_enabled = false
sound_engine = 0
sound_footstepslevel = 10
sound_music_level = 5
sound_play_PMAlert = false
sound_play_ambients = false
sound_play_buzz = false
sound_play_combat = false
sound_play_door = false
sound_play_emotes = false
sound_play_footsteps = false
sound_play_music = false
sound_play_weather = false
sound_play_work = false
structure_render_distance = 0
submit_client_data = 2
terrain_bump = false
terrain_res = 0
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 0
togglePushToTalk = true
treelist_outline = true
trees = 0
update_optional = false
use_alpha_particles = false
use_anisotropic_filtering = 0
use_antialiasing = 0
use_fast_clock_work_around = true
use_nano_timer = false
use_non_alpha_particles = false
use_phobia_models = false
use_tree_models = false
use_weather_particles = false
vbo_enabled = 0
viewport_bob = false
water_detail = 0

Setting up Collada Model Loader
Setting up WurmModel Model Loader
Executing d:\wurm\configs\default\keybindings.txt
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
Experimental direct buffer cleaner init successful
Word filter loaded: 23
Starting global job manager with 2 worker threads
Failed to create display: 640:480:32:60 (true), depth=24, samples=0
Failed to create display: 640:480:32:60 (true), depth=8, samples=0
Failed to create display: 640:480:16:60 (true), depth=24, samples=0
Failed to create display: 640:480:16:60 (true), depth=8, samples=0
Enumerating candidate display modes...
Found mode: 640:480:32:60
Found mode: 640:480:16:60
Wanted mode: display_settings = false:false:0:640:480:32:60:true:false
Execution aborted at connection 0, iteration 0
Run time 0s, local time Tue Apr 17 16:55:14 BST 2018
Destroying game window
====== CLIENT CRASH ======
Could not create display with selected width and height.
org.lwjgl.LWJGLException: Pixel format not accelerated
    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
    at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    at org.lwjgl.opengl.Display.create(Display.java:848)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at com.wurmonline.client.yuix3IabUz.yuix3IabUz(SourceFile:283)
    at com.wurmonline.client.yuix3IabUz.FZOk5L6Gfy(SourceFile:100)
    at com.wurmonline.client.WurmClientBase.run(SourceFile:1596)
    at java.lang.Thread.run(Unknown Source)

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Pixel format not accelerated usually means your graphics hardware or drivers do not have support for OpenGL. You may need to update your graphics drivers.

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I am also not sure whether they still support WinXP:

 

Operating system: Windows XP (arch: x86, version: 5.1)

 

but as Explora says,  the first issue is somehow your graphic drivers have gone missing.

 

Here is where to check for reinstalling those:

 

NVIDIAhttp://www.nvidia.com/Download/index.aspx

AMD/RADEONhttps://support.amd.com/en-us/download

INTELhttps://downloadcenter.intel.com/

 

 

 

 

Edited by Brash_Endeavors

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i have drivers up to date for win xp.

and this issue is only for low memory client.

full client for "peroper machine" runs

Edited by Mixer

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This line always means that the graphics driver or hardware is not supporting the requirements:

 

Could not create display with selected width and height. The error was: <Pixel format not accelerated>

 

Height/width generally has nothing to do with screen resolution in this case,  usually it means the video driver became corrupted somehow and needs to be reinstalled, or that the hardware is just too old to support certain features..

 

Since you run the normal client ok, your case might be the exception when it is something different -- in this case, it might mean the low memory client does not support WinXP drivers and the regular client does, or something, i dunno, maybe Samool will know.  

 

Sometimes if the graphics driver became corrupted, simply restarting the computer will sometimes fix it also.

 

 

 

 

Edited by Brash_Endeavors

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Have you tried to manually configure a 'stripped' profile from all the fancy graphics?

There are also several optimization parameters to start wurm with less or more memory, etc..(on mobile atm can't lookup/share any of that)

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Have you tried the preview client? http://wurmonline.com/client/wurmclient_preview.jnlp

The lag you describe has to be caused by insufficient memory which wouldn't be uncommon on machines with Windows XP. Try lowering all your settings even more, especially texture size ones. There's also going to be an update soon that fixes the way main texture size setting works, so if it'll still stutter, wait for that.

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i noticed problem with class render how can i turn it off or at least reduce the effect?

recent updates only bring issues to client.

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