Posted April 8, 2018 All slaying missions from previous 1.5 will crash the server when finished. Reason is that a NullPointerException is thrown. final EpicMissionEnum missionEnum = EpicMissionEnum.getMissionForType(em.getMissionType()); //em.getMissionType() will be 0 for old missions //missionType=0 will result null => NPE will be thrown public static EpicMissionEnum getMissionForType(final byte missionType) { for (final EpicMissionEnum f : values()) { if (f.getMissionType() == missionType) { return f; } } return null; } Share this post Link to post Share on other sites