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Wilczan

New tile - Meadow

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Better looking alternative for steppe-like tile (no bushes and trees).

Not replacement but something similar.

 

Martin's%20Meadows%20Steve%20Aylward%20I

 

Drastically reduced tree and bushes spawn and spread

 

Any grass tile without tree or bush for longer then x days can became meadow

 

It means that if you put effort once and maintain area for some time, cutting all trees and bushes, you can have meadow, where trees and bushes will have reduced spawn rate, thus don't need to maintain it constantly.

 

Meadow won't push trees back. It means that if you plant a tree on it, it will last. Also for bushes.

 

Also maybe an option for increased non-aggressive animals spawn?

 

Edited by Wilczan
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+1, but I would add that meadow tiles would not spawn within X radius to trees also. It wouldn’t make sense to have a bunch of meadow tiles surrounding oaks and willows all the time IMO

 

i like the idea of more variation in the world though. 

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1 hour ago, armyskin said:

+1 as long as it wouldn't push trees back 

 

+1

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Shouldn't push trees back.

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+1 because I’m imagining a peaceful meadow hill with a large oak tree on top of it :) 

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+1, though what I'm imagining is a beautiful meadow with a three lane highway bulldozing through it.

 

#savethemeadows  #thinkofthewabbits

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+1

Maybe we could also have some new animals that spawn in meadows, like rabbits and foxes. Lairs could be rabbit or fox hole.

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+1 to more biomes, not just something blank, like yet another 100% flat area with no trees *cough cough* tundra *cough cough* steppe. Anywho I would also like to see EXTRA tall grass in meadows to give it that quaint feel!

Edited by Ryanwew
Grammar
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Meadow full of horses for that sweet skill tics.

 

Rabbit stew.

 

I can already taste it.

 

+1

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1 hour ago, Inventor said:

-1 just cut the trees down if you don't like them

I'am, and those gonna regrowth rather quickly.

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Actually, I wish that tiles under X number of trees were "forest" tiles. I've been in many forests, and very few have grass; most have decaying leaves, needles, underwood, etc. Could be a good place to forage for mushrooms. :)

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Two things I would add to this nice idea of *Meadow Tiles*:

 

1. Once the tile becomes a Meadow it will never change unless a player plants something on it or alters it in some way.

 

2. All Meadow tiles will have flowers on them.

 

=Ayes=

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1 hour ago, Ayes said:

Two things I would add to this nice idea of *Meadow Tiles*:

 

1. Once the tile becomes a Meadow it will never change unless a player plants something on it or alters it in some way.

 

2. All Meadow tiles will have flowers on them.

 

=Ayes=

1. Yes. That's what I meant, maybe I didn't expressed it exactly.

2. Was considering something like that in further suggestions : )

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I like it, but would like color choices, wurm needs more color, it is very green brown blue. 

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+1

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I feel like we keep getting a lot of suggestions that are just ways to make the game more convenient and easier for the specific player

Edited by FranktheTank

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I would suggest that any suggestion is what a player feels will improve the Wurm experience, make the game more attractive and- yes- make Wurm even better for players.

 

This suggestion surely offers the opportunity to add another type of biome in which a new vegetation 'type' would offer the chance for a different range of creatures (in this case non-aggressive) to be seen. It would also offer the opportunity for developers to consider new creatures as suggested earlier in this thread.

 

Good idea +1

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