Sign in to follow this  
Steveleeb

[Fixed] Metal brush removed trimming colour - cannot be dyed

Recommended Posts

This is a black drake hide jacket dyed red. As you can see, the bits you can't dye, are black;

 

tcXMJoP.png


Now this, is what mine looks like;
ZIeelyf.jpg
black drake hide jacket, leather.

In this pic i have dyed what i can black, but the trimming is sickly green... it should be the same black as the first image.
I used a metal brush on it when painting armour became possible, it had a colour rune on it before. 
The metal brush removed the rune colour.. i fear it may have removed the trimming colour as well. 
I cannot return it to the previous colour because you can't dye that part of it. 

Share this post


Link to post
Share on other sites

I'm told that maybe by adding a rune it'll reset the untouchable colour. 
unfortunately i have no adamantine.   --(edit - they got back to me, someone told them nay)
I tested it but at 33% chance the attach failed.

If anyone want's to swap their black jacket for my one, ql is not important (this one is 81), please respond to this thread. I paid £100 for this. 
If this is fixable through code then i posted this in the right place. 

Edited by Steveleeb

Share this post


Link to post
Share on other sites

This is what it looks like when dropped onto the ground.
QIbw4bz.jpg

I believe the rune i attached to it long ago is what's to blame. 
It has long been overwritten and brushed off but it is still affecting the appearance of the trimming when worn.
<A jacket made from finest drake hide with brass husks.  Colors: R=12, G=12, B=12. It could be improved with a leather.>

Edited by Steveleeb

Share this post


Link to post
Share on other sites

I have been informed this issue has been replicated.  Check your mail when you log in.

  • Like 2

Share this post


Link to post
Share on other sites

highly relieved. 
thank you very kindly. 
received mail. 

Edited by Steveleeb

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this