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Eject

Complete Mod List - Update 13. Oct. 2019

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17 minutes ago, Xilanthus said:

Eject - You’ve been busy. Thank you so much for doing this. It really means a lot to the community. 

 

 

Many thanks for the praise ❤️

 

Happy wurming, Eject

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On 12/27/2018 at 4:59 PM, Drak said:

Hello. If you interesting I created the mod for Wurm Unlimited translates UI, skills, items, recipes, animals etc to Russian. But I'm pretty sure you can use it to translate to any other language.

I doesn't support it a lot but it works good with current version of the game client.

https://gitlab.com/steamcards/WurmMods/tree/master/Client/translation/Release

Is this working with 1.9?

 

Eject

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doublepost, sorry

Edited by Eject

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Need to add Fish Buddy mod to bdew's Client mods, please.  It's on the same page as the rest of the client mods listed here.

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thank you @Battai will add it laters, i havent seen it because sometimes i am blind ^^

*cuddles*

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On 9/15/2019 at 5:22 PM, BigTex said:

You are missing Duskombat on the server list

Can you point me to the Thread please? i cant see it (or i am blind) lol

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18 hours ago, Eject said:

Can you point me to the Thread please? i cant see it (or i am blind) lol

 

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Added Mod "Pendulum Coordinates" to my new thread "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUPendulumCoordinates/releases

 

Added Mod "Hydrator" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUHydrator/releases/

Added Mod "DisableFatigue" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUDisableFatigue/releases/

Added Mod "MountedActions" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUMountedActions/releases/

Edited by DavatarNew
Added Mod "MountedActions"
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Is there a mod that allows player to mine and cut trees mounted from cart?

I know theres one for digging and farming

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17 hours ago, WolfHunt said:

Is there a mod that allows player to mine and cut trees mounted from cart?

I know theres one for digging and farming

Better dig mod (by bdew) allows this.  Just make sure you don't also have a conflicting mod, such as Dig to ground.

Here's how we've configged the applicable line:

Quote

# Actions allowed when mounted
allowWhenMounted=LEVEL, FLATTEN, FLATTEN_BORDER, DIG, LEVEL_BORDER, ROAD_PACK, BOTANIZE, FORAGE, GATHER, CHOP, CHOP_UP, CHOP_OLD_TREE, CUT, SHEAR, GROOM, DESTROY_ITEM, MINE, MINEUPWARDS, MINEDOWNWARDS, PROSPECT, PRAY

You can find Better dig mod here:  https://github.com/bdew-wurm/betterdig/releases

 

Here's the full config, so you can see all the other cool things this mod allows:

Spoiler

classname=net.bdew.wurm.betterdig.BetterDigMod
classpath=betterdig.jar
sharedClassLoader=true
# Actions allowed when mounted
allowWhenMounted=LEVEL, FLATTEN, FLATTEN_BORDER, DIG, LEVEL_BORDER, ROAD_PACK, BOTANIZE, FORAGE, GATHER, CHOP, CHOP_UP, CHOP_OLD_TREE, CUT, SHEAR, GROOM, DESTROY_ITEM, MINE, MINEUPWARDS, MINEDOWNWARDS, PROSPECT, PRAY, RECALL
# Put dug dirt into vehicles (carts, wagons, etc.)
digToVehicle=true
# Put dredged dirt into ships
dredgeToShip=true
# Put dirt from leveling into vehicles (carts, wagons, etc.)
levelToVehicle=true
# Put dug dirt into dragged items (small cart, etc.)
digToDragged=true
# Put dirt from leveling into dragged items (small cart, etc.)
levelToDragged=true
# Put dirt into crates inside vehicles (does nothing if the above options are disabled)
digToCrates=true
# Use dirt in vehicles for leveling
levelFromVehicle=true
# Use dirt from dragged items for leveling
levelFromDragged=true
# Use dirt from crates inside vehicles (does nothing if the above options are disabled)
levelFromCrates=true
# Use dirt from piles on the ground
levelFromGround=true
# Weight of clay when digging, set to -1 to disable
overrideClayWeight=-1
# Weight of tar when digging, set to -1 to disable
overrideTarWeight=-1
# Weight of peat when digging, set to -1 to disable
overridePeatWeight=-1
# Weight of moss when digging, set to -1 to disable
overrideMossWeight=-1

 

Edited by Batta

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