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Victor

Marnevia a realsitic Wurm server

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Far off from the Freedom Isles is a land hidden away. A realm that is vastly untouched by man.

 

Marnevia is a new server that has a 1x timer, 1x skill gain and is stock Wurm in most settings. What I strived for with this server was to create a persistent world in which the game mirrors reality as best as possible within the context of a fantasy medieval video game. I have tried to host many servers in the past, but I never found the mods or settings to suit my needs until now.

 

General Server Settings:

  • 4096 x 4096 with centralized mountains and a lot of coastal land for development
  • 1x skill timers
  • 1x skill gain
  • Starter town of Haven in the center of the server with deeded clay one can dig, and where you can place merchants
  • Many steppes
  • No PvP
  • 100,000 creature count with an aggressive percent of 30%
  • Deeding costs silver, upkeep is enabled to keep settlements that have been abandoned from staying forever
  • Crop growth mirrors the real world, with a 45 real hour tick
  • Traders start with 40 silver and have a max of 100 silver, so you can sell and get coin

 

Mod Settings

  • Bag of Holding enchant is available to priests
  • All animals swim while lead
  • Lead animals won't stop being lead while embarking
  • Creature bounties enabled but only for aggressive creatures
  • Creature ageing has been adjusted so that they live for 20 Wurm years on average
  • Crops will never turn to weeds, and give an additional 2 per harvest (to help offset the time needed to grow and to be a bit more realistic)
  • Digging places the dirt on the ground, not in your inventory
  • Meditation always succeeds for skillgain, gain gain an unlimited number of gains per day and only takes 30 seconds to meditate, but gains must be 30 minutes apart
  • When sacrificing, there is a 1 in 50 chance to get a bone instead of normal rewards
  • No priest spell will cost more than 90 Favor
  • Priests can pray an unlimited number of times per day for gain, but must still be 20 minutes apart
  • Players only start with a few basic tools and some clothes
Edited by Victor

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Do you have the priest mod, removing priest penalties?

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Server back up.

 

No Satch, priest mod does NOT remove priest restrictions. This will keep everyone from being a priest.

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After a total computer upgrade and system re-install, the server is now up permanently. Hosted on a home Linux system with a Ryzen 5 processor, 16GB of RAM and a 500 GB Samsung SSD, the server is raring to go!

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Yet another server ready to go but...it isn't even on the server list. ;)

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