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Eject

Crashing Mods List - Mods not working on WU 1.6 - Infothread to keep the Complete Mod List up to date

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Mods not working on WU 1.6 or crashing other mods.

Please inform us about your experience

 

I just opened this thread to collect informations about old mods that are not working with the new wurm unlimited version 1.6.0.0

I will use all your feedback to update the Complete Mod List that you can find here in the forum.

This should help to keep the modlist clean.

 

Feel free to tell us about your tests and fixes

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I will start =)

 

I had problems with the following mods (and disabled it for the moment)

 

  • Boatmod
  • Autoalerts
  • Hitchlimits

if these mods are working at your server, please let me know. If not, also ;)

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  • BiggerHousesMod - attempting to plan a building will crash the server.
  • BulkTransportMod - even with the latest version, there's some ugly messages when trying to move max amount, and doesn't always function properly.

 

I have HitchLimits on my server but it doesn't appear to be causing issues. Can you go into more detail on what is breaking with it?

Edited by Sindusk
  • Like 2

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@Eject and @Sindusk  Hitchlimits, BiggerHouses, and BulkTransport worked fine on our server (though we now removed BiggerHouses for other reasons).

 

TreeFarmMod crashes our server whenever any player tries to water or fertilize anything.

Edited by Batta
  • Like 1

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does anyone know if the cropmod is bugged with the new version?

it seems that the players get not more crops from the fields if i add like +4, they got the same like without the mod.

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2 hours ago, Eject said:

does anyone know if the cropmod is bugged with the new version?

it seems that the players get not more crops from the fields if i add like +4, they got the same like without the mod.

Cropmod is working on our server.

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