Eject

Complete Mod List

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Hello wurmians

 

Here i try to collect all mods from this forum with a link to the depending topic. I try to keep it actual as far as i can.

This is a project for the comunity and i hope you all can help me to keep this list up to date.

 

A little favour to the modders:

A lot of mods are hidden in the threads of the forum topics, its very hard to find them all.

It would be awesome, if you could open a new topic or add the new mod to an existing topic in your OP, if you like that your awesome work is fast and easy to find.

This list should help all players and serveradmins to find the needed and usefull mods for the own servers or clients.

And for you nice modder, it should help to find your mod at later time, if your topic is lost in the big wurmhole of this forum ;) and bring you more visitors.

It would be also fine if you use version numbers for your mods.

 

It would be awesome if you can inform me here or in a private message in case of the following reasons:

  • You like to add a new mod
  • You like to change a mod-state
  • You like to delete a mod from the list for any reason
  • You have a new update of a mod!
  • You know about a mod not working with the actual server or clientversion
  • You like to message me because you are happy today ;)

 

To the modusers

I believe, you are sure that modding is often not so easy as we think.

Make the modder of your favourite mod happy, and give him a star in the download section

vFkNCQH.png

 

 

 

Symbols: 

BHETurJ.png Need an information if the marked mod is working or not with the current server/client version

V8Yg2Un.png No update needed, all is running fine

bJWaY18.png New mod or modupdate available for the actual server or clientversion. After 1 month i change back the green arrow to the blue arrow.

MPqwKgw.png Important update because new server or clientversion

JmLrdWT.png The mod is currently not working with the latest server or clientversion or is braking other mods.

6cieXNK.png Please wait for an update, or ask in the Modthread.

 

Servermods:

Actual 1.8 versions

 

By Ago

Server Modloader - The modloader and statup scripts

 

  • V8Yg2Un.png Announcer - Server-wide player login announcement
  • V8Yg2Un.png Bag of holding  - magicaly increase the size of containers
  • V8Yg2Un.png Christmas mod - configure christmas gifts
  • V8Yg2Un.png Creatures age modAnimals grow up faster
  • V8Yg2Un.png Crop mod - Prevent crops from overgrowing
  • V8Yg2Un.png Harvesthelper - Get exact season start times
  • V8Yg2Un.png HTTP Server  - Library providing a HTTP Server for other mods to use
  • V8Yg2Un.png Inbreed warnings - Receive a warning when breeding related animals
  • V8Yg2Un.png Scriptrunner - Run script on various hooks
  • V8Yg2Un.png Serverpacks - Provides additional pack download service for mods
  • V8Yg2Un.png Servermap - Provide a server pack with a pre-rendered or current map of the server
  • V8Yg2Un.png Spellmod - Gives priests all spells and removes priest restrictions

 Forum Thread   Media   Github   Wiki

 

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By Bdew

 

  • V8Yg2Un.png Action Timers Fix  - Fixes many action timers that ignore the action time multiplier setting
  • V8Yg2Un.png Treasure Chest Claim - Allows players to "claim" random treasure chests, unlocking the chest and rewarding the players with some karma
  • V8Yg2Un.png Better Digging - some usefull features to bring dirt into a vehicle or on ground instead of player inventory and much more
  • V8Yg2Un.png Better Farming  - Adds ability to cultivate, sow, farm, harvest, harvest and replant in a bigger area / mass plant and harvest planter racks and some more
  • V8Yg2Un.png Move To Center - Adds 2 entries under Move menu that allow moving items to the center or corner of a tile
  • V8Yg2Un.png Movement Tweaks
  • V8Yg2Un.png Hitching Limits - Allows control over what animals can be hitched to carts/wagons
  • V8Yg2Un.png No Build Limit - Removes skill requirement on planning building from all players, allowing building of (almost) any size
  • V8Yg2Un.png Set Height (GM Mod) - Adds a new command to set the height of tile to specified value in an optional radius
  • V8Yg2Un.png Hots Fixes - Allows mycelium on PVE server and fixes it´s spreading / remove ore cap on non freedom servers and some more
  • V8Yg2Un.png Fix Guards (GM Mod) - Fixes villages spawning infinite number of templars due to a database error
  • V8Yg2Un.png Bind To All Interfaces - Makes the server bind all it's sockets (external, intraserver and RMI if enabled) to all available interfaces
  • V8Yg2Un.png Highway Portals - Player craftable portals that allow teleporting between deeds on the same highway network.
  • V8Yg2Un.png Taxidermy - Adds craftable taxidermy kits that can be used to preserve corpses as decorations in different sizes
  • V8Yg2Un.png No Damage - Removes all damage from items, walls, roofs, floors, fences and bridges from all sources. With this mod nothing will ever decay, bashing is impossible (except GMs)
  • V8Yg2Un.png Non-combat Pets Mod (Minipets) - Non-combat pets are small companions that can follow you around, they do not fight and will not be attacked by other creatures and players
  • V8Yg2Un.png Archaeology Tweaks - Allows server admins to add/remove items to archaeology drops using a config file

 Forum Thread   Media   Github

 

  • V8Yg2Un.png Putting Stuff On Tables - putting items on a table or other stuff / add new funrniture or items where you can put items on it with a command or the config file

 Forum Thread   Media   Github

 

  • V8Yg2Un.png Custom NPC - Allows you to spawn a "Custom NPC", which work similar to vanilla NPCs. You can set the movementspeed/waypoints the equipement and some more

 Forum Thread   Media   Github

 

  • V8Yg2Un.png Non combat pets (Minipets) - Non-combat pets are small companions that can follow you around, they do not fight 

 Forum Thread   Media   Github
 

  • Halloween Mod 1.1This mods adds a Halloween event. Ominous gravestones will spawn in random positions across the server (usually in foresty areas) with Evil Trees and Pumpkin Monsters around them. Players that find a gravestone and clear out the mobs guarding it will be able to investigate the gravestone to get a treat... or a trick, there are custom items, titles and achievements that players will keep

 Forum Thread   Media   Github
 

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By Governor

 

  • V8Yg2Un.png Templar Replacer - Replace templars and guard models with whatever you like. Change the speed, combat rating, etc of both
  • V8Yg2Un.png Location Command - Find your coordinates on the map at any time by typing /location in the chat
  • V8Yg2Un.png Server Time Command - Get the time of the server in an event message, Message color can be configured in the properties file
  • V8Yg2Un.png Dragon Mounts - Allows breedable, rideable, tameable Drakes to be enabled in Wurm
  • V8Yg2Un.png Kingdom Items - Enables the creation of PMK wagons, banners, and flags not normally able to be crafted.
  • V8Yg2Un.png Tabards - A mod that allows the creation of PMK kingdom tabards to be worn by players
  • V8Yg2Un.png Mission Items - Adds items to the mission ruler list including rift items and coins
  • V8Yg2Un.png GM Commands - Adds new GM commands (read in linked forum)
  • V8Yg2Un.png Halloween - Halloween creatures are now roaming the lands! Lots of loots
  • V8Yg2Un.png Bounty on burn - Burn corpses for cash or karma! J1vdaVz.png

 Forum Thread   Media   Github

 

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By Ulvirala

 

  • V8Yg2Un.png Epic Mission Hints - Tree cut down missions will centre the tree on the tile, and set it to 69 damage / customize mission generation and some more
  • V8Yg2Un.png  No Holy Ground - Founding settlements, terraforming, and building structures near the white and black light altar / allows founding settlements despite aggressive creatures and creature dens.
  • V8Yg2Un.png No Mail Cost - Removes postage from mailing items, removes postage from returned/rejected mails, Newly created mailboxes will have configurable Courier enchant placed on them.
  • V8Yg2Un.png  PvP Surface Mining Slope - On Epic, the slope limit for surface mining is 1.0 times your mining skill, this reverts it to 3.0 times (like on PvE).
  • V8Yg2Un.png  Ash Produce - Items that have cooling ticks can produce ash. All configurable
  • V8Yg2Un.png  Fire Burn Time - Displays pretty much the exact time until a fire becomes a layer of glowing coals.
  • V8Yg2Un.png  Double Bulk Capacity - Newly created BSBs and FSBs capacity is quadrupled (4x). All crates capacity is doubled.
  • V8Yg2Un.png  Pick More Sprouts - Pick more sprouts with one action. Configure the amount in the settings

 Forum Thread

 

  • V8Yg2Un.png  Treasure Hunting - Find treasure maps by digging, Maps have 10 configurable tiers and is represented as treasure map QL, There might be startled creatures nearby, Extensive configuration options, Configuration can be changed and reloaded without restarting the server 

 Forum Thread

 

  • V8Yg2Un.png  More Potables-Plant anything in a pot - Can plant, grow, and harvest almost anything in a pot like herbs and spices.

 Forum Thread

 

  • V8Yg2Un.png  Mark And Recall - Quick Travel Mod - Craft recall runes and mark a location on it, and recall to it.

 Forum Thread

 

  • BHETurJ.png  Better Gamemaster - Game masters can pick-up items with disregard to carry limits by body strength, walking speed is not affected by inventory weight

 Forum Thread

 

bJWaY18.png  Steam ID Ban No more needed, its implemted in the new WU 1.8 version

 Forum Thread    Github

 

 

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By WalkerInTheVoid
 

  • V8Yg2Un.png  BoatMod - change wind effect, make all animals able to swim, enable continued leading
  • V8Yg2Un.png  BountyMod - receive bounty for killed creatures / enable skillgain for bred creatures and a lot more options
  • V8Yg2Un.png  BulkMod - placing hot iems into BSBs and FSBs
  • V8Yg2Un.png  DigLikeMiningMod
  • V8Yg2Un.png  MeditateMod - guaranted skill success / no delay / disable distances / multiplier for meditation skill / multiplier for path question cooldowns and some more
  • JmLrdWT.png  ProspectMod
  • V8Yg2Un.png  PhobiaMod - replace Spiders with Black Bears / Fiends
  • V8Yg2Un.png  SacrificeMod - Adds a configurable chance for a rare item to award a bone of the same rarity, instead of the usual benefits.
  • V8Yg2Un.png  SalveMod - Adds "power - " to the beginning of newly made healing cover names, so you no longer have to figure it out in your head.

 Forum Thread

 

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By Sindusk

 

V8Yg2Un.png Wyvern Mods (big collection)

  • V8Yg2Un.png Sindusk Library - This mod is very specifically a library built to support the rest of my mods.
  • V8Yg2Un.png Armoury - give server owners the control over weapons and armour settings
  • V8Yg2Un.png Spellcraft - a big mod with a lot of possible settings, please read the forum thread!
  • V8Yg2Un.png Server Player Counter - correct the player count in the launcher (merged all counted players on your servers to your login server)
  • V8Yg2Un.png Server Tweaks - The next big mod with very much settings! Make your server better and turn on/off what you like. More details in the mod thread.
  • V8Yg2Un.png Starter Gear - fully control what is created for new players (in inventory) on your server.
  • V8Yg2Un.png Discord relay - connect your server chat/trade and more to your discord
  • V8Yg2Un.png Treasure huntung - Find treasure maps while working in wurm, search for the treasurechest and collect all stuff in it, Attention! Mobs spawning around / a big mod with a lot of setting

  Forum Thread

 

  • V8Yg2Un.png Kingdom offices

  Forum Thread

 

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By Ausimus

 

  • V8Yg2Un.png  Bridge Mod - modify bridge max width, works well with my infinite wide mine entrances and mine doors mod.
  • V8Yg2Un.png  Modify Gestation Time - allows server the ability to modify the time it takes for creatures to give birth.
  • V8Yg2Un.png  Infinite Wide Mine Entrances and Mine Doors - Server side mod to allow for infinite wide mines with the same mechanics as 2/3 wide.
  • V8Yg2Un.png  Increase Merchant Max Items - Enables the ability to modify the max items a merchant can carry default value is 100.
  • V8Yg2Un.png  Craft More Things - Allows for the creation of an array of new items previously uncraftable. will update with a list shortly.
  • V8Yg2Un.png  Adamantine and Glimmersteel Transmutaion rods - Simple mod that adds Glimmersteel and Adamantine to the Rod of Transmutation roll-out.
  • V8Yg2Un.png  Log wall panels - Allows for the creation of mock log facades to imitate the effect of a log home.
  • V8Yg2Un.png  Auto Alerts - A server side mod for Wurm Unlimited to automate Server Alerts in given intervals
  • V8Yg2Un.png  Poll Spawner - allows the server to randomly spawn items (currently only Rift Items) around the map.
  • V8Yg2Un.png  White List - Restrict who can join your server with White Listing of players by name.
  • V8Yg2Un.png  Simple Concrete - Allows for the simple creation of concrete using just clay and rock shards.

  Forum Thread

 

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By nekoexmachina

V8Yg2Un.png  fKy5ajc.png Fix for white foals from Creatures Mod.

V8Yg2Un.png  CFXC3He.png Spellpower

V8Yg2Un.png  CFXC3He.png Separate bulk items

 

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By joedobo

V8Yg2Un.png  EuYc8mx.png Cave Dwellings Tweaks Mod

V8Yg2Un.png  CFXC3He.png Smelt Purify Mod

V8Yg2Un.png  fKy5ajc.png Mighty Mattock Mod

 

By Webba

V8Yg2Un.png  CFXC3He.png Bulk storage tranfer limits

V8Yg2Un.png  fKy5ajc.png Moon Metal Mining and Home Server Mining

 

By whisper2shade

V8Yg2Un.png  CFXC3He.png TimedPay

V8Yg2Un.png  CFXC3He.png Discord Relay

 

By Friya

V8Yg2Un.png  CFXC3He.png Loot Tables

V8Yg2Un.png  CFXC3He.png Vampires And Slayers

 

By Keenan

V8Yg2Un.png  CFXC3He.png Stat Gain Mod

V8Yg2Un.png  CFXC3He.png DeedMod

 

By Druward

bJWaY18.png  CFXC3He.png Doorbells on Fencegates New mod from 27. april 2018

bJWaY18.png  CFXC3He.png Bids New mod from 27. april 2018

bJWaY18.png  CFXC3He.png Hota Statues New mod from 27. april 2018

bJWaY18.png  CFXC3He.png Reward Mod New mod from 27. april 2018

bJWaY18.png  CFXC3He.png Bookshelfs New mod from 27. april 2018

 

By Arduin

V8Yg2Un.png  CFXC3He.png InactivePlayersMod

 

By palmic

V8Yg2Un.png  CFXC3He.png Hide Time

 

By tmarchuck

V8Yg2Un.png  CFXC3He.png StableMaster Mod

 

By jpiolho

JmLrdWT.png  EuYc8mx.png JPWM Offspring Names (now with custom name item)

 

By Talor

V8Yg2Un.png  CFXC3He.png Survival Mod

 

By AbsolutelyNobody

V8Yg2Un.png  CFXC3He.png Creatures Mod

 

By LordOfAwesomnia

V8Yg2Un.png  fKy5ajc.png Merchant Listing Mod

 

By Mthec

V8Yg2Un.png  CFXC3He.png Upkeep Costs

 

By Xyp

V8Yg2Un.png  CFXC3He.png New Portals

 

By WesnclsMe

V8Yg2Un.png  CFXC3He.png Karma Actions

 

By GenSekiel

V8Yg2Un.png  CFXC3He.png Accelerated Forestry & Gardening Mod

 

By galinhavoadora

V8Yg2Un.png  fKy5ajc.png Player Attributes Modifications

 

By Cuddles

V8Yg2Un.png  CFXC3He.png One tile surface mining

 

By Luceat

V8Yg2Un.png  CFXC3He.png  Skillmod

 

Clientmods:

 

By ago

bJWaY18.png  CFXC3He.png ClientModLoader Update to v0.8.1 from 26. april 2018

V8Yg2Un.png  CFXC3He.png Live Map

 

By bdew
V8Yg2Un.png  CFXC3He.png No Winter

V8Yg2Un.png  CFXC3He.png Improved Compass

V8Yg2Un.png  CFXC3He.png Custom Actions

V8Yg2Un.png  CFXC3He.png Max Toolbelt

V8Yg2Un.png  CFXC3He.png Time Lock

V8Yg2Un.png  CFXC3He.png Skill Gain Tracker

V8Yg2Un.png  CFXC3He.png Privacy Mod

bJWaY18.png  CFXC3He.png Better Tooltips Update to v0.7 with new HH names

bJWaY18.png  CFXC3He.png Archeology Groups

 

By Sindusk

V8Yg2Un.png  CFXC3He.png Range Finder

V8Yg2Un.png  CFXC3He.png Cave Vision

 

By WalkerInTheVoid

V8Yg2Un.png  CFXC3He.png Sortmod

 

By ausimus

V8Yg2Un.png  CFXC3He.png No Tree Collision

 

By Sophorino

V8Yg2Un.png  CFXC3He.png WurmESP

V8Yg2Un.png  CFXC3He.png CustomClientRender

V8Yg2Un.png  CFXC3He.png Old Mobs

 

By tomgr

V8Yg2Un.png  CFXC3He.png Third Person View

 

By Munsta0

V8Yg2Un.png  CFXC3He.png Improved Improve

 

By joedobo
BHETurJ.png  CFXC3He.png Season Configure Mod

 

By Ildar

bJWaY18.png  CFXC3He.png Discord mod  New Mod form 2. may 2018

Edited by Eject

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It'd be nice if this could get stickied - A mod list post is great but useless if it gets lost

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12 hours ago, Cartmann said:

It'd be nice if this could get stickied - A mod list post is great but useless if it gets lost

Agreed

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Some mods that are missing from the list: (unless  i'm blind) 

 

 

Also it might be useful to have the state of the mod on the list as well - alpha/beta/released/abandoned/etc.

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5 minutes ago, bdew said:

Also it might be useful to have the state of the mod on the list as well - alpha/beta/released/abandoned/etc

Thank you bdew, i will add them soon

Good idea to add the state of the mods (abandoned i moved out from the list, shall they be also in the list?)

Shall i add a spoiler below a single list with the explanation of the mods (copied from the depending topic)?

 

Eject

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45 minutes ago, Eject said:

Thank you bdew, i will add them soon

Good idea to add the state of the mods (abandoned i moved out from the list, shall they be also in the list?)

Shall i add a spoiler below a single list with the explanation of the mods (copied from the depending topic)?

 

Eject

 

I see some abandoned mods still on the list, for example JPWM Offspring Names hasn't been updated since 2016 and is half-borked (freezes Actions class and breaks other mods).

 

In general i think mods that still work correctly should be on the list even if abandoned by the original author.

 

I think explaining the mods will add too much noise to the list. Maybe a short 1-line synopsis.

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Sorry for the delay, i will work on it today to add the state of the mods and the mods i forget.

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Update:

 

added the mod state graphics

new mods in list: Bulk storage transfer limits, Fix for white foals from Creatures Mod, Cave dwellings tweaks mod.

 

If you find other mods that i havent seen, please inform me here ;)

 

Eject

add: new ideas are welcome <3

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added:

Spellpower

No fog spiders

Separate bulk items

Craft kingdom items

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removed "Fog Spider" mod, its actualy in the feature tool from the servers

removed "separate builk item" from nekoexmachina, a released version is made by Governor and is in the list, thanks to neko for the info!

 

Edited by Eject

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On 6.3.2018 at 11:12 AM, bdew said:

I see some abandoned mods still on the list, for example JPWM Offspring Names hasn't been updated since 2016 and is half-borked (freezes Actions class and breaks other mods).

@bdew You mean, this mod needs a rework? I changed JPWM from released to abandoned

If yes, i could use the "reserved post" to collect mods that using a rework....would be good for interested modders to look at it.

 

Eject

Edited by Eject

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added update time, mods summary and a little statistic

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added mods by ago:

 

Announcer
BagofHolding
ChristmasMod
CreatureAgeMod
CropMod
HarvestHelper
HTTPServer

Imbreedwarning

Scriptrunner

Serverpacks

Spellmod

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added download icons for your information, just read the legend in the OP

 

Eject

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Removed ausimus´bridge mod and changed his modstates from "state unknown" to "released"

 

Thank you @ausimus

 

Eject

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added a new symbol JmLrdWT.png for mods that are currently not working with the actual server or client version and added ausimus´bridge mod again ^^

 

 

Edited by Eject

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2 minutes ago, gnschris said:

Can you make a symbol to say rather it is client or server side

The list is splittet in servermods and clientmods

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the prospectmod is marked as broken, Thanks to Governor

 

Eject

Edited by Eject

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anyone know an Announcer thing to put on a server like a lot of servers have where u can do custom text? like you can put map info, discord, rewards, and so on? lol 

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